Jump to content

Lancelot

JKHub Staff
  • Posts

    963
  • Joined

  • Last visited

Everything posted by Lancelot

  1. Okay, @@Fire Phoenix. Although the mod is currently pending approval in JKHub, thus I don't know what's awaiting me, I find it impressive that you secretively worked on fixing this mod. And that's a good thing, because if you would have frequently posted any updates to this topic (e.g. the current progress, what's in that mod and the release date), it would have summoned a hysteria nobody could handle. It would have been fatal to this project, similar to what happened during the development of KotF 2.0. Hopefully, this version will have a better reputation than the original mod. EDIT: I'm downloading your file right now, from your Google Drive. I hope it's worth it.
  2. Wait, what!? Did I miss something?
  3. It's interesting how you could convincingly capture the differences of the Stormtroopers. I like that. It's just like Darth Vader's armor and helmet, which slightly differs from one episode to another. I don't think so. Sure, we have lots of Stormtrooper reskins, but they can't compensate the number of reskins we have of HapSlash's Anakin. I mean, come on. There are hundreds of reskins of Anakin out there, but nobody is complaining at all. On JKHub, Stormtrooper reskins are a spark compared to the flame that consists of the reskins of HS Anakin.
  4. Way better than the puke green outfit. I prefer the black version, because it makes them appear like actual members of the Empire.
  5. Great idea. I think instead of reskinning Dooku, somebody could use the Sherlock Holmes skin that is basically a reskin of Dooku. http://mrwonko.de/jk3files/Jedi%20Academy/Skins/Celebrities/74418/ Now, everything we need is someone who is interested.
  6. Lancelot

    Zarah

    One of the most interesting models I've seen in a while. It's one of these models that shine with their uniqueness. It's not connected to something popular, like movies or games, which makes it even more original. Keep up your work!
  7. The texture, at least the left one in the picture, is from the Revan model/skin by @@ShenLong Kazama, which has been applied on the head of HapSlash's Anakin. If you want to use it, I'll suggest you ask him for permission first. EDIT: Because I read your post too quickly, I didn't see that you asked for the one in the middle. However, it looks like a modified version of the model I mentioned. Still, if you want to modify it, ask ShenLong for permission.
  8. The Zombie Stormtrooper is just incredible.
  9. The idea itself is great. But actually, it would make more sense to replace the name of the planet Blenjeel, the mission with the sand creature, because the planet is more similar to Jakku than to Tatooine.
  10. @@Xplicit The 3D model looks great so far. You can use it as a reference for the map, so you don't have to start entirely from scratch. All you need to do is just replicating the structure of the model in GtkRadiant. It takes some time to get used to GtkRadiant. But once you know how it works, it shouldn't be a problem for you to create a map like this one.
  11. Seems to be a shader problem. Have you tried to load the map in the unmodded game? If the map is in the base folder, try to move any pk3, except the assets and this map, into a seperate folder (you can later put them back into the base folder). This way, the game only loads the map.
  12. This is a photoshoped image of Tion Medon, but it should be okay as a further reference. It's the best one I could find. For anyone who don't know who he is and where he's from: http://starwars.wikia.com/wiki/Darth_Desolous
  13. The jediacademy.tga file must not be removed. You can just open the file with Gimp and delete the logo until you have a transparent layer. Don't forget to add an alpha channel to the image before you do that. Than you can replace the transparent image with the logo by putting it into another pk3 file. Just make sure that the transparent image is exported in a .tga file, just like the original file. The original file is already transparent. All you have to do is just remove the logo with the eraser tool.
  14. @@axanik https://www.youtube.com/watch?v=4-n5k6nE-gE This is a Photoshop tutorial, but that should work for Gimp either, as both programs are similar. You can download it here: https://download.gimp.org/mirror/pub/gimp/v2.8/windows/gimp-2.8.18-setup.exe If you don't have any experience in Gimp or photo editing/creating in general, I suggest you should look out for beginner tutorials. It's not as simple as it seems, so you need to take your time for that. Start small, play with the software a little bit until you get an understanding of its functions, then you can take on a project like this.
  15. I played this game about ten years ago. It was one of those Ubisoft games I actually enjoyed, next to Prince of Persia: The Sands of Time and Batman Vengeance for Gamecube. I really liked this game and made it to the end - but I just couldn't complete it. I don't know how you guys experienced that, but... Nevertheless, I wouldn't mind giving this game another go and see if I can beat it. It wouldn't be like finding the Holy Grail, but I could finally say that I completed this game.
  16. That's right. The reason why Jedi Academy has "failed" was not the engine, but the lack of content. Without the Jedi Knight community, this game would have been forgotten about two years after its release. Personally, I don't wish a new Jedi Academy. But I really like it when somebody is trying to enhance the experience of the game.
  17. Looks like a map that has been made for Movie Battles. The last topic entries have been posted about 3-4 years ago, so it is possible that the creator has cancelled this project. I hate situations like that. I mean, you get a bunch of screenshots of high quality maps that are faithful recreations of the ones seen in the movies, which develops a huge anticipation within you. But then, all of a sudden, the creator just leaves the project without any explanation. I hope there is a way to contact the creator to ask him if this map still exists. I don't want to know how many hours have been spent on this masterpiece. It's just sad that maps like this have become pretty rare nowadays, especially when they look and feel as if they come directly from the movies.
  18. @@BenSolo If you need a Hoverboard, you can find it here: https://jkhub.org/files/file/47-hoverboard/ It's not based on the movie version, but at least it's a Hoverboard.
  19. Don't be ashamed of your request. I mean, there is nothing wrong with that. (The only thing that's more annoying than a simple request is bumping a topic several times.) Somebody made a Marty McFly skin many years ago, for Jedi Outcast. You can finde it here: http://mrwonko.de/jk3files/Jedi%20Outcast/Skins/Celebrities/7274/ It's from 2002 and a reskin of HapSlash's Luke Skywalker, so don't expect any great quality here. And as far as I know, this is the only Marty skin that has been ever made. It should also work for Jedi Academy, too.
  20. @@dark_apprentice was working on a frankensteined Deadpool model many months ago. But I don't know if he has ever finished or even released it.
  21. This is something I wanted to suggest before I came to read this part. I thought it might be interesting. Maybe you could try to randomize the NPCs depending on the difficulty you choose. The higher the difficulty, the higher is the chance of randomized NPCs appearing throughout the game. An example: Padawan: It has the basic setting just like in vanilla Jedi Academy. Jedi: Random NPCs are activated. They have random weapons and are slightly stronger. Jedi Knight: Random NPCs are activated. They are stronger and take more hits. Stormtroopers are better marksmen. Jedi Master: Random NPCs can now change their ranks, appearances and weapons. The nemies are even more ruthless. Of course it should be kept in a realistic way as possible. I mean, Stormtroopers should still be Stormtroopers, Reborns should still be Reborns, but only with random appearances, weapons and abilities.
  22. (Sorry, but I couldn't resist ) @@Brownjor10 If I understand correctly, you have 4 menus that have 125 buttons, right? That's way too much. A good menu needs to be straightforward, well structured and easy to use. It's not the amount of button that counts. The more buttons you have, the more complicated it gets for the user. Just balance it out. Try to reduce the amount by removing stuff you think aren't really necessary, Could you show us an example of how your menu looks like? Maybe we can help you and give you advises.
  23. Actually, this is one of the most brilliant mini-mods of all time. Not only does it kinda eliminate Rosh's appearance as we know, it also makes him surprisingly less annoying and more likable.
  24. It has. Anakin's snow gear is included in the model pack.
×
×
  • Create New...