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Jawa Honours V 2016

   (6 reviews)

7 Screenshots

About This File

A cozy Jedi Temple built into a snowy cliff side. Built in 2016 to host the Jawa Honours. May this act of peace bring us closer to home.

 

Origion - Back in early 2016 Silink of the Jawa clan commisioned a small map from me. At first all he wanted was a nice Ceremony hall styled in a Jedi's Home meets Christmas theme. Well I went a bit overboared and expanded on it heavily.

 

Later that year a disagreement between myself and the leadership of Jawa lead to me making some @$$ hole moves and removing the map for them to dled and revoking there rights to my products.
Well time's passed and I hope perhaps giving it back to them will begin to mend some of those bridges.

 

Any ways I hope you all enjoy JH16. It's not perfect, I built the entire thing in less then 7 weeks, even borrowing a few things from Jedi's Home 3 to speed up the process. It still never met my general quality specifications and I never had time to adjust several of the FPS effecting area's.

 

Known bugs - The normals around the edges of the windows outside look a bit off. It can be a bit laggy in places due to being in a hurry to meet the deadline.
Takes a bout 30 - 90 seconds depending on your system to load the map due to a pretty sharp lightmapping and overboared detailing XD.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.


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Angel, I gotta say, I love the feel of this map. It's HARD to put NPCs in the bunk beds though cause they're cramped and they ragdoll when you use npc kill all to make them look like they're "sleeping". XD But I love how the map itself feels. It's a...somber and relaxing feeling going around it and the training rooms are PERFECT. Having barriers in training rooms is what I love a lot!

AngelModder likes this
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Angel, I gotta say, I love the feel of this map. It's HARD to put NPCs in the bunk beds though cause they're cramped and they ragdoll when you use npc kill all to make them look like they're "sleeping". XD But I love how the map itself feels. It's a...somber and relaxing feeling going around it and the training rooms are PERFECT. Having barriers in training rooms is what I love a lot!

The ray sheilds in the duel rooms are one way, so when teams need to send new members in they can just jump through it without having to wait for them to shut them down and turn them back on. I am working on a V2 of this. A LOT of fixes and clearing up. But that's to be expected seeing as how fast I had to build it 

TheWhitePhoenix likes this
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