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Everything posted by dark_apprentice
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[Request] Original Anakin Skywalker (Episode VI)
dark_apprentice replied to Lancelot's topic in Mod Requests & Suggestions
Any masters of texturing and/or Blender????? -
@@Circa and @@SiLink a HUGE thank you, to both! May the Force be with you even, when you take your life on, beside JKA community. I am not much of a speaker usually and I am thankful to all that you have done (and not just you, but all the team as well, during the years). I grew up with JKA and I would've be glad to help if I was able to. But I ain't pretty much different situation from Circa's. Plus real life gets harder and harder, after starting a family, moving in new house and new jobs, beside the already time-consuming work with my music project and debut album. Anyways, I really want this community to keep on going and to continue giving the people the amazing opportunity of a JK/A universe and all the rest SW. Wishing you all the best to all.
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734 downloads
READ ME: ============================================================================ Star Wars - THE FORCE UNLEASHED: DAMAGED VADER (re-skin) ============================================================================ Legendary Darth Vader with his damaged vision, as from the Force Unleashed 1 & 2 games. Personally, I don't like the other versions that were made of Damaged Vader, so i made my own version. A version, that is more close to the original design from both TFU/TFU-2 and yet, still uniqe in it's own way. *NEW damaged chest controls, New skins and improvements * TWO (2) versions: TFU based and one with the face of Sebastian (the original Anakin Skywalker actor from SW - ROTJ) INSTALLATION: Put the ".pk3" file inside your GameData/Base folder. NPC SUPPORT: YES SPAWN IN GAME: * TFU Vader = NPC SPAWN TFU_VADER *Classical Damaged Vader = NPC SPAWN DAMAGEVADER CREDITS: - Toshi (original Vader model), Original TFU game for reference of the model, - Credits to the original authors (whoever they are) of the Wardroid's arm and the HK_40/HK_51 for the leg.- 2 comments
- 7 reviews
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- NPC Support
- Star Wars Related
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(and 3 more)
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[Request] Original Anakin Skywalker (Episode VI)
dark_apprentice replied to Lancelot's topic in Mod Requests & Suggestions
Need help for face texture! I have a new idea, that might work for a little bit "younger" mid aged head for Sebastian/Anakin as Jedi. But i need someone really good at textures to help me with the face. Or, if not a new face texture, than I might need help from some professional with Blender to "take off / cut" hair from a model I found and make it as different part, that is not part from the head, so i can put it over the existing head. -
Let's work on Rey (TFA/JKA)
dark_apprentice replied to dark_apprentice's topic in Mod Requests & Suggestions
ver. Alpha2 -
Originally I started with this arm, but it turns out, that in game there are parts of the arm that are missing. In the .skin file everything was ok, also in ModView the arm was there, but in game both SP/MP it had parts missing or other parts that were overtextured with the wrong images, dunno how that happened, when in the .skin file it was all ok. So i wanted to try and search for another arm and I found the one from Wardroid, so i used it instead of Savage's arm.
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Too bad. Is it a problem if i add credits in the read me file for this model to whoever created the HK_41/HK_50 and Wardroid models without their names since we don't know them. I couldn't find them in the original files as read me, and also I couldn't find those models in here. But they are the perfect for a cybernetic parts of Vader
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- 31 comments
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- Episode 7
- Custom Sounds
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- 31 comments
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- Episode 7
- Custom Sounds
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- 31 comments
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- Episode 7
- Custom Sounds
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Because i also work on some stuff of my album and my PC went almost on it's full RAM and i had like 1 GB of free space on my RAM and it was all so slow when i spawn lots of stuff got on my nerves, I'll do it again, when there's a model of BB-8 for JKA released and a Poe model/reskin
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Jedi Awakens
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No Poe if it's not Edgar Allan Poe kidding i am waiting someone else to do him. I have the black-red/black-orange X-Wing and Z-95 fighters as well
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Again forgot to spawn captain Phasma, but next time i will do it or she might kick my as here's the new generation of Jedi Awakens (only Finn and BB-8 are missing from my collection, hope to see BB-8 here soon!)
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"Finn" from The Force Awakens.
dark_apprentice replied to Mert-K's topic in Mod Requests & Suggestions
@@Mert-K @@DT85 @ As Rey have made her official Instagram profile, i saw this poster of SW TFA where Finn has a green saber (or it's blue one?) -
Yes master! I have redone it from 0 this time and now it works perfect in ModView when i open it, i only couldn't load the jedi robe on Rax's body, because he is too big and even, that i use the "scale" option of Blender to make the robe bigger, it didn't helped and it was like scratched robed. So now it's only Luke's head and hood over Rax body
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Ok, well i found where might be the problem, there are few parts in the head_0, that are perhaps from Rax's head or from Luke's i am not sure, but when i rename them to end with _0 instead of .001 they automatically rename the same parts below them. So i tried to rename them with 4 like "head_back_4 but after that the message in ModView is the same, with the number 73 now
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I checked them all are named correct, but i think it's from Rax model, because it has model_0, model_1, model_2 and model_3 is it possible?
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Model has 83 surfaces, but only 90 of them are connected upthrough the heirarchy, the rest will never be recursed into. This model needs rebuilding, guys...
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Won't need any work cuz i will not make this one. There is a problem when i export it everything is ok, but when i want to load the model in ModView there is a big error, so we will wait for some new model of Old Luke
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@ something like this?
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ROFL :D
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