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dark_apprentice

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Everything posted by dark_apprentice

  1. I was tired from the TFU-1 HUD and the regular JKA HUD takes a bit too much of the space of the game, I have spent some time searching for others, but I really liked the design of TFU-2's HUD and I came up with few ideas to recreate it, but so far I have only made some pics and I am not able to use it properly (working) in the game. So I will need help from someone who is into HUD making and perhaps scripting, I guess? Since there is an ".menu" file in the HUD folder, I think there you must specify the position of the HUD and where it will be...etc. But I really have no idea on this kind of files It would be really great, if some of you guys could help me with this, or even if you want I can give you all the files that I have for the "TFU-2 HUD". Here is the original HUD and the picture I choose for a reference: (TFU-2 original) http://postimg.org/image/ekdf28tpf/ Here are 4 versions of my idea how it can look like for JKA: Version 01: http://postimg.org/image/t5eiz32bt/ Version 02: http://postimg.org/image/rs9ybrlch/ Version 03: http://postimg.org/image/4a682lsjn/ Version 04: http://postimg.org/image/ss44gbrej/ As you will notice, they are not so different after all. The first one ver.01 is just almost as good as I could make it look like, based on the original picture from TFU-2. Than I noticed, that it will be not enough just with a force & health bars, so it needed the "ammo bar" in - ver.02 so actually I thought to try based it on the TFU-1 HUD (by "Rogueboy"), so I have used his idea of the ammo bar version 2. Ver.03 is actually crappy version, that has idea to use one of the top triangles on the half-circle to be for the "ammo", the idea is simple, when it is full the triangle is full with small ticks inside the "pyramid" and they go off to the end (backwards). I personally prefer the last ver.04 (it could keep the idea for the ammo to stay in the bigger triangle/pyramid, whatever it is) and I've also added the JKA logo there in the half-circle, because you will need to know when you change your saber position. So when you are on the first saber position it will be faced horizontally, when you are on the 2-nd saber position it's gonna be about half the way up, and when you use the last 2 positions of the saber, it will be at 90° (vertically) as just it is on the picture of "Version 04"
  2. Best model of Ben Kenobi (from MB II), but sadly when I wanted to use it as NPC in SP game, just to test something and the game crashes
  3. I really appreciate all you guys! If I can be somehow helpful in the process of making the map I'll try my best (even that I am only composer)
  4. Why did you moved the topic to here in the basic JK stuff, when it's for the maps of "Unleashed 1.5" section, like the "Felucia" if here is where the requests must be posted, than ok I will know for future (thanks in that case).
  5. Hi everyone, First of all, before I start with anything I'm really sorry, that I am not into modding, making maps or etc I am just composer, but I was thinking... since all you great people make so awesome artwork for the JKA mod and specially here in the Unleashed 1.5 I was searching around the last few days on JKA's mods over the internet and ModDb. Sadly I didn't see any good map of the Echo Base on Hoth, beside only 2 that I have found over the JK3 FileFront. The first one, that really has almost all of the original content is from "Lightsaber" the so called "Hoth-Hangar" map and the other one, which I personally like much more and has better details is the "MMG-Hoth" map, made by "mynok's mother and Greedo". Today I was looking for something way more different in ModDb, when I just found out, about one unique mod for "Battlefield 2142" with the name "First Strike". It is a total SW conversion modification for "Battlefield 2142" and I saw one video of their new "Echo Base 2" map, and I admit I am really amazed by the work of the team, who managed to build this map. It looks really realistic and as far as I am familiar with the Echo Base on Hoth from "Force Unleashed: Ultimate Sith Edition" (where Lord Stalker is fighting with Luke), it is the best map I've seen for the moment, almost 1:1 So I am requesting to some of the best mappers here in this community and perhaps, even provoke him/her/them to make one new map for Jedi Academy of the Echo Base on Hoth, as much good and detailed as possible for JKA (and I have seen some of the maps under process here with brand new and much better look, than the traditional maps of JKA, so I know you are really great artists). If I was able to make it myself I would already work on it, but I'm not.. well actually I could help you guys for this map, if you need some sounds and stuff like that or just music on the background, during the game play on this map and I will try to do my best for it, beside my other projects, that I am working on. Below I will attach 3 links (2 of them are the maps on JK3 FileFront, that I mentioned about and 1 with the video from the "First Strike Mod"): 1. Hoth-Hangar (by "Lightsaber"): http://jediknight3.filefront.com/file/Hoth_Hangar;81380 2. MMG-Hoth (by "Mynok's Mother and Greedo"): http://jediknight3.filefront.com/file/MMGHoth;94110 3. Echo Base 2 "First Strike /Battlefield 2142 Mod/" (video from ModDb): http://www.moddb.com/mods/first-strike/videos/hoth-preview-echo-base-2#imagebox
  6. @@ChalklYne Hello there, it was a long time, since my last playing of SW JK3 and doing anything around the mods, scripts, anims etc. and since life changed a lot I have returned just a month ago into JKA game, for fun when I have free time for it. I was messing around with some testings and found the old theme in JK3 FileFront forums, about the Repulse in JKA SP. At first I think, that after you tried it (because I saw at first " i just did this whole thing from memory and the wait times are prolly off but u can tamper with them to get the desired effect", so I tried to figured it out). But since I read the other comments, you had to make a new, better description if not releasing it as you said in the last one. Just it's hard for someone who forgot all this stuff (or even for new guys, trying to make it based on your instruction) BTW big fan of your other work /models, maps and so on/, so keep on the great work and I'm glad, there are still ppl like you in here, so that SW and JKA won't "die" and the entire process I saw going on here in JKHUB is amazing. Cheers to all
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