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Rooxon

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Everything posted by Rooxon

  1. I literary forgot about it this year, super busy.
  2. My first mod ever was a reskin of the reborn, not a recolor even - a reskin. I went into the amazing tool that is photoshop and brush-painted onto him some black and red lines for details (first time I opened the software, all I was capable of ofc - I started really small), then felt awesome iirc (imagine the most amateur, worst and ridiculous thing that I still for some reason call a "reskin" - back then I was 12 years old). Next thing I found out was Virtue's saber tutorial (@@Circa you could also add that to the list, I think the website is still up) which introduced me to gmax, the next step. It focused my attention to modeling basics, which in turn made me excited to learn how in hell he managed to make that texture for that saber - which in turn made me look up tens of tutorials of photoshop texturing tutorials for different materials like metal, fabric or cloth, plastic, gloss illusion, basic shadowing. After which I was perfecting said things over the years, until I learned PBR (physically based rendering) texturing and clever modeling from @@AshuraDX which he was kind enough (and had enough nerve, for some reason) to show me. Couple of years and a lot of lost nerves after I became what I do now. With a tiny shred of courage I started trying to do other things than lightsabers, literary, after I first tried the modern workflows three or fours years back. But this is just a story of me and how I became this... surprisingly popular and demanded mod creator here in this community. Still, I would love to see anyone who does not know these things and is not capable of doing these things to at least try their hardest and TRY to follow in similar footsteps. Rome wasn't built in one night. America wasn't conquered on day 1. Give it an honest try over a long span of time and do your best, to try and learn these things, put as much effort into it as if you were studying for your final college exam or working on developing your own business. It is nowhere near as serious as the last things I wrote, it is just your free time hobby, but It will be worth it. About now, I honestly enjoy creating stuff much more than I do playing games - even if I'm not around a lot anymore. Only reason for that is real life and lack of time, tiredness and motivation. If anyone has ever any questions regarding modeling/texturing/shaders or getting-stuff-in-game, I'm always availible and will answer here or on discord as soon as I am able to and I will be happy to help out and solve your problems. I'm a jack of all trades in regards to JKA but these things I'm sure to have an answer for, to take the load off of other people. Grip onto the courage and JUST DO EET!
  3. My first mod ever was a reskin of the reborn, not a recolor even - a reskin. I went into the amazing tool that is photoshop and brush-painted onto him some black and red lines for details (first time I opened the software, all I was capable of ofc - I started really small), then felt awesome iirc (imagine the most amateur, worst and ridiculous thing that I still for some reason call a "reskin" - back then I was 12 years old). Next thing I found out was Virtue's saber tutorial (@@Circa you could also add that to the list, I think the website is still up) which introduced me to gmax, the next step. It focused my attention to modeling basics, which in turn made me excited to learn how in hell he managed to make that texture for that saber - which in turn made me look up tens of tutorials of photoshop texturing tutorials for different materials like metal, fabric or cloth, plastic, gloss illusion, basic shadowing. After which I was perfecting said things over the years, until I learned PBR (physically based rendering) texturing and clever modeling from @@AshuraDX which he was kind enough (and had enough nerve, for some reason) to show me. Couple of years and a lot of lost nerves after I became what I do now. With a tiny shred of courage I started trying to do other things than lightsabers, literary, after I first tried the modern workflows three or fours years back. But this is just a story of me and how I became this... surprisingly popular and demanded mod creator here in this community. Still, I would love to see anyone who does not know these things and is not capable of doing these things to at least try their hardest and TRY to follow in similar footsteps. Rome wasn't built in one night. America wasn't conquered on day 1. Give it an honest try over a long span of time and do your best, to try and learn these things, put as much effort into it as if you were studying for your final college exam or working on developing your own business. It is nowhere near as serious as the last things I wrote, it is just your free time hobby, but It will be worth it. About now, I honestly enjoy creating stuff much more than I do playing games - even if I'm not around a lot anymore. Only reason for that is real life and lack of time, tiredness and motivation. If anyone has ever any questions regarding modeling/texturing/shaders or getting-stuff-in-game, I'm always availible and will answer here or on discord as soon as I am able to and I will be happy to help out and solve your problems. I'm a jack of all trades in regards to JKA but these things I'm sure to have an answer for, to take the load off of other people. Grip onto the courage and JUST DO EET!
  4. Rooxon

