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rd-rend2 (old thread)


eezstreet

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@@Xycaleth - great news! @@DT85 - does the v1.9 dotXSI exporters fix the mesh normals for Rend2 compatibility?

 

Well it exports out the proper normals now, so I'd think it would or at least be a crucial step in the right direction. Haven't checked it out yet.

 

@@Xycaleth, is there a cvar that will make everything be displayed as normals? I forget that code edit you told me to do to check normals ages ago. :P

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Xycaleth would make a good government agent. Just replace

 

"Can neither confirm or deny that area 51 exists"

 

with

 

"Can neither confirm or deny that rend2 is still in development"

 

:P

Remember this when it comes to game developers:  Any developer who gives you promises is most probably a liar and not to be trusted until after they prove repeatedly they deliver what they promise.  The most trust worthy developers are those who promise nothing.

 

I totally understand why Xycaleth said nothing about working on rend2 having felt that way myself about more than a few projects I've worked on.  Cool to see stuff is happening though and I look forward to whatever new goodies are revealed.  :D

DT. likes this

JKG Developer

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