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Everything posted by TheWhitePhoenix
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I can concur with this. I checked recently and for me, your dropbox worked fine. Strange. :/
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Dude, I'm glad you decided to keep going with mapping. Don't know if it was @@AngelModder and his recent revealing of JH3, but regardless, seeing you continue too is heartwarming.
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Base Swoop Reskins - New Styles
TheWhitePhoenix replied to MusicForThePiano's topic in WIPs, Teasers & Releases
I must say it's nice to get some reskins of the swoops, and you took extra care with them Music. -
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I can see this working out cause we don't see much maps like this in JKA. The closest we ever previously gotten was Blue Twilight.
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Allow me to be the first review here. I was impressed by the amount of detail that you put into this map, and I thought your JAWA Honors map (which I wouldn't mind seeing a V2 of that someday) was good. The WTF moment is when I went into the hangar and big red text told me "You're too late! IG-88 got away!" and then music played. Seriously, wha? XD The only thing I can say is that it's too short, but again this is the V.1.0 DEMO. So anyone hoping for something bigger will be a bit disappointed, but the positive FAR outweighs the negative and makes me look forward to the true V.1.0 later on down the line. Five Stars.
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Jedi Home III - Temple Edition
TheWhitePhoenix replied to AngelModder's topic in WIPs, Teasers & Releases
I CANNOT WAIT! -
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Jedi Home III - Temple Edition
TheWhitePhoenix replied to AngelModder's topic in WIPs, Teasers & Releases
And so, it begins. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
Not entirely. You DID help me with the Shuttle, with can be fixed without using Radiant. So that's good compensation. Better to fix half the problem then not at all. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
Indeed, cause I found the shuttle.md3 in not vehicles, but imp_mine. O_O Seriously. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
I even went into the X-Wing model file and replaced the md3's with empty.md3. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
Okay, so replacing the shuttle with empty.md3 did work, but with the X-Wing, it did not. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
I could try that. Just replace the X-Wing_No_Gear with the empty. And I have the originals backed up. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
Yes. But there are other maps that I wanna use that have X-Wings lying around. HOWEVER, you did help with my question about the Lamda cause I explained why sometimes the one on the Atlantica map made me annoyed in the past. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
I did not know that. I'll remember that one. But again, there is a problem with the X-Wing that I mentioned above. Unless of course, I'm missing something. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
I could do that too. XD But there are some maps where it has the X-Wing. And the only X-Wing model is the X-Wing_No_Gear model. Unless I missed something. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
Except I also want to remove the shuttle altogether for the reason I mentioned above. Though funny thing, in the past I removed Atlantica's scripts and it stopped entering and leaving the map. So on the entering and leaving map part, yes it was an IBI script that made it move. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
It's a model on the map that has a script to after a few minutes fly off the map and then a few minutes later come back to one of the two landing pads and remain there for a bit. -
How To Get Radiant To Work.
TheWhitePhoenix replied to TheWhitePhoenix's topic in Modding Assistance
One such example of that I wanted to do for the LONGEST TIME was remove the Lamda Shuttle from Atlantica. I ALWAYS got annoyed whenever that ship came in when I did a slowly encroaching on the elevator scene in my machinimas. I had a great streak and then boom, it comes in via the script it's using and ruins the shot cause chronologically in said machinimas, the Lamda wasn't even MADE YET. -
Of all my years on JKA, there's ONE thing I was never able to figure out. Radiant. What I wanna use it for is to make personal use versions of certain maps WITHOUT the vehicles in parts of it (Say there's a shuttle/x-wing in a hangar, but I don't want it there.) If I wanted to do that, how exactly can I do that and what are the basics of getting used to using Radiant? I've tackled other basic variations of modding so far, and it never hurts to learn more.
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Hey, @@Noodle. I noticed something. The animations in JKA Enhanced V1.1 work when you first load up a map. HOWEVER, when you load up from a save or quick save, the menu works, but the animations do not. The original V1 doesn't have this issue.
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Jedi Home III - Temple Edition
TheWhitePhoenix replied to AngelModder's topic in WIPs, Teasers & Releases
I think I'm gonna call it, AngelModder. Someone is gonna take the model and make it a vehicle. In fact, I wouldn't be surprised if that did happen. -
Jedi Home III - Temple Edition
TheWhitePhoenix replied to AngelModder's topic in WIPs, Teasers & Releases
It looks like a blend between the Falcon and the Ebon Hawk.