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Dantooine


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Posted

DANTOOINE

Dantooine is a well known planet to most if not all Star Wars fans. Once home to a Rebel base, it could be destroyed by Grand Moff Tarkin, if the Death Star was close enough to it. The planet got a lot of attention in KOTOR, where it was a system, chosen by the Jedi to create a small Academy, which is better known as the Enclave. During the Jedi Civil War Bastila Shan and Revan found shelter here, and later the Sith brought devastation to both the Jedi and the local estates. Some time later it was revisited by the Jedi Exile and her team, while searching for the lost Jedi Masters. During the Clone Wars a large battle occurred on Dantooine.

 

By the time of events of the Dark Pastime, Dantooine survived through a lot – including several Imperial attacks, the latest being the operation against the refugees from Eol Sha, destroyed by the forces of Admiral Daala.

 

A group of farmers, however, managed to establish a new settlement near the local spaceport, and it seems calmness and peace eventually came to Dantooine once again. Nevertheless someone reported to have seen strange people in red armour, moving through the old ruins. Local Republic task force immediately contacted Luke Skywalker, and several Jedi were sent to investigate.

 

It was believed, that this mission would help to achieve two goals - starting the investigation for the locals and learning more about the Jedi of the Old Republic. Luke Skywalker himself arrived here to see everything for himself, but the latest crisis on Almania won't allow him to stay here for too long.

 

01. Attack on the farm

 

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This how this map looked in 2005-2007 or so.

 

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02. Ruins of the Past

 

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03. The Lower Level of the Academy

 

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More planets coming soon.

BelugaArts, Smoo, Boothand and 14 others like this
Posted

Very consistent design with the representation of Dantooine in KOTOR. Nice job guys, you're continuing to excel at this mod.

Posted

Mod looking good! But do whatever you can to release a demo! A mod can always hold on longah if there is a demo to play! From what I've seen anyway (eyes JKG)

ZanderNao likes this
Posted
  On 12/23/2013 at 12:38 AM, Onysfx said:

(eyes JKG)

Well we kind of released a demo a year ago...

 

Textures could probably use a little improving, but its pretty cool.

Onysfx likes this

JKG Developer

Posted

Thanks, guys!

Yes, the levels are in need of more shaders for the stones and walls, perhaps. The skies will be changed for sure. ) The main part in improving is for better lights.

 

After battle, you'll be able to talk to some locals and learn the opinion on current Galactic affairs as well as the events of the long forgotten past.

  • 3 weeks later...
Posted

Beta testing is possible, but we'll announce that later. As for Dantooine is not part of any demo or initial testing. We'll release more info soon.

Posted

The textures are based on those, created originally from the KOTOR ones and to be used in mod version for Jedi Academy (DP was for JO and then it was made for JA). Besides the textures, the level design has changed drastically through years. I guess it's only fair that we update the textures. However it's not in the nearest plans, except for skies, which we created in Terragen in the past.

 

As the new version of Terragen has been released, we've already updated the skies for several planets, but not all of them - Anarmar, Ord Mantell including. Dantooine is also planned, as well as Sulon. Both these planets are finished in the level design way, only lighting, md3 objects, some scripting might go through additional renovation and change.

  • 1 month later...
Posted

Oh dear, conflicting reviews... Too Dark and needs to be darker... Perhaps they meant the interior is too dark and the exterior too bright?

 

I'm blown away by the work though, it covers so much ground. The detailing on the interior is really amazing, but the geographical work on the exteriors impresses me the most.

  • 1 month later...
Posted

@Az'u Fer'al

@@Asgarath83

@

@@bednarro

@@Lunarstars

 

Thanks to all of you and all others for kind words. Dantooine was a planet, which became one of my favourite worlds the very moment I played KOTOR for the first time. Adding it to Dark Pastime was a primary idea, before I created all other locations. I think, it made into our project even before Ord Mantel and Anarmar.

 

At the time (like 2005 or so) I didn't have any closest idea, how one can recreate these fields in Jedi Outcast, where the Player has so much freedom. The original areas were also so large! I had to do some tricks to make the hills look close to KOTOR version, though later I understood, that it is only for the better, that the area around Khonda doesn't resemble its original 100%. Yes, we have trees and we have grass, and the buildings have similar architectural style.

 

Obviously that it's been 4000 years since Revan and his team visited the plains, and the area should have changed somehow, thus in our levels you can see new farms around Khonda, the spaceport is also reconstructed, and the bridge is maintained with additional pillars. there is also a small dam and generator station.

 

The goal for us remains the same - add more atmosphere to Dantooine. I want some areas to have more trees than it was seen originally. I think it's fair, that the ruins of the Academy lie in the middle of small Blba forest.

bednarro, Bek, Cerez and 1 other like this
  • 1 year later...
Posted

Wow! I know this topic is old, but I just discovered this project and your screens are amasing. Like you, NumberWan, I "fell in love" for Dantooine, and I would like very much to have this file in my database :) Is your project still in progress? Or is an available file to download? I really want to explore this map and see the differences between KOTOR and this one :)

ZanderNao likes this
Posted

This was one of the mods I was looking most forward to back in the day... With revisions or not, it's depicting a corner of the Star Wars universe inaccessible in Jedi Academy. I do hope to one day see at least a beta.

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