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Posts posted by AshuraDX
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Bek likes this
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been able to get it fix'd and now I need some beta testers , who's interested
?
Bantha II Skiff by ashuradx on Sketchfab
Omicron likes this -
I recently noticed that modders lack the ability to change the rider aniamtion for vehicles , without replacing the specific line in aniamtions.cfg , is there any way you guys could implement this ?
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my web issues have still not been fixedand I dont know when they will be . But I set up the mesh to be put ingame
Boothand likes this -
Done with the textures , but technical issues leave me without internet at my pc so i'll have to delay the new pictures
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small update , just some color changes here and there so far , no real texturing done yet
I also updated the sketchfab page :
Bantha II Skiff by ashuradx on SketchfabBarricade24 likes this -
@@Vegeta , waddya think so far ? it's obviously not done yet
Bantha II Skiff by ashuradx on Sketchfab
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Finally , a month later I got "some" progress to show
just the Ambient Occlusion , Cavity and curvature maps I got after baking the details from my highpoly mesh to my lowpoly mesh applied to the finished lowpoly model
it still needs fine texture detail and color but I think it allready looks pretty good
Omicron, Archangel35757, Botdra and 4 others like this -
@@Circa , I was indeed sadly it appears to be lost . I might get another one going once I'm less busy with school related stuff
Ruxith, Circa and TheWhitePhoenix like this -
@@AshuraDX Do you know when you may be able to resume progress on that skiff? It seemed to be coming along quite well a couple weeks ago.
hopefully next week, I have a shitload to do for school and I'm still in the preparation for my upcoming move next weekend after that I should be back to normal business
finally
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https://www.youtube.com/watch?v=OOMD_m8rFK0
been listening to this all day while painting my room in the new flat (I'm moving)
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@@Vegeta I had a busy week and didn't have time to work on this , sadly
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If you wish , change your name backStill bothing
Chalk will probably need some more time before he can continue working on this model
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Would it be possible to make the flag banners animate in some way? Even if it is just some fake ripples moving across them.
well I have an idea how one could do this but that'd require some serious scripting
or an anim map could do the trick aswell
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@@Vegeta moved the thread to from Requests to WIP
I wont be able to do much work at the mesh this weekend , sadly
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WIP images of the Highpoly mesh
I'd say it's 80-90% done
minilogoguy18, Archangel35757 and Bek like this -
I have made a model of that pike ages ago , you may have it
this should include kazdan paratus saberpike and my old rahm kota saber aswell
https://dl.dropboxusercontent.com/u/35503378/oldTFU_shit.zip
these models are pretty shitty and so are the textures and I might remake them but for now they'll do
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wait until I finished my highpoly version shouldn't take too long anymore
maybe 2 or 3 days
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my ref for the back
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skiff (click to view in 3D)
I'd call the low poly model done , with rend2 upcoming I plan to create a high poly version of this and bake some normalmaps using the high poly mesh
with Kyle(s) for scale
Circa likes this -
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the leather looks to smooth and clean
dont be afraid to add some signs of wear and dirt , especially to the boots !
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Fixing the dotXSI 3.0 Exporter for 3ds Max...
in WIPs, Teasers & Releases
Posted
I use max 2013 anyway so give it to me guys