-
Posts
1,162 -
Joined
-
Last visited
Content Type
News Articles
Tutorials
Forums
Downloads
Everything posted by Noodle
-
Hey, thanks for the model! I did some fixes to your model. It should take a lesser impact on FPS now that I've deleted all the unused meshes and dismemberment should work much better now. Tried to fix a bit the hands but the mesh seems to have been heavily altered and it's a bit tough due to that. If I have more time I'll work on proper face animations. https://www.dropbox.com/s/kel9fdkzx7jhz92/Darth%20Desolous.pk3?dl=0
-
Nerfing red stance and changing force effects
Noodle replied to fredwick's topic in Coding and Scripts
All I've ever done is very simple stuff that's ended up being too buggy to be used. Most of what I do is with scripting but it's impossible to play around lightsaber options with that. What I can say is that what Fredwick wants to achieve will be impossible if he doesn't have a deeper understanding of coding and the math used to configure the lightsaber settings. The program that I use to mess with the code is Visual Studio, and Eez did a tutorial about how to set it up for JA here: https://jkhub.org/topic/9947-compiling-openjk-win32-must-read-for-new-coders/. I also recommend reading this and understanding it at its fullest https://jkhub.org/topic/9949-c-and-c-primer/ If you're truly commited to understanding code, read this before doing anything and don't try to rush through it. 99% of the issues I see with modding is because people jump right through the tools without trying to understand how they work. -
That's good, you've taken your first step into a larger world.
-
Blender Verticle Problem for Jedi Academy / ModView
Noodle replied to DarthValeria's topic in Modding Assistance
The reason you're getting more than 1000 vertices when loading the model in modview even though in blender it says it has less is because when exporting the model to .glm the new exporter automatically splits the seams in two, so even if you delete the duplicates it'll re-create them. That means that a model that has 800 vertices could easily end up having more than a 1000. -
Bespin Cloud City Vader SP Mission - WIP
Noodle replied to Langerd's topic in WIPs, Teasers & Releases
I wish you success in your endeavor! -
Vade Parvis's Workshop: yet another neverending WIPs
Noodle replied to Vade Parvis's topic in WIPs, Teasers & Releases
I love this! Droids don't get enough love in this game! -
DarthValeria's Jedi Academy Machinimas
Noodle replied to DarthValeria's topic in Art, Media & Technology
it aight -
it aight
-
Could it be that you're projecting your own feelings unto the rest, nobody can argue that Disney has destroyed your passion for Star Wars, but that doesn't mean it's been the general rule. I think Circa might be right when he states that perhaps the reason why you think there's zero buzz about the film is because the circles that you frequent have no hype for it and also because the way the Internet works now must reinforce this feeling in you (if you watched 1 anti-TLJ video, you'll be swarmed by videos with the same content thanks to Youtube's algorithm and hence you'll be led to think that's the way the majority thinks, when in reality it's the web feeding you the content it thinks you'll like). The way I see it, there's a generation gap that has been created by the new movies, the same way it happened with the prequels and the beginning of TCW, maybe we aren't the target audience of the new movies, but that doesn't retroactively destroy the things we used to like. Personally, I don't care about the new movies that much, but I've been enjoying the new stuff that has come in anthology films, videogames and comics, so I can't complain much!
-
The site might indeed be dying, but the community does seem to keep on going. If anything, the great change I've noticed is that everybody seems to have abandoned forums and moved on to discord.
-
Holy crap, seeing how nice the face animations look ingame have filled me with hope for the future! I hope you can fix your problems eventually, but this looks great!
-
DarthValeria's Jedi Academy Machinimas
Noodle replied to DarthValeria's topic in Art, Media & Technology
Happy late birthday! -
New pics of my most recent map: Exterior: Interior: Concept Background: "A gang of pirates smuggle themselves to a heavily protected warehouse with the intent of stealing valuable cargo". Will probably make this a siege mission + part of my SP project.
-
No. Though anybody is free to download the blender link and continue rigging it as they see fit.
-
-
I like the idea of contest being as open as possible regarding what can be submitted, whether it's models, maps, animations, wallpapers, videos or anything. I would avoid things that require being done in short notice since perhaps not everybody reads the forums daily, but I'd certainly love the idea of monthly competitions.
-
Blender v2.79 + 2.7 plugin suite - Exporting issue
Noodle replied to Maui's topic in Modding Assistance
I got that error when I had a single vertex that wasn't properly weighted -
Blender LOD error help (SWTOR model for Jedi Academy)
Noodle replied to DarthValeria's topic in Modding Assistance
Update your blender to 2.79 and install this great plugin https://jkhub.org/files/file/3521-blender-279-jedi-academy-plugin-suite/ You will never have to worry about this issue again -
Hope I made it in time for the contest!
-
107 downloads
Laugh Animation Description : What better way to celebrate April's Fools than with an animation created to help mock the scrubs you've beaten in battle. It replaces the /gloat animation of blue style (can be used with guns too) and it also contains the source file you can mix with your own _humanoid.gla for maximum comfiness. Enjoy! -
Whoever got that space port is a very lucky person!
-
I'll try and join with as much people as I can get!