Archangel35757 Posted July 22, 2015 Share Posted July 22, 2015 @@Xycaleth -- is there any chance of getting a real-time Sub-Surface Scattering (SSS) Shader effect in rend2 ??? http://http.developer.nvidia.com/GPUGems/gpugems_ch16.html https://en.m.wikipedia.org/wiki/Subsurface_scattering Link to comment
Tempust85 Posted July 22, 2015 Share Posted July 22, 2015 DT is a bit excited I see. Advertising. Circa and Bek like this Link to comment
Tempust85 Posted July 22, 2015 Share Posted July 22, 2015 @@Xycaleth -- is there any chance of getting a real-time Sub-Surface Scattering (SSS) Shader effect in rend2 ??? http://http.developer.nvidia.com/GPUGems/gpugems_ch16.html https://en.m.wikipedia.org/wiki/Subsurface_scattering Found this, so it's a start: https://machinesdontcare.wordpress.com/2008/10/29/subsurface-scatter-shader/ Link to comment
Langerd Posted July 22, 2015 Share Posted July 22, 2015 The DLL44 looks quite shiny. I expect it's not meant to be that shiny But soon after I toned the values down a bit (probably not correct to do this, but as a quick hack). I expect it's because Surface Designer (I think that's what @@AshuraDX used for the textures?) uses a different lighting model from rend2... So there are some extra changes I can make so it looks more correct, but it would make existing JKA assets look wrong. I need a way to make both work...HOOOLLLLY BANTHA SHET! Link to comment
AshuraDX Posted July 22, 2015 Share Posted July 22, 2015 so @@DT85 sent me a compiled version of OJK + rend2now I can't set up rend2, I tried cl_renderer rd-rend2_x86 & cl_renderer rd-rend2, both followedf up by either a vid restart or restarting the game entirely - but after the restart it would still tell me it was set to rd-vanilla EDIT : after deleting all OJK files from my gamedata folder and adding the new ones it seems to work, now I jsut need a test map.... EDIT2 : new version of the shaders and textures : https://www.dropbox.com/s/c37dkb54ddp6thy/HUGEDL44_v2.pk3?dl=0 something I noticed : are damage marks on glm meshes broken ? I shot it and then it had random white rectangles drawn all over it, not even in the location the shot hit it Sovietskiy Partizan likes this Link to comment
Archangel35757 Posted July 22, 2015 Share Posted July 22, 2015 Found this, so it's a start: https://machinesdontcare.wordpress.com/2008/10/29/subsurface-scatter-shader/@@Xycaleth -- ...and I found this: http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/D3DTutorial05_Real-Time_Skin_Rendering.pdf http://www.mixmax3d.it/pub/paper_skin_shader.pdf http://http.developer.nvidia.com/GPUGems3/gpugems3_ch14.html Would be awesome to have in rend2! Link to comment
Xycaleth Posted July 22, 2015 Share Posted July 22, 2015 something I noticed : are damage marks on glm meshes broken ? I shot it and then it had random white rectangles drawn all over it, not even in the location the shot hit itYeah, I haven't gotten around to adding that yet It's on my todo list. Link to comment
AshuraDX Posted July 22, 2015 Share Posted July 22, 2015 @@Xycaleth allright I was just wodnering, since I thought you had them working before could you pass me your test map btw ? with the cubemap ? (when it comes to mapping I don't know shit) Link to comment
AshuraDX Posted July 23, 2015 Share Posted July 23, 2015 it's beautiful, click the image for more has some odd triangles here and there, but that might be my fault - normal maps don't like it if the triangulation changes Smoo, Boothand, Tempust85 and 7 others like this Link to comment
Tempust85 Posted July 23, 2015 Share Posted July 23, 2015 Those triangles are a rend2 bug. Link to comment
Xycaleth Posted July 23, 2015 Share Posted July 23, 2015 it's beautiful, click the image for more has some odd triangles here and there, but that might be my fault - normal maps don't like it if the triangulation changesCan you post the shader you're using please? Link to comment
AshuraDX Posted July 23, 2015 Share Posted July 23, 2015 In the .zip on the previous page @@Xycaleth Link to comment
Tempust85 Posted July 24, 2015 Share Posted July 24, 2015 Anyone here have an AMD card, and can run rend2? Link to comment
minilogoguy18 Posted July 24, 2015 Share Posted July 24, 2015 I have an AMD card, don't have rend2 installed though. Link to comment
Xycaleth Posted July 24, 2015 Share Posted July 24, 2015 I'm thinking the issue people are having with random black triangles is only reproducible with Nvidia cards. I've not heard anyone report this when they are using an AMD card unfortunately this makes it very difficult for me to debug the issue... Link to comment
Archangel35757 Posted July 24, 2015 Share Posted July 24, 2015 I'm thinking the issue people are having with random black triangles is only reproducible with Nvidia cards. I've not heard anyone report this when they are using an AMD card unfortunately this makes it very difficult for me to debug the issue... How much would a used nVidia graphics card cost? I'll chip in for one for you... alternatively, I'll make you a good deal on a brand new in the box GTX580 3Gb water-cooled card. Link to comment
Tempust85 Posted July 24, 2015 Share Posted July 24, 2015 I have an AMD card, don't have rend2 installed though.Can you please test out rend2 and check to see if you have random black triangles on player models? If you don't get them, then it is an NVidia issue. Is there a way I can help you debug @@Xycaleth? Link to comment
AshuraDX Posted July 24, 2015 Share Posted July 24, 2015 I actually have an older GTX460 lieing aorund which I don't need, but the shipping would be expensive Link to comment
Archangel35757 Posted July 24, 2015 Share Posted July 24, 2015 I actually have an older GTX460 lieing aorund which I don't need, but the shipping would be expensiveWhat's the shipping cost from Germany to UK? Link to comment
AshuraDX Posted July 24, 2015 Share Posted July 24, 2015 oh UK ? I thought US UK might be around 20€ Link to comment
Xycaleth Posted July 24, 2015 Share Posted July 24, 2015 Can you please test out rend2 and check to see if you have random black triangles on player models? If you don't get them, then it is an NVidia issue. Is there a way I can help you debug @@Xycaleth?If we're online at the same time, I can walk you through some changes to the shader to get a better of what's happening. What time are you generally online? Link to comment
Archangel35757 Posted July 24, 2015 Share Posted July 24, 2015 oh UK ? I thought US UK might be around 20€@@Xycaleth is in the UK... he's the one that would need it. Link to comment
minilogoguy18 Posted July 25, 2015 Share Posted July 25, 2015 @@DT85, just link me to the files I need and how to install them, my brain is generally too fried from work these days to wanna have to figure it out, I'm also not home much but I'll try to find the time unless someone else with an AMD card wants to help. If it makes any difference it's a MSI R5770 Hawk with a slight overclock past what the MSI version of the Radeon HD5770 has. The card is kinda old. Link to comment
Veosar Posted July 25, 2015 Share Posted July 25, 2015 @DT85 I can help too, if you would give me instructions on how to install it properly with already set configurations. I'm not really sure how to do it myself, because I didn't track the thread for some time now. Maybe my help might be useful, after all, two tests give way more certainty than one. My graphic card is ATI Radeon 7850 HD with 1 GB of VRAM. Actually, if you just could precise what we are looking for, just small random, shadow triangles? Link to comment
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