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Futuza

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Everything posted by Futuza

  1. Through voting (forum polls) or other statistical measurements. Also I think the extra maps Raven released should be considered essential maps.
  2. Are you trying to say that by putting the notice "All rights reserved" up, this somehow magically excuses you from existing copyright laws?
  3. What does that mean?
  4. Err are these taken from other games?
  5. I like how the title is "Deadpoo" rather than "Deadpool". This amuses me greatly.
  6. @@jakub742 just did this a while ago, he could probably help you out and I know @@capturesteve has as well. You'll want to cross compile it (the official raspberry pi website recommends following this tutorial to install a vm ubuntu and compile there), Raspberian is a Debian based linux so it should be basically the same as compiling on a debian based distribution of linux.
  7. Why would you want to suppress errors? If you're getting errors they're happening for a reason. And what kind of errors are you talking about like vm_failed crash ones or something more minor like ghoul2 issues.
  8. Player models are just that. Models. If you want something different like a new game type you need to look at different kinds of mods. For example Movie Battles II sounds like what you're looking for.
  9. Ninite has a checkbox for each item you want it to include.
  10. Futuza

    Good, Bad, and Ugly

    I expect my grammar to be corrected from now on.
  11. If it's so straightforward...a tool ought to be easy to make. However...I'm a little concerned with how a tool would work when it comes to converting the actual organization of head, torso, legs etc. into appropriate jpg sources. This seems complicated and a lot of effort if the skin wasn't already arranged that way (eg: the base jawa skin is not).
  12. If such a thing were done, what might be neat is a tool that downloads all the essential mods in the list off of jkhub and installs them for you. Kinda like how ninite works.
  13. It's pretty easy to build. Just follow the instructions here. All you basically have to do is install programs, run the batch cmake script. Open the solution in VS, and change the platform toolset to include xp: Build the project. Move the appropriate dlls to the right places and then run the game.
  14. Futuza

    DFA Damage

    Not that I know of, but you could change the default health values so that they are more potent (but then so is everything else).
  15. https://jkhub.org/tutorials/category/7-skinning/ Will point you in the right direction.
  16. Dunno. You'd be best off asking them at their forums. I actually didn't know you could use openjk for it.
  17. Well the error message seems to be telling you that your client version and server version are different. My guess openjk vs != jamp version.
  18. https://jkhub.org/tutorials/article/18-valis-skinning-tutorial-part-1-basics/
  19. So I was right? Looks like he's wearing a labcoat.
  20. Just needs a white lab coat in my mind, but no I don't know what imperial scientists actually canonically look like.
  21. I'm glad somebody else likes GitS. To clarify are you asking for the anime 2d looking models, or like realistic 3d real life style ones.
  22. Video not showing for me, not sure if it is for anyone else. Found the link though.
  23. I always recommend to new people to try one of Szico VII maps. Really shows off how pretty the game can look without any technical changes. Try Atlantica, or if your a FFVII fan, Midgarv3. Welcome!
  24. Should work with either image format, afaik.
  25. While there are plenty of maps that give room for space fights and playing around with space vehicles, I don't know of any that actually overhaul the vehicle mechanics to actually allow you to have iconic dogfighting since the base jka vehicle mechanics is pretty crappy.
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