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aramil248
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SomaZ liked a post in a topic: Openjk on Raspberry Pi
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Raz0r liked a post in a topic: Openjk on Raspberry Pi
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Sorry for not replying for a while. So I randomly booted up my pi today and tried out ja and it worked and was able to play it. I recorded 2 videos on my phone of it. https://youtu.be/AFxTSehI58Q https://youtu.be/_7cWqz9yazM
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BruceJohnJenner liked a post in a topic: Openjk on Raspberry Pi
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I rebooted the pi then ran glgears and saw openjk working. And could not do anything even alt tab when it froze up. I'm thinking maybe I need to up memory split so gpu has more than 64mb vram.
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so i got it to load to the main menu but then when loading up a solo game the pi froze up on loading ffa1
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I did install them but did not reboot after maybe I should of
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pi@raspberrypi:~ $ cd jediacademy/ pi@raspberrypi:~/jediacademy $ ./openjk.arm OpenJK-MP: v1.0.1.0 linux-arm Mar 1 2016 ----- FS_Startup ----- Current search path: /home/pi/.local/share/openjk/base ./base/assets3.pk3 (16 files) ./base/assets2.pk3 (62 files) ./base/assets1.pk3 (8320 files) ./base/assets0.pk3 (15346 files) ./base ---------------------- 23744 files in pk3 files execing mpdefault.cfg couldn't exec openjk.cfg couldn't exec autoexec.cfg ----- Initializing Renderer ---- Trying to load "rd-vanilla_arm.so" from "."... QKEY found. SDL using driver "x11" Initializing display Display aspect: 1.771 ...setting mode 4: 800 600 ^3WARNING: Couldn't get window display index, no resolutions detected: Invalid window ...ERROR: no display modes could be found. GL_RENDERER: (null) tty]Segmentation fault pi@raspberrypi:~/jediacademy $
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ok so far i got it all to compile by just using the steps for compiling it on pc right now im ftping the pk3s from the disk to the pi will post what happens
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i dont get what you said but ok I will Google about it
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Smoo liked a post in a topic: Openjk on Raspberry Pi
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So how will I compile openjk for arm on ubuntu 64bit?
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what i was going to try to do was compile it on my desktop then ftp it to the pi then try to run it on the pi
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I also got sticky landing forgot where though. I just igoured it. And I compiled it myself on ubuntu 15.10 64bit In my openjk video I uploaded a while ago you see the sticky landing error show up.https://youtu.be/ukx0RZLJWzE i dont open the console you must see it in the top left corner.
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How would I compile it? I'm not compiling it on the pi that would take forever
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I was wondering how i could get ja/openjk running on my raspberry pi?
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will it work with openjk linux?
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aramil248 liked a post in a topic: Dusty's Patch: An SP mod for JA
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the commands like i put in adminadd and the server just says it
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@@Raz0r for some reason every command i put in the server console just makes the server say i even tried rcon in game same thing