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Posts posted by Lancelot
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If I didn't know any better, the outfit underneath looks sorta like a Jedi Robe.
Doesn't really look like a robe. It rather looks like that kind of shirt Han Solo wore underneath his vest.
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This is from the latest image for The Last Jedi. Rey has open hair now, but her clothes seem to be the same.
The model could be updated with this hairstyle.
What do you think, @@Scerendo?
General Howard, Scerendo, Dexter987 and 4 others like this -
I encountered a bug that couldn't display the fonts properly. It's just like @@LucyTheAlien says.
Imagine the fonts being cut into pieces and scrambled over the lines where you would usually see text.
The bug occurs only when I start the game with "jk2sp.exe" (without OpenJK, which is needed for the mod). However, when I load the mod with the "Launch_JKIIEnhanced.bat" and "openjo_sp.x86.exe", it works fine.
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I don't know if it's possible, but maybe a modified Lightsaber could work. All you need to do is "hide" the blade and keep the hilt.
And if there is a possibility to increase the brightness (maybe with some extra coding?), you'll get a flashlight.
Maybe you should consult our coders here.
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I have a Predator pack for JK3 and came across a really cool skin I can use to replace an existing one. Problem is that the file for the skin is a REZ file and I'm curious to know if someone can help me out how to open this or if someone on JKHUB would like to help me out and I can send the file to you and maybe you can get the skin images out so I can replace the existing skin images in the Predator pack for JK3.
This might answer your question: https://fileinfo.com/extension/rez
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I don't have any questions to be asked, but I have this weird feeling that this topic might be some sort of Moon landing for us.
Many important questions could be answered that might bring the development of some mods further.
What do you think, @@JaceSolarisVIII? This topic might be helpful for your SerenityJediEngine.
MGummelt, Cerez and JaceSolarisVIII like this -
Not really related to the Star Wars Despecialized project, but something related to fan-preservations of the Original Trilogy.
Team Negative One is currently working on a 4K restoration of A New Hope, by scanning the 35mm prints of the film.
The results are impressive:
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The latest beta build can be located here:
http://www.moddb.com/mods/serenityjediengine-20/downloads/na118207
Looks good so far. I hope that someone is willing to help you out with this, to make this mod even better.
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My own attempt for Grand Moff Tarkin. I am using HapSlash imperial officer body for JKOutcast and the model works for both JKO & JKA.
The head is created with the free demo version of Reallusion Crazy Talk 8 (the better software of iClone). Head is having some small neck weight issues, works good in Single Player.
Hair is from the "Force Arena" Tarkin (mobile game) and yes, I also made for myself the Force Arena version, because lately as I get older and bolder i start to like this character.
I am not going to release the Force Arena version since @@Kualan already made it and will be in his amazing imperial pack. The CrazyTalk-8 head that I have created is based on Rogue One photos over the internet, however due to the 'DEMO' version of this software when using any kind of profile image of both Peter Cushing and Guy Henry it becomes awkward looking head, so I just "rip-off" the front photos.
In the end... yes I love the model created from Force Arena, but just wanted to finish mine.
Download: Dark_Apprentice's Tarkin
Images:
Force Arena (Left on your screen) // DA's Tarkin (Right on your screen)
inside JKA:
Both:
Now THIS looks like Tarkin! Good job.
dark_apprentice likes this -
Already made a topic about that (but not with that amount of pictures): https://jkhub.org/topic/8841-suggestion-characters-from-the-canceled-darth-maul-game/
At least Psyk0sith is working on the Stormtrooper, which is a great start. Who knows what character will be made next?
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Yes, even bland boring old Lieutenant Lyste
Considering trying to make an Imperial-era Yularen and an Admiral Konstantine as well. Depends if I can find suitable models to reskin/remodel.
This is what I call a great Imperial pack. And finally, after many attempts, we have a Tarkin model that actually resembles Tarkin.
Cerez likes this -
It's true, but i'm not finished it , if I get permission of Elek Andor and Hapslash i will fix that problems
HapSlash is not active in the community anymore. I believe it's more likely to get a response from Elek Andor.
Cerez likes this -
There's a problem with this, all lightsaber blades are broken on this outfit.
& All the robed versions of this outfit, would really love a fix as unfortunately this is my favourite character mod in JK lol.
Have you tried using OpenJK?
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Another threat may be a new start for this mod. I will let you guys decide what is best. I want this to be as open as possible and a community effort if possible.
This is a good idea. I suggest you to collect everything you've made so far, then you make a list of what your mod has. Convince us. It's way better than whipping up a topic that contains little information.
