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Pickles256

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Posts posted by Pickles256

  1. Have you got the sounds in your PK3?

    If so, the sounds should be located in sound/chars/SateleShan/misc/

    Ah that was the problem! (Well idk if this applies to grunting) thefolder was just called shan! I'll test it right now

  2.  

    Add these lines to your NPC file:

    sex female
    snd SateleShan
    sndcombat SateleShan
    sndjedi SateleShan

    Let me know if this works :)

     

    Putting it in the sounds.cfg does not change anything for some reason

     

    No grunting or anything

  3. Jedi Academy: Enhanced: v1.0 win_msvc-x86 Dec 16 2015

    Initialising zone memory .....
    ----- FS_Startup -----
    Current search path:
    C:\Users\User\Documents\My Games\JAEnhanced\jaenhanced
    C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\base\jaenhanced\zzzz_Jedi_HM.pk3 (107 files)
    C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\base\jaenhanced\saberbuilder_adx.pk3 (78 files)
    C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\base\jaenhanced\ja_enhanced.pk3 (418 files)
    C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\base\jaenhanced
    C:\Users\User\Documents\My Games\JAEnhanced\base
    C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\base\base
     
    ----------------------
    603 files in pk3 files
    Couldn't load default.cfg
     
    Anyone know the fix? ALSO is there a way to make throw saber like vanilla and not a force power? It being a force power sounds tedious
  4. The model only uses 1 saber because there's only 1 .glm file (the hilt). The .sab file has two separate calls for the two different sabers. One has the green color and the other has yellow. You just duplicate those, rename the glm and add that in the duplicated text.

     

    @@Pickles256

     

    Since it uses 2 .pk3 files it's complicated. Here's a single .pk3.

     

    for backhand sabers do:

     

    saber tano3

    saber tano4

     

    Also you can spawn ahsoka as so:

     

    npc spawn ahsoka

    npc spawn ahsoka_bh

     

    And playermodel:

     

    playermodel ahsoka

    playermodel ahsoka_bh

     

    http://www.mediafire.com/file/1z97nedxwr2aa35/zz_Ahsoka_Tano.pk3

    oh just saw this, thank you!

  5. The model only uses 1 saber because there's only 1 .glm file (the hilt). The .sab file has two separate calls for the two different sabers. One has the green color and the other has yellow. You just duplicate those, rename the glm and add that in the duplicated text.

    Ok cool I think I get what you're saying, thanks!

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