Fire Phoenix Posted December 27, 2016 Author Share Posted December 27, 2016 Right now we are working to fix single player. Bots are secondary important feature as for now. Link to comment
StarwarsFan001! Posted December 27, 2016 Share Posted December 27, 2016 thank you for the reply.love your work!! Link to comment
richard.horvath Posted January 4, 2017 Share Posted January 4, 2017 Hi! I have a problem with jamp exe. When I try to create server in JAMP there aren't any problem, i can create server. If i try to runing kotf 2.1 i get jamp,exe error massage. "jamp.exe runing has been stopped" do you know that problem? do you know any solution? Link to comment
Fire Phoenix Posted January 5, 2017 Author Share Posted January 5, 2017 Our KotF modding team needs more skilled coders if Single Player is ever going to happen. I met some errors that I am unable to fix myself. I don't want to shatter your hopes but if we don't find anyone qualified for this job it might go very slow to make SP reality. The outcome of this situation is not my choice at all. As much as I would hate to let You people down, I just can't fix everything by myself. I hope you can understand that. But don't dispear - The Force works in mysterious ways. Who knows? Maybe our dreams are not lost after all. Hi! I have a problem with jamp exe. When I try to create server in JAMP there aren't any problem, i can create server. If i try to runing kotf 2.1 i get jamp,exe error massage. "jamp.exe runing has been stopped" do you know that problem? do you know any solution?I'm sorry to hear that. Did you launch KotF MP.bat file? Make sure your jedi academy game is patched to 1.01 https://jkhub.org/files/file/73-jedi-academy-patch-pc/ Also your base folder should contain only Assets0.pk3 Assets1.pk3 Assets2.pk3 Assets3.pk3Make sure KotF folder is in GameData--------------------------------------------------Have faith my friendsFire Phoenix Link to comment
Lancelot Posted January 5, 2017 Share Posted January 5, 2017 Our KotF modding team needs more skilled coders if Single Player is ever going to happen. I met some errors that I am unable to fix myself. I don't want to shatter your hopes but if we don't find anyone qualified for this job it might go very slow to make SP reality. The outcome of this situation is not my choice at all. As much as I would hate to let You people down, I just can't fix everything by myself. I hope you can understand that. But don't dispear - The Force works in mysterious ways. Who knows? Maybe our dreams are not lost after all.I think we should consult our skilled coders here. Maybe they know a solution.@@Asgarath83, can you help with that? Link to comment
richard.horvath Posted January 5, 2017 Share Posted January 5, 2017 Our KotF modding team needs more skilled coders if Single Player is ever going to happen. I met some errors that I am unable to fix myself. I don't want to shatter your hopes but if we don't find anyone qualified for this job it might go very slow to make SP reality. The outcome of this situation is not my choice at all. As much as I would hate to let You people down, I just can't fix everything by myself. I hope you can understand that. But don't dispear - The Force works in mysterious ways. Who knows? Maybe our dreams are not lost after all. I'm sorry to hear that. Did you launch KotF MP.bat file? Make sure your jedi academy game is patched to 1.01 https://jkhub.org/files/file/73-jedi-academy-patch-pc/ Also your base folder should contain only Assets0.pk3 Assets1.pk3 Assets2.pk3 Assets3.pk3Make sure KotF folder is in GameData --------------------------------------------------Have faith my friends Fire PhoenixHi! I solved the problem. I have installed 1.01 patch and used 1.01 mp crack Tahnks for your help Link to comment
Fire Phoenix Posted January 5, 2017 Author Share Posted January 5, 2017 Hi! I solved the problem. I have installed 1.01 patch and used 1.01 mp crack Tahnks for your help That's great to hear! Link to comment
Fire Phoenix Posted January 5, 2017 Author Share Posted January 5, 2017 BTW check my KotF video TheWhitePhoenix, Encritary, RecklessJames and 4 others like this Link to comment
Asgarath83 Posted January 5, 2017 Share Posted January 5, 2017 sorry i cannot help at moment (if someone know how to eradicate a staphylococcus epidermidis cystitis, let me know -.- )but many features of SAB files are available only with 1.01 patch of JKA. i'm glad that you're solved. maybe i can give my technical opinion. someone can explain me the project and what is needed by SP code part?@@Fire Phoenix Link to comment
Fire Phoenix Posted January 5, 2017 Author Share Posted January 5, 2017 The problem is very similar to the one I had with multiplayer. I wanted to add new player menu which is huge and apparently extending the limits. I had it fixed for MP thanks to @@Xycaleth. Now, when I tried to add the same menu for SP - game crashes on startup screen. I think that extending the limits would do. I used uix86.dll file from openJK to fix MP. Is OpenJK supporting SP and if so is it a good idea to use it? Link to comment
Basil Bonehead Posted January 6, 2017 Share Posted January 6, 2017 The problem is very similar to the one I had with multiplayer. I wanted to add new player menu which is huge and apparently extending the limits. I had it fixed for MP thanks to @@Xycaleth. Now, when I tried to add the same menu for SP - game crashes on startup screen. I think that extending the limits would do. I used uix86.dll file from openJK to fix MP. Is OpenJK supporting SP and if so is it a good idea to use it? last time i can recall, openjk is supposed to support both MP and SP =P and yes, it definately helps because regular JKA can't handle high-poly models and stuff because of limitations and stuff nobody likes, so OpenJk should definitely help a lot coming from experience, i like messing around in SP by changing around the NPC and some of them use high-poly models that give you a stupid error and with openJK removes those stupid limitations that allows me to use those models without a problem. eezstreet likes this Link to comment
