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Posts posted by Pickles256
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@@Jeff made both, though the Sabine model could use a lot of improvement
Oh cool! Do you have a link?
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Hey are you still doing these?
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Ah, there's probably a conflict, unless you're in MP. Rename the PK3 with a bunch of z's at the front (zzzzzzfilename.pk3)
Nevermind I got it figured out
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(Sorry for the 2 back to back posts)
@@Hunter33 has a sabine but to be honest it's not great and I can't find a Zeb model, would love either!
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Ah, there's probably a conflict, unless you're in MP. Rename the PK3 with a bunch of z's at the front (zzzzzzfilename.pk3)
I tried but no change, the model and everything loads fine except no animation change
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This might be what you're looking for.
Sorry I meant there was a backhand animation in the file and says it's included but doesn't show up in game
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Last thing sorry, how do I use that cool backhand animation?
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Because the models have been assembled with ported material. Uploading ported material is against the submission rules.
Ah good to know, thank you
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That's easy, just open the "model_default.skin" file search for "saber1" and "saber2" lines and delete the path that shows the game what textures to use, it must look like:
saber1,models/players/Ahsoka_GOH/swd_ahsoka_adult_tex.tga (same for "saber2") and after that you must save it as below and it should hide them in game:
saber1,*off
saber2,*off
How do I get the backhanded animations?
EDIT: Nevermind I figured it out
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Nevermind found them,
Why don't you guys put these up on the actual website for more to see?
bigphil2695 likes this -
Ahsoka Rebels "Galaxy of Heroes" ver. 2 fixed bugs, thanks to @@The Punisher
* Arms/Shoulders weight issue fixed
* Legs/Knees weights fixed
* Rebels lightsaber added
* Backhand animations and backhand lightsaber stance added
* Sounds added thanks to @@Glaxer
Just found this, why don't you guys put this up on the actual site?
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Looks good! Can I have a download link? Also same to your ezra?
General Howard likes this -
Would love a rebels version of ashoka!
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Also, I wouldn't mind making that first one into a mod - maybe not with the same characters, but make it into some assassin/bounty hunter assassinating a senator.
IMO that would be cool. Who would the Bounty Hunter be though? The Mercs would be replaced with @@JAWSFreelao's Senate Commandos, if he doesn't mind.
Perhaps it could be @@Langerd's bounty hunter in the Bespin map - like a sort of spin-off.
Notify me if you end up doing this please! (Same with that other replace mod for the praetorian guards, BTW did you see what I was saying about possibly using the alt model for them, if so thoughts?)
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Also, I wouldn't mind making that first one into a mod - maybe not with the same characters, but make it into some assassin/bounty hunter assassinating a senator.
IMO that would be cool. Who would the Bounty Hunter be though? The Mercs would be replaced with @@JAWSFreelao's Senate Commandos, if he doesn't mind.
Perhaps it could be @@Langerd's bounty hunter in the Bespin map - like a sort of spin-off.
Could be ventress with the mask from @@Kualan 's mod. Yeah that could be cool!
Droidy365 likes this -
Here's the high poly, i tried to stick with the design but it's probably diverging a bit.
Wow that looks great!
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oh, sorry about that
No problem! I see how you saw it that way!
the_raven likes this -
So, you're basically asking for someone to make a single player campaign using Maul and jka maps?
...no? This isn't about mods just that I use them? I just load save files. I'm asking if anyone else plays missions with alt player models for mini campaigns
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A little update. After many tries and issues with scripts i managed to achieve wimething cool!
Everyone remember how fight with Maul went for Obi wan. After he was pushed into the generator shaft he luckly managed to catch one of those red cones. And that is what i am talking about!
If player will fall into the pit he have one last chance to survive - we can now catch one of thos cones! We simply spam the use button to catch it. It is trigger multiple with the use option. After use the script runs - on it teleports player (i will come back to it later in this post ... teleport topic) to the cone with the different animation - like player is hang on this red cone. After 2 seconds player jumps out the pit because platform under the player (invisible .. everything is set up to look realistic as possible) and he is pushed by trigger_push. The last trigger multiple that is above the player gets activated. He will active this trigger because he will be pushed out the pit. This last trigger deactivate all triggers that were activated for this gameplay effect.
It was very tricky to achieve and i rly would prefer to use new animation for this but the end result is nice!
I will send images today or tommorow
Wow! That's awesome!
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no need to be rude.
You are right I was a bit rude unnecessarily and I do apologize for that but overall I think the poster was still acting a bit entitled themselves
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Like what I've done with @@DT85 's maul and savage (And also @@Tompa9 's CW maul) is a mini campaign of sorts
"Level 1" is The Rogue map with the hooded maul (I pretend it's an assassination rather than a capture on a mission for the emporer)
"Level 2" Is Rail as another mission from the emporer to stop the criminals/rogue sith
"Level 3" Is the Ladder JKA remake by @@Circa where Maul is trying to seize power, I usually get defeated (I'm using sabermorerealistic_3 so it's tougher) and if I'm lucky it's a cut in half which helps it flow better
"Level 4" Is the prison letter with maul (with the TCW skin) breaking out
"Level 5" is Wedge is Maul (with npc savage) taking out an imperial base (I skip cutscenes and pretend they're bombs instead of help from wedge)
"Level 6" is finally the ladder again
Anyone else like to make mini campaigns like this?
Smoo likes this -
Or at least a drop saber command?
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So... I guess no one will make the hilt for me :/
Can any admin lock this thread for me, please? I finally give up!
People will make it if they want to, no one owes you anything
Siegfried likes this -
yes, that is planned!
Just have to find some time for modeling again, spent the last 20 hours or so I had my 3ds max running trieing to figure out something I want to incorporate for my map editor plugin.
Great! I'm hype!
Jeff's never ending WIP's
in WIPs, Teasers & Releases
Posted
Download link is down?
Also may I make a suggestion for one of you next models?