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EPVII Stormtrooper


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Posted

Finished the high poly details, then baked again onto the low poly:

 

 

 

13ygqj6.png

 

 

 

AO + simple color for the diffuse atm. Normal map still needs to have its size reduced from 2048, but the diffuse is at 1024.

Langerd and Circa like this
Posted

Finished the high poly details, then baked again onto the low poly:

 

 

 

13ygqj6.png

 

 

 

AO + simple color for the diffuse atm. Normal map still needs to have its size reduced from 2048, but the diffuse is at 1024.

Amazing work!!!

Posted

The guy on the left of Kylo Ren is a Flametrooper & the guy on his right is what I'd call a heavy trooper. He looks to be wearing a backpack and has a different weapon which both remind me of a Sandtrooper.

 

I do plan on making the Flametrooper & Snowtrooper after this.

Omega and Barricade24 like this
Posted

Maybe it's just my eyes, but the dome (top part) of the helmet seems a bit too tall, and the helmet seems too thin overall when compared to that poster. But maybe I am wrong.

Posted

Made the dome slightly higher and the sides of the helmet slightly wider. Also added better AO  & cavity to the diffuse, reduced the normal map size to 1024x & added a specular at 512x:

 

 

 

2vx2feq.png

 

 

 

Need to do the mouth detail next...

Jeff, Langerd, GPChannel and 7 others like this
Posted

That link never downloads, it just brings me to a white page with words lol. Managed to copy it into a text doc and rename to sbs though. I have managed to do the pattern, but a longer way with 3ds Max & baking & then crazybump. :P

Posted

That link never downloads, it just brings me to a white page with words lol. Managed to copy it into a text doc and rename to sbs though. I have managed to do the pattern, but a longer way with 3ds Max & baking & then crazybump. :P

right click save is what you'd have to do in this case :P

Tempust85 likes this
Posted

That link never downloads, it just brings me to a white page with words lol. Managed to copy it into a text doc and rename to sbs though. I have managed to do the pattern, but a longer way with 3ds Max & baking & then crazybump. :P

new to dropbox, this padawan is, mmmm...

  • 2 weeks later...
Posted

Same software that all CWA models have to be opened to first to export to OBJ. Think of a ghetto Blender only with better texturing tools.

Posted

And what's pepakura?

 

Software that prints a flattened 3d model, you then fold and glue along strategic lines to recreate your model as a paper sculpture. I've had my share of requests from costume builders that wanted to "print" my iron monger model as a full suit! O.o

Tempust85 likes this

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