    Lord Desann

    Search the .skin files and figure out which one is the black one. Then use that as the default skin.
  5. make a new folder inside players, name it "stormtrooper", copy over everything excet the textures and rename the .skin files to model_blue.skin, model_red.skin, model_default.skin and model_officer.skin. It's super easy and quick. I'm using the Vest Stormie as the default one and Pauldron stormie as the officer.
  6. I know @@AshuraDX can surely give you a lot of tips on that, other than the converter smart material I use there's also a possibility to combine different PBR maps later in photoshop with different blending types (You start of with the basecolor map as your base, paste the AO map over it and set it to multiply, paste the roughness over it and set it to overlay or softlight, take the green channel of the world space normal map for top-down lightning set to multiply etc). It's also exactly what the converter smart material does but on it's own without you needing to paste all those maps one over the other so it's just a time saver.
  7. If anyone asks me, desann wouldn't stand a chance. Okay, he was the "boss" of Jedi Outcast but he never made much of an impression on me beyond that, even Tavion seemed more fired up and dangerous. He's a softy; didn't even kill Jan, he played Kyle. Jerec on the other hand, ohoho dear Jerec... He's clearly a force to be reckoned with and immensely stronger in all aspects. No-brainer answer: Jerec.
  8. I should also say, I had thought about re-doing the weps from scratch. Then I saw all those little funky indentations and organic-like morphs of them and after a few moments after thinking about the highpoly modeling of those, I said "aw hell no". Way too much stuff on my plate to take it up, maybe in the future, for a remaster mod for Skyrim.
  9. If I am honest with you, I actually did this in maybe half an hour before going to sleep - I had prepared the models beforehand, importing all 6 into one scene then scaling them in relation to kyle's sab, assigning materials. I have a pretty good perception of how big that hilt is relative to a playermodel in JKA I believe (after doing probably over 300 weps for the game), so actually I hit the relative sizes to the playermodel on the first try. I did do a few degrees of rotation here and there, fixed the tags on the battleaxe and waraxe and re-exported, but then it was just a question of getting the "blade lengths" for the .sab file to about the size of the area where the weapon should hit, which I also wrote down on a piece of paper while testing a second time ingame. After that, I tested one final time to make sure everything is okay and it was done.
  10. Ofc Chalk, no probs and thanks for the compliment. In any case, I made and uploaded this so you can check for yourself (I also show where the counts are for those who don't know). the pic is huge so it's best to maybe save it and scroll around it to see all of them. picture: https://imgur.com/4w2LRQZ
  11. That's in regard to the weapons, I have no clue about the armor but I'd guess it's a similar situation. Should have been optimized to the max, unless the model was edited in regards to the construction, UV map or smoothing groups - that obviously produces copy verts and raises the count.
  12. Rooxon

    Pakscape

    windows explorer works perfectly fine too actually, zipping files and renaming the extension from .zip to .pk3. But I cannot work mods for JKA without pakscape, as it saves my last visited folders and I have it set up for the JKA base. It's just perfect to have it dedicated like that and it's got everything I need.
  13. I cannot pick both, so I chose blue. But if I was a force wielder, I'd be dual-wielding and using blue and green. In a sense if you think about it, cyan is also a color that best describes me but without mixing blue and green together
  14. It's a nice, elegant sword. I might take you up on that but I cannot promise it - I have other stuff to finish first.
  15. Now that I think about it, I remember it from my request thread. Sorry you had to wait so long!
  16. Here you go! (It'll appear once it's approved - I cannot upload a file in this post) https://jkhub.org/files/file/3488-%7B%3F%7D/
  17. 912 downloads

    INSTALLATION INSTRUCTIONS: Copy and paste the r_ahsokasabs.pk3 from this zip file to your "base" folder, the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base" DESCRIPTION: Ahsoka's katana-resembling lightsaber hilts from Star Wars Rebels. For MP, choose them from the sab menu. For SP, enable cheats with "helpusobi 1" through the console, then enter: saber ahsoka1 saber ahsoka2 ... or if you prefer dual-wielding them like she did, saber ahsoka1 ahsoka2 ... to play with the respective hilt(s). BUGS: None that I know of.
  18. Ahsoka Tano's Rebels Lightsabers by Rooxon on Sketchfab Only porting left to do and I'll pin it here + submit for the public too.
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