OlgO Posted September 22, 2013 Share Posted September 22, 2013 Hi everyone!I and NumberWan are making an add-on for Jedi Knight Jedi Academy called "The Dark Pastime"."The story takes place in 17 ABY, several years after the events with Tavion and her Sith cult. The Jedi Academy became a large organization of peace-keepers, loyal to the New Republic. Former Galactic Empire is weakened, but still has enough forces to fight both the Republic and the Jedi. However they tried to remain silent for some time until the accident in the system of Goura occured... But is it the Empire to blame for the deaths of dozens of soldiers? Or is it someone else trying to make everyone to believe this story?Mon Mothma asked the Jedi for help - one more time - to find out what really happened with the Republic base on Goura and investigate any possible Imperial activity in that sector. So it happens that Kyle Katarn, an agent of the New Republic and now a Jedi Knight decides to chase the Imperial dreadnaught, that was believed to have been responsible for the attack.The Imperial captain manages to leave his ship and flee to Ord Mantell, where then he is killed by a mysterious assassin. It seems somebody is trying to hatch a plot against the Jedi and the Republic itself. And Kyle Katarn is the only one who can find out the true identity of the evil enjoying torturing the Galaxy this time... "In our add-on will be featured:- about 30 new levels (there will be classic planets and new planets) - all known NPCs (like bith, duros, selkath, nikto) and entirely new ones - new md3 models (swoops, ships, different objects) - various missions: reconnaissance, investigation of a murder, "negotiating" with the officials of high rank, taking care of crazy scientist, exploration of the ancient tombs and dungeons and others.You play as Kyle Katarn, still it is up to you to choose what kind of character he will be this time. Old characters will also play their parts just like the new ones.We do our best to release a demo version as soon as possible.Also if you want to help us with add-on or want to join our team feel free to send a PM to NumberWan) Omicron, Captain Leeroy, Bek and 10 others like this Link to comment
therfiles Posted September 22, 2013 Share Posted September 22, 2013 Hello! I've followed this mod for a while, and it has never ceased to impress me. Great work, guys! Link to comment
Kualan Posted September 22, 2013 Share Posted September 22, 2013 Hello Olgo! Been in correspondence with NumberWan about this mod recently, and he mentioned you're responsible for some of these fantastic models. Excellent work. Long-time follower of this mod's progress, and just like therfiles' said, it's never been short of very impressive! Am looking forward to this. Keep up the good work! Link to comment
Stoiss Posted September 22, 2013 Share Posted September 22, 2013 You guys are doing some awesome work, one of does sp mods i realy will take a look in to when it is released Link to comment
Circa Posted September 22, 2013 Share Posted September 22, 2013 Awesome! I recall this mod's birth awhile back. You've made great progress! Can't wait for the first release! Link to comment
Tempust85 Posted September 22, 2013 Share Posted September 22, 2013 This is the first I've heard of this, and I'm liking the progress. But shouldn't Kyle be a master? katanamaru likes this Link to comment
Xycaleth Posted September 22, 2013 Share Posted September 22, 2013 Forgive me for being the sceptic, but isn't 30 maps a little too much? Especially if they're all reasonably sized. Link to comment
MoonDog Posted September 23, 2013 Share Posted September 23, 2013 Forgive me for being the sceptic, but isn't 30 maps a little too much? Especially if they're all reasonably sized. Yes. Even working 8 hours a day. Unless they have several people working on the same level concurrently. Which isn't as practical in JKA as it is in other editors/engines with modular assets. Link to comment
ChalklYne Posted September 23, 2013 Share Posted September 23, 2013 Very awesome stuff here guys I mean very awesome. Hell yeah. Looks incredible Link to comment
Lamented Posted September 23, 2013 Share Posted September 23, 2013 Sorry, what is this? o.onvm Link to comment
MagSul Posted September 23, 2013 Share Posted September 23, 2013 I really like the look of some of those models!I wish my maps looked as pretty as some of those screenshots... Link to comment
katanamaru Posted September 23, 2013 Share Posted September 23, 2013 Where is this coming from? I've never heard of it? Awesome stuff! Love the new hud! Link to comment
OlgO Posted September 23, 2013 Author Share Posted September 23, 2013 Hi!Thank you all very much for your kind words) This is the first I've heard of this, and I'm liking the progress. But shouldn't Kyle be a master? Yes of course Kyle is a Jedi Master in our add-on)Forgive me for being the sceptic, but isn't 30 maps a little too much? Especially if they're all reasonably sized.Well, our add-on wasn't started yesterday, its been years of work. Most of the levels geometry and scripts are almost finished, but there is still work on map optimization, light, effects, details and some other things. Plus there is such a thing like binding levels together via cutscenes, we are working on that too. But I must say that number of levels may be changed. May be there will be more then 30)) Anyway final decision about this will be after NumberWan. Decided to post more screenshots: Kualan, Space Voyager, Onysfx and 5 others like this Link to comment
