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File Comments posted by DarthValeria
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Good old days
Ramikad likes this -
Dont get me wrong but lights and buttons work only in MP, not SP
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KOTF, good old days
Asgarath83 likes this -
Most Impressive
ChalklYne likes this -
Looks good
FrostJoF likes this -
This is the way!
bigphil2695 likes this -
Beautiful
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Beautiful like a woman
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I have been looking forward for this ^_^
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I love DarthAngelus's Star Wars series
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On 10/7/2019 at 6:02 AM, No One Important said:
Mind if I post this on Youtube? You will be credited.
Actually it has already been uploaded to youtube and vimeo years ago ^_^
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Cool , 5 stars but
I wish you added default female heads too <3
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(Fixed) Now it's working, thank you so much ^_^
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I loved it
Gigabyte likes this -
Wow <3
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Last picture reminded me of Dark Council Chamber in SWTOR
but small one xD
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5 stars
JKnewGuy likes this -
My childhood <3
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Nice <3
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Amazing <3
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Looks cool <3
5 stars
Gigabyte likes this -
JAG2Operators.py, line 49, remove the "maxlen=64"
Never mind that problem , i managed to fix it but since blender 2.80 is so different
I cant see ghoul settings for naming it
Where can i find it?
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JAG2Operators.py, line 49, remove the "maxlen=64"
It worked, thank you so much
But now it doesnt see where my gla files are
I putted all skeletons and models into desktop , so their location is known and i put directory of their folders into exporting and importing settings
But it still says that no .gla found that it shouldnt have
krkarr likes this -
This seems to have always been the case, and it also seems to correspond to a hard 64-byte limited field in the GLM header, I don't think it's a good idea to remove that limit.
I would like to take my chances , how can i remove that limit pls?
Underworld
in Free For All
Posted
My jaw dropped