The more everybody knows what your mod has to offer, the higher are the chances that you can recruit people to work with you.
DarthDementous and LucyTheAlien like this -
Why the double-post? You started this topic just one hour ago.
Anyway, back to topic. Do you mean those flares that are used in maps like Taspir or Hoth? I'm not really into mapping, but I think you
can add them just like any other brush in Radiant. By that I mean you can use a flat brush and add the flare texture. Maybe you should take a look
at the sample maps that come with the editor. If I recall correctly, the FFA5 sample map has some flares. If so, use them as a reference.
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To be honest the Skyline upload contains the original readme and the actual authors, although the license in the original file on JKHub mentions that it can't be shared or modified without permission.
As you can see, those uploaders are doing it anyway. They collect files from this and similar sites and upload them like a conveyor belt.
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I think this topic should be renamed simply as "Stolen Content on ModDB", because that's a big problem. Maybe we could use this topic to post more
"illegal" uploads. For example, somebody uploaded @@Sentra's SkyLine menu: http://www.moddb.com/games/star-wars-jedi-academy/addons/swg-skyline-ui
But that's not enough, there is far more out there. Some random people, who are clearly NOT the original authors, are uploading stuff from this site to ModDB.
I could understand if they were trying to preserve lost content from JK3Files or PCGamemods, but this is awful. They download our files, they claim they made it,
and get the credit for it.
I'm not really into ModDB, but if I remember correctly, the members are getting points for uploaded content, right? Well, if you think about that there are members who didn't
even made the things they uploaded, that's a cruel joke.
I think we should all take a look at these sections:
Files:
http://www.moddb.com/games/star-wars-jedi-academy/downloads
http://www.moddb.com/games/star-wars-jedi-knight-ii/downloads
Addons:
http://www.moddb.com/games/star-wars-jedi-academy/addons
http://www.moddb.com/games/star-wars-jedi-knight-ii/addons
Mods:
http://www.moddb.com/games/star-wars-jedi-academy/mods
http://www.moddb.com/games/star-wars-jedi-knight-ii/mods
If someone finds fishy content, it should be posted here.
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Why don't you colaborate with @@Fire Phoenix, you know, the member who rebooted KotF (https://jkhub.org/files/file/3121-knights-of-the-force/)? A huge list of NPCs and a new NPC menu would be just what KotF 2.1 is needing.
The alpha version of the mod was released last November, but only the Multiplayer mode is working right now. But I tell you, the list of characters you can choose from is huge.
He was trying to update the mod with full Singleplayer compatibility, but he encountered many issues he couldn't solve. Maybe you can help him out?
https://jkhub.org/topic/8041-kotf-21/page-11
What I'm trying to say is that KotF 2.1 has a huge list of characters, all with permissions by their creators. And it would be more than appropiate for a mod that contains many
characters from the movies to create 1) NPCs for those characters and 2) a fully working menu that can spawn them.
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I have seen JA physics before. But not like this.
Yes, that't right. It has been attempted with a LUA based Multiplayer mod called Stalax.
But apart from some development videos that showed how the physics worked, nothing has been officially released.
Stalax was discontinued after one or two years. Since then, I wonder sometimes if LUA would be appropiate for both Singleplayer and Multiplayer, because Stalax offered many scripting possibilities.
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I stumbled upon some concept arts from the canceled Darth Maul game. You can find them here: https://www.artstation.com/artwork/Wzwk2
I think those concepts would be great inspirations for those modelers here who want to try something different.
Some examples:
Nexus Wan
New Empire Stormtrooper
Darth Tigran
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I think this was available for download at one point, but then was no longer able to access it for download? Anyway if anyone happens to have this model and could throw it in a link for download or message it to me that would be awesome!
You're not the first one who asks for it.
Take a look at this topic: https://jkhub.org/topic/8091-free-radical-battlefront-3-model-requests/
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Looking at the legs of the MD Ewoks, they were probably just a re-skin as well? What do you think? Although the hood is clipped differently...
Yes, the Movie Duels version is a reskin of the Ewok model above. It's exactly the same model.
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As far as I know, the Ewoks model above is the only ones we have. Well, at least I didn't see anyone trying to make a new one.
Actually, the Ewok model is good as it is, so we don't necessarily need an entirely new one. But with some proper reskinning, the one we have
can be made into a more movie-like version.
notes on what needs fixed
in JA:E Development
Posted
In other words, the descriptions of certain functions in the menu(s).
Example: When you move the cursor over "OPTIONS", you will see a description that says "Configure game options." at the bottom on the screen.