NumberWan Posted September 23, 2013 Share Posted September 23, 2013 Hi, everyone!It's nice to see old fans here as well as meeting new people, interested in our project. You might have read about our modification - the Dark Pastime here and there. Most of the news and pictures can be checked at the Dark Pastime modification page on moddb. However we plan to post some information here as well, including that exclusive to JKHub only (as the screenshots with new some new animations and totally new Imperial Commandos (or Death Star Troopers) as seen above). We appreciate all the support and warm wishes to our team. I must say, that DP is indeed a very large project, perhaps much more complex, than my friend Wuhan and I originally planned it to be. And in many ways we made it so far tanks to our relatives, friends and fans. For that we thank all of you. Regarding some of the questions, that have risen. There are indeed a lot of maps, dozens. But don't worry - we've had and have different mappers, who work on them. Some were completed quite some time ago, and after that these people eventually (and unfortunately) left the team, but remain as our greatest supporters up to this day. We also had some things done by independent artists and game designers, as I would call them =) For instance PSS, who was great help with some very complicated scripts. A lot was done with voice-acting, and I will not exaggerate by saying that it was possible thanks to Wuhan (who was recording most of the voices), Namelessone (he originally voiced Kyle Katarn, but also some major characters by giving them a unique behavior and tone), Paradamus (the current voice of Kyle Katarn), Lazysun (Jan Ors), my class mates and other friends who voiced a lot of other characters, whose part in the plot add a lot to the atmosphere of the addon. It's also good to have Olgo now in our team, as she sees things in a very profound and professional way both as a mapper, scripter and game designer. It would be very unjust not to mention all those, who were kind enough to give us the permission to use their models in our project. I would like to mention a few - Psyk0Sith, Chairwalker, Oddjob and HapSlash. There are just some names of the very talented people whose creations were not just models to be included into another modification, but also the example of genuine artwork and inspiration. Though some people left the team, they are still somehow part of it. I must say, that this Summer was not without certain tragic moments in my life: one of the dearest people, who both supported me through all this years as well as contributed to the project by voicing one of the characters in DP modification - my grandmother passed away. I think she would like to see the project finished after all these years of quite interesting work. And it would be fair to mention her participation now. Stay tuned. I promise to post some more details about DP soon, also some new downloads on the way. therfiles likes this Link to comment
Onysfx Posted September 23, 2013 Share Posted September 23, 2013 I've also been following this project for years, and may I say I just love those maps! They are so open yet explorable, they feel so...I can't even describe it, it brings back nostalgia moments from my real life! xD. Glad to see it has been revived! UNLIMITED POWAH!!!!!!!!!!!!!!!!!!!!11 Link to comment
Futuza Posted September 23, 2013 Share Posted September 23, 2013 (edited) You have drawn my attention. I have a nagging question that I haven't been able to find the answer to, is this single-player or multiplayer? NVM, found your moddb, says its singleplayer. Interesting... Edited September 23, 2013 by Darth Futuza Link to comment
Barricade24 Posted September 23, 2013 Share Posted September 23, 2013 Looks good. I really like the new stances for the guarding Stormtroopers. I am very much interested to see how this turns out. Sorry about your Grandmother, though. If you want you can probably request your own mod thread here, others have already such a thing. Link to comment
Circa Posted September 23, 2013 Share Posted September 23, 2013 I'm glad you decided to post some info here on JKHub! A lot of players probably wouldn't have known about it (or forgot about it like me) if you hadn't. Can't wait to see more and maybe a demo in the future? Link to comment
NumberWan Posted September 23, 2013 Share Posted September 23, 2013 Thanks to everyone for their responses. As for a thread specifically about DP - we already asked JKHub about it. =) Olgo has been planning to release a complete demo for quite some time now. All the levels that can be added into it have been renovated, so I guess it can include as many as several levels, not just one. About the overall number of maps in the modification - there are limits to what we want to create. I won't say anything else about their true quantity, be it thirty or forty levels in total. In the past I had to remove some maps from DP, including one planet. Some maps were united into one (or on the contrary - split in two due to their size). Circa and Onysfx like this Link to comment
Bane_Ross Posted September 23, 2013 Share Posted September 23, 2013 This looks exciting. Link to comment
OlgO Posted September 30, 2013 Author Share Posted September 30, 2013 Hi!Keep working on imperial woman (officer).So at first i created this one: Then I tried to change head and add some hair styles and skins: Now I removed an arm pocket key, and added key cylinders instead of painted ones, added that thingy on cap, added 3-column rank signs, old head (with some changes), hairstyles and a chiss skin: It's all a beta version and will be worked on.Made some changes on the dreadnauht bridge: Also can any of JKHub staff help us and create a section for our mod on Mod Forums, please? Tried to send a message using that form on Services/Mod Forums page but it seems didnt work... Onysfx, TheWhitePhoenix, Circa and 5 others like this Link to comment
Barricade24 Posted September 30, 2013 Share Posted September 30, 2013 Mighty nice! This looks like this is going to be a really awesome mod! I really like the customization you've given to the female Imp officers. We really could use a good female Imperial Officer model. Keep up the good work! Link to comment
Circa Posted September 30, 2013 Share Posted September 30, 2013 @@OlgO looks pretty good, but some of those skin tones don't look very natural. The left ones are too grey, the middle are too red, and the right are too white/light. Yes, I can set up a mod forum for you. PM me with the details. Link to comment
TheWhitePhoenix Posted September 30, 2013 Share Posted September 30, 2013 Hi!Keep working on imperial woman (officer).So at first i created this one: Then I tried to change head and add some hair styles and skins: Now I removed an arm pocket key, and added key cylinders instead of painted ones, added that thingy on cap, added 3-column rank signs, old head (with some changes), hairstyles and a chiss skin: It's all a beta version and will be worked on. Made some changes on the dreadnauht bridge: Also can any of JKHub staff help us and create a section for our mod on Mod Forums, please? Tried to send a message using that form on Services/Mod Forums page but it seems didnt work...Oh man, I know what model I'm looking forward too now from this mod. Link to comment
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