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Droidy365

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Posts posted by Droidy365

  1. Something some of you may appreciate; a Kira Carsen soundpack! Using the voice clips from @Jeff's .pk3 file and some files from Marvel vs Capcom Infinite's Black Widow (who shares the same voice actress).

    Link: https://www.mediafire.com/file/ri30enn07etga4x/l_Kira_Carsen_Sounds_Droidy.pk3/file

    Just simply drop it in with the existing PK3 file.

    EDIT: I just realised that I forgot to add a falling sound...

    Jeff and lpriefer01 like this
  2. 15 hours ago, SaberBlade83 said:

    Kyle_Boss style of Melee is hardcoded to his Npc class, you can only change that if you edit the source code. ?

    Once I made a mod that replaces Alora2 with someone that was CLASS_KYLE. It was a long time ago, but I clearly remember him using the Kung Fu moves on me. I don't remember what weapons he had enabled, but Kyle_boss only has a lightsaber, according to his .npc file.

    Perhaps WP_MELEE + CLASS_KYLE could work?

    kibasennin likes this
  3. Hello there! I just found this model from Mario & Sonic 2016. The MidPoly version has a fairly reasonable poly count. AFAIK, its textures aren't actually mapped for some reason, but they're all in there. It even has its own skeleton that seems to be properly rigged, just waiting for someone to make a simple animation. I'll happily make a soundset for him to annoy the shit out of everyone :D

  4. I feel like Force Lightning Level 2 should have a sort of knockdown effect to most enemies, kinda like this: https://youtu.be/rlRJLcy8NsA?t=17

    Basically the same thing jumping on them does (which in itself is pretty stupid)

    Lightning Level 3 should do the same, but then ragdoll them after killing them (much like the base game does)

    Lightning Level 1 should just be replaced entirely with the regular level 2, but less shitty.

     

    The higher level enemies, such as Reborn/Reborn Masters should be mostly immune to the knockdown effect, whereas Cultists and the like should be knocked down. Stormtroopers would probably die from Level 2 and above.

    Smoo, dg1995 and Tompa9 like this
  5. I remember I was trying to do this once, with a pistol weapon. If I remember correctly, the Force Crystals did nothing either. I wound up just giving up towards the end.

    Sorry, this isn't a very helpful answer lol. As Asgarath said, it's probably possible with coding. I'd imagine there would be a way to make it act as a force power does with draining force power.

    Another option could be to try and replace Force Lightning, either by modding effects, or by changing the code for it too.

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