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Posts posted by Pickles256
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Extremely mixed feelings. Way too much Disney-style (and un-old-LucasArts-like) cliche in the trailer. Please don't destroy The Clone Wars, too, Disney, you merciless, heartless, savage, corporate bastard.
What? It's still filoni and disney won't change stuff around lol...
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Hey guys, did you see this??
I have been hype af
diogocs195 likes this -
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Literally haven't been this excited for something in years
I'm more excited for this than I was for force awakens
Jeff likes this -
bump, I would try to make another prequel quote but I'm running out of ideas for them that are relevant
Guess I'll start doing sequels, or in other words
Droidy365 likes this -
@@diogocs195 @@Lord Of Hate I'm proud of you guys!
@@Pickles256 I decided to remove your post and the replies to it. You have been asked to stop, please respect that.
I was just making a joke didn't think it'd be frowned upon sorry
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I'm allowed to criticize things.
There's nothing wrong with criticizing something when it's not done well, no offence.
Etc.
And we have the right to criticize your opinion
TheWhitePhoenix likes this -
Check models text file in penekepack that tells you what it replaces. So for example Rose Tico replaces Jedi_ZF (zabrak female) so skin and models files are in that folder.
I actually have a similar problem, I checked that for the ventress model but it just says " none" but there are no image files for the model in the file, do you know where those would be located?
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I was able to extract most of it but there's no model_default file and I don't know how to make those **removed** wasn't aware that it was not allowed to redistribute, sorry
Omega likes this -
I can't find it either so fuck it, I'll upload him and two others. EV-9D9 and Shae Vizsla.
https://www.dropbox.com/s/velrd7kj55wxzwa/Boba%20Fett%20%28Clone%20Wars%29.zip?dl=0
Thank you!
Jeff likes this -
I got an itch so this happened
Can't find a download to the boba in your dropbox, do you know what pack it's in?
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Hm, I'm not sure. If not, I'll dig it out and update the main file.
Did you ever do this? I can't find it. Also did you ever upload Highsinger?
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hello there
the_raven likes this -
RELEASE: Maul's saber (from the Rebels TV show) v1.0
https://jkhub.org/files/file/3465-mauls-saber-from-the-rebels-tv-show/
Hello guys! This is my first edit attempt of a lightsaber hilt. It is exciting hilt that was owned by Maul in the Rebels TV show. I've realised that he is using edited Inquisitor's saber so I've asked maestro Rooxon to give me permission to use his model. Then I've edited it to the accurate shape and re-textured so it looks scruffy. Maul's saberhum and opening sounds were also added. The hilt is fully compatible with SP/MP character customization menu.
Sounds: YesMenu Support: YesMP Support: YesINSTALLATION:Extract maulsaber_tompa.zip and put zz_zw_MaulRebsT.PK3 into your base folder in Gamedata. Enjoy!SABER COMMANDS:saber maul_rebelsCredits:Rooxon (original model)jedinoob124 (saber hum sound)Swegmaster (fix)Looks great!
Tompa9 likes this -
will you do maul next?
Well you can just use one of the TCW ones, he has practically the same outfit
dark_apprentice likes this -
My first attempt of editing saber hilts. Maul's saber from Rebels/Solo movie. Thanks mighty @@Rooxon for giving me permission for his Inquisitor hilt
Looks great! Can we have a download?
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The way they are posed makes it very hard., but you can still use their helmets and weapons with PreFXDesigns Praetorian Guard.
Do you have a link to their weapons and helmets? (if possible already on prefxdesigns)
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Has anyone been able to successfully port the praetorian guards yet?
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why? not works in game?
The textures weren't working right
Open the pk3 in packscape
go to modles\players\kylo_ren
copy model_default_tlj.skin file to your hardrive and open it
change the line
torso_cape_tlj,models/players/kylo_ren/cape.tga
to
torso_cape_tlj,*off
Save it as model_default_tlj2.skin
move it to the modles\players\kylo_ren inside packscape
go to ext_data\npcs
extract kylo_ren,npc to your hard drive and open it
copy the entire "Kylo_Ren" NPC section and past it below
rename the new NPC to Kylo_Ren_TLJ
add the line
customskin default_tlj2
Save it and move it back to its place inside packscape
Save the file in packscape
use
playermodel kylo_ren_tlj
That did it, thank you! Though there's a missing piece of his torso but I don't think that can be fixed with the .skin file
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1 create another SKIN files copying model_default with a another name, like model_nohood.
2 replace with *off the path of textures of cape and hood and enable the path of the texture for the mask mesh (see texture folders for put correct names)
3 make a NPC file with a model that use as customskin the new skin file you did.
example:
Kylonocape
playermodel kylo_ren
customskin nohood
etc etc
I tried doing that before but I've had no luck, I'm able to do it fine for other skins but having trouble with this one for some reason
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Mods installed?
Playermodel type stuff and openjk
Console says you're using OpenJK which I've never tried but does old school /color1 work?
No luck with that sadly
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Does it only happen to a specific saber?
Nope doesn't work for any of them
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Basically I'm trying to make this playermodel be the last jedi kylo ren with the mask but no cape or hood
I'm usually able to edit the model_defualt file but I just can't figure this one out
https://jkhub.org/files/file/2977-kylo-ren-tfa-tlj/?st=30#commentsStart
Any help is greatly appreciated
The Clone Wars Season 7
in Star Wars Franchise Discussions
Posted
no u
actually tho the reason why rebels didn't have many stormtroopers deaths and stuff was cause it was on Disney XD. Disney isn't going to come in and change everything about the 12 episodes, they have better business sense than that
Also why would they? Why would they change around a bunch of pre written scripts to censor the last season of a show