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Everything posted by Daedra
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Jaxxon the space rabbit (or Lepi) for Jedi Academy
Daedra replied to KyleKatarn1995's topic in Mod Requests & Suggestions
Well I thought I'd bump this in light of some new information: https://twitter.com/chris_ryall/status/968715931311583234 Turns out Jaxxon is going to be canon officially. -
He hasn't released it yet because he (and also I) do not know where the original model came from to get permission. He could however post a mediafire link in a thread and it wouldn't hurt at all. What do you think @@Akkarin ?
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And to add to that you can convert models easily with Noesis. I know Noesis opens .GLM and can convert to other formats.
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STAR WARS: Movie Duels (Remaster of Movie Duels II)
Daedra replied to General Howard's topic in WIPs, Teasers & Releases
Nice. Is there any way to replicate this without coding for JA/OpenJK? Maybe finding the "ball glow" texture and changing it? -
Perfect armor plating for:
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I didn't, but @@Akkarin did.
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Well, this is the model I have: Again, it will require someone to rig/weight/port it into JA.
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I have the model as .obj and textures, just need someone who can put it into JA.
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I want to see this finally happen.
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Hi, I need some help with this .DFF objects
Daedra replied to scp_chaos1's topic in Modding Assistance
Then use Blender. Here are the plugins: http://www.gtagarage.com/mods/show.php?id=21598 http://www.gtagarage.com/mods/show.php?id=9798 And a 3ds max plugin: http://gtaforums.com/topic/507832-dff-exporter-3ds-max-plugin/ Good luck! -
Hi, I need some help with this .DFF objects
Daedra replied to scp_chaos1's topic in Modding Assistance
Use Noesis. -
- 28 comments
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Oh I see. What is your purpose for the audio? Is it for Jedi Academy? If so - then the left and right channels won't matter. JKA will only play MONO audio, not stereo (so there won't be a left or right channel) sampled at 44100khz. However, I'd recommend optimizing your audio beforehand. If you use audacity, you can import the audio, and ensure that both the left and right channels are at the correct amplification (selecting said channel, going to Effect>Amplify). If you struggle with this then feel free to send me the audio and I'll fix it.
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What do you mean by phase? The actual distortion sounds fine. Center the audio? Do you mean in terms of loudness or? Sorry but you need to go into more detail if I can attempt to help.
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My Improvements for MB2 and base JA
Daedra replied to Sovietskiy Partizan's topic in General Modding Discussions
Technically it doesn't really matter since it's on a mediafire upload and it's only a quick personal skin. However if it was uploaded to the JKHub file section then that would be another story, you'd have to pick a license on the submission page, and would be YOUR choice alone to make, since you would be the "Author" adding the submission to begin with. For example, with my uploads, it's my decision to choose what type of license a submission has. Providing that I have all of the correct permissions, of course (which I do). -
The backstory is in the readme (it is quite extensive). However since it's entirely from my imagination, it's not actually real or canon. And sure, go ahead. I may also recommend these: https://jkhub.org/files/file/3244-darth-zovirex/ https://jkhub.org/files/file/2470-starstrider/ Each go with Vaang and are all related to each other. The other background lies in the Zovirex readme (which explains some of Starstriders backstory also). I think Zovirex and his saber would make a fine addition to your mod also.
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I hear that a model with 1000 verts/polys is the max for regular JKA (please correct me if I am wrong), but for OpenJK I hear that it has been extended to allow higher poly/vert models? I just wondered what the max poly/verts are for models in both Regular JKA and OpenJK without that model crashing the game.
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[Release] Praetorian Guard by PreFXDesigns
Daedra replied to PreFXDesigns's topic in WIPs, Teasers & Releases
Looks great, good to see it finally all together! -
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I understand that it is annoying.. but..
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Rapier Lightsaber (REQUEST COMPLETED)
Daedra replied to Siegfried's topic in Mod Requests & Suggestions
Well you could always use this: https://jkhub.org/files/file/2409-star-wars-rebels-lightsaber-blades/ For the blade. -
Sonic the Hedgehog and Caliburn (Port)
Daedra replied to Xioth's topic in Mod Requests & Suggestions
Well the only alternative would be to find a better quality sonic model in terms of looks that's low poly. Maybe the Sonic Adventure sonic model. https://www.models-resource.com/gamecube/sonicadventuredxdirectorscut/model/4107/ -
Sonic the Hedgehog and Caliburn (Port)
Daedra replied to Xioth's topic in Mod Requests & Suggestions
Was I not clear? -
Sonic the Hedgehog and Caliburn (Port)
Daedra replied to Xioth's topic in Mod Requests & Suggestions
If I recall from my past as an avid GTA modder, I believe both Sonic AND Shadow mods were made for Vice City. They weren't perfect but they at least matched regular anatomy. Plus they'd probably be low poly enough to not crash JKA. It was and still is a work of art. Download: http://www.gtainside.com/en/vicecity/skins/10238-sonic-pack/ -
I know that @@AshuraDX is very talented, and I am sure his version would be far better than mine ever would be. I hope he can still do this.