RedCactuar Posted January 6, 2017 Share Posted January 6, 2017 Hello! Loving the mod!Is there any chance of getting a smaller Yoda model in a future update? Link to comment
Futuza Posted January 6, 2017 Share Posted January 6, 2017 Hello! Loving the mod!Is there any chance of getting a smaller Yoda model in a future update?If you're using the Multiplayer, you can't adjust player models for fairness reasons, but if this is an npc or singleplayer there shouldn't be a problem adjusting the model scale. Its actually fairly easy to do since you can change it in the npc file. Link to comment
Fire Phoenix Posted January 6, 2017 Author Share Posted January 6, 2017 Hello! Loving the mod!Is there any chance of getting a smaller Yoda model in a future update?Darth Futuza is correct, though you could change player size on multiplayer too - using mini server side mods like lugormod or JA+. The admin can scale players down or up. Link to comment
Jameson Posted January 7, 2017 Share Posted January 7, 2017 Phoenix, when will Beta version of Kotf come out? Link to comment
Lancelot Posted January 7, 2017 Share Posted January 7, 2017 Phoenix, when will Beta version of Kotf come out?As mentioned above, he's trying to fix the Single Player mode. Once it's done, the beta version will be released soon. Jolly likes this Link to comment
Fire Phoenix Posted January 8, 2017 Author Share Posted January 8, 2017 So I tried to fix it using OpenJK but still without success. I believe that OpenJK developers didn't include the ui changes in SP jagamex86.dll file . I can't get the new MP menu to work with sp. I will either find a way to fix it or try to create a diffrent menu for SP ( but I wouldn't like to do it ) Link to comment
Lancelot Posted January 8, 2017 Share Posted January 8, 2017 So I tried to fix it using OpenJK but still without success. I believe that OpenJK developers didn't include the ui changes in SP jagamex86.dll file . I can't get the new MP menu to work with sp. I will either find a way to fix it or try to create a diffrent menu for SP ( but I wouldn't like to do it ) Can you help him with that, @@redsaurus? EDIT: Don't want to make a double-post, but I have one question: Isn't it possible to create a subforum for this mod? This topic could be moved there, so it can be found easily.What do you think, @@eezstreet? Link to comment
isutton007 Posted April 7, 2017 Share Posted April 7, 2017 Hey everyone!Just got into this game again and this mod looked like everything I wanted! Unfortunately I'm having trouble getting it to work.I got the game from Steam and I am using Windows 10. I have a fresh install of the game and I copied all the files into the GameData folder. When I open the KotF 2.1 MP.bat it takes me to the modded single player menu. Additionally, when I open jamp.exe it takes me to the regular SP menu. The only way I can get into the MP is by right-clicking the game in my Steam Library and selecting "Launch Multiplayer." From the regular MP menu I have tried loading the KotF mod, but when I do I see a brief glimpse of the KotF opening loading screen and then the game crashes with a "VM_Create on UI failed" message. Please help! Here is what I am seeing: PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)MODE: 4, 800 x 600 fullscreen hz:60GAMMA: hardware w/ 0 overbright bitsCPU: Intel Pentium IV @ 3396 MHzrendering primitives: single glDrawElementstexturemode: GL_LINEAR_MIPMAP_NEARESTpicmip: 1texture bits: 0lightmap texture bits: 0multitexture: enabledcompiled vertex arrays: enabledtexenv add: enabledcompressed textures: enabledcompressed lightmaps: disabledtexture compression method: GL_EXT_texture_compression_s3tcanisotropic filtering: enabled (16.000000 of 16.000000)Dynamic Glow: disabledLoading dll file ui.Failed to load dll, looking for qvm.Loading vm file vm/ui.qvm.Failed.Shutting down OpenGL subsystemVM_Create on UI failed Thanks! Link to comment
Lancelot Posted April 7, 2017 Share Posted April 7, 2017 @@isutton007This problem only occurs with the Steam version of the game. I believe it will be fixed in the beta version.You did it right, you have to access the MP mode on the Steam Library, then load the mod in the MP menu.But I don't know what the error message means. If you have more questions about this mod, use the support section of official subforum: https://jkhub.org/forum/144-knights-of-the-force/ And welcome to JKHub! Link to comment
Lord Revan Posted June 12, 2017 Share Posted June 12, 2017 Hello! Will the SP have the KotF Add/Load menu like in the old version? Thanks! Link to comment
Lord Revan Posted June 12, 2017 Share Posted June 12, 2017 Hello there! The Alpha version of KotF is very nice!Will the Singleplayer mode have the Add/Load System like in the old KotF? Thanks! Link to comment
Lord Revan Posted June 12, 2017 Share Posted June 12, 2017 Hello! Will the SP have the KotF Add/Load menu like in the old version? Thanks! Hello there! The Alpha version of KotF is very nice!Will the Singleplayer mode have the Add/Load System like in the old KotF? Thanks! Sorry for two messages Link to comment
Lancelot Posted June 12, 2017 Share Posted June 12, 2017 @@Lord RevanA new, and better, Add/Load menu has been already confirmed. Also, over 900 NPCs will be available to choose from, from every era. For more information and progress reports, take a look at the official Knights of the Force 2.1 subforum: https://jkhub.org/forum/144-knights-of-the-force/ Link to comment
Lord Revan Posted June 12, 2017 Share Posted June 12, 2017 @@Lord RevanA new, and better, Add/Load menu has been already confirmed. Also, over 900 NPCs will be available to choose from, from every era. For more information and progress reports, take a look at the official Knights of the Force 2.1 subforum: https://jkhub.org/forum/144-knights-of-the-force/OK, thanks I'm waiting for the Beta Link to comment
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