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Droidy365

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Posts posted by Droidy365

  1. First off, I'd like to apologize for my sudden vanishing. Life took me on an adventure some call "preparing for the first day back at school", which is a pain. I do not return empty-handed, though I will address what I've clearly missed in my absence.

     

     

     

     

     

    As of right now, as weird as it sounds, I'm not entirely sure how to do weapons (though it is on my list of things to learn). I did fluke the Genesis Copy blades, so sometime in the (hopefully) near future, I will work on these weapons, release 'em, hey presto.

     

     

     

     

    I will totally update the main file with all this, or somethin', when/if I get the chance.

     

    And now, without further ado, I present what I have done lately.

    Kirito - Sword Art Online (Requested by Droidy365)

    There's no NPC support, nor team colours, nor sounds yet. However, much like many of my other models, it'll get an update with all that stuff in the future.image.png

     

    I didn't want to leave a post with just that, so I've thrown together some previews of future work. Can you figure out my latest obsession?

     

    image.png

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    As always, let me know any bugs you find, I'll fix 'em up ASAP

    That looks great! When I get home, I'll try it out :)

    I might also try to make some new textures, too.

    Siegfried and Smoo like this
  2. Speaking of the bothans, do we know their proper appearance? Because the canon Bothans page on wookieepedia doesn't have a picture, so presumably, the old canon appearance isn't canon anymore.

    I mean, SWTOR may or may not be canon, but it's still being updated and Disney seems to be okay with it - not to mention all the references to KotOR in the new canon (Mandalorian Wars, Hammerhead Ships, Malachor, etc.), so it's pretty close to being canon.

     

    Here's a bothan in SWTOR:

     

     

    maxresdefault.jpg

     

    GPChannel likes this
  3. Okay, so does anyone know what animations these attacks use?

    LS_A_TL2BR
    LS_A_L2R
    LS_A_BL2TR
    LS_A_BR2TL
    LS_A_R2L
    LS_A_TR2BL
    LS_A_T2B
    

    These are attacks that can be made into a Kata (kinda Special Moves, but not really), that still go boom with that good ol' slam attack. Thanks :)

  4. Okay, so far I've made a shock-wave scepter like @@AshuraDX suggested, and a force lightning replacement for the beam attack, as a bonus. Something I found out though: Special moves (i.e Katas, Butterflies, Twirls, Lunges, etc.) do NOT make a shock-wave like regular attacks do. Instead it behaves like a normal saber's special move - which is not what we're looking for. Are there any attacks that aren't used that often that wouldn't be considered a special move?

     

    Or, better yet, is there a way to reverse it? To make it so that special moves create the shock-wave whereas the regular attacks don't?

     

    Thanks :)

  5. Now, I have nothing for or against ports, but I'm sure that some of these things can be achieved with a Frankenstein and a Re-skin.

    Head - Cultist

    Cape-cloth-thingy - Boba Fett

    Forearms - Kylo Ren (Optional, may not be necessary)

    Torso - Jedi

    Legs - Jedi_HM/Lower_C1

     

     

    Torso_legs.png

     

     

     

    Hope this helped anyone who can make Frankensteins :)

    Some of these parts can be done from scratch, such as the head (rather than a Cultist's) and the sword.

     

    Once again, not here to start any arguments :D

    Smoo likes this
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