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therfiles

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File Comments posted by therfiles

    CamSP

       2,205    21

    Thanks guys! :D Be sure to point out anything I can improve!

     

    Dusty22 - Feel free! Thanks for asking!

     

    Also - Would you guys like a NpcSP? I've been tinkering around with replicating the KOTF NPC spawn system, and making it way more powerful and cool. Would that be something you guys would like to see?

    Circa likes this
  1. Here is my review:

     

    Creativity: 10/10

    Execution: 9/10

    Likeness: 9/10

    Overall: 9.5/10

     

    I cannot say Ventress' apprentice five times fast. I have failed.

     

    So here we have the double bladed saber that belongs to the Clone Wars character, Savage Opress. This saber is very good. I compared it to this image and I couldn't find anything wrong with it: http://starwars.wikia.com/wiki/Savage_Opress%27s_lightsaber

     

    I love the 'scratched up' personality of the saber. Too many sabers have been made that look like they are brand new, never used. This saber shows some signs of wear and damage, which would happen in a lightsaber duel. I also like the spikes that poke out the end. The jagged edges of the spikes resemble the original perfect. This hilt is perfect!

     

    Well...nearly perfect. While modeling wise, it is great, I did find something that bugged me with it. I only could see this little detail via the saber selection screen. It looks to me that the saber blades are too far out from the emitter portion of the saber. Comparing the saber to he other dual sabers, the blade comes right out of the emitter. In this blade however, it seems slightly off, as if the saber blade itself is floating. Other than that it is a great hilt. I always found the base JKA dual hilts lacking in style and creativity, so this saber is a welcome addition to my saber collection. Plus, the saber works perfectly ingame with no flaws. This is a great saber. You know you want it.

     

    New Model: Yes

    New Sounds: No

    Weapon Type: Double-bladed Lightsaber

     

     

     

    -therfiles

    Cerez likes this

    Ingame Menus

       295    6

    Here is my review:

     

    Creativity: 9/10

    Execution: 9/10

    Accessibility: 9/10

    Overall: 9/10

     

    Oh my gosh. This is so useful! It is such a pain to have to leave your current game just to connect to another one. This nifty mod by my friend afiNity fixes this problem and adds many other cool features. This mod adds the following features: ingame demo loading, ingame server selection, and ingame server/game creation. This so useful! Lets take a look at each:

     

    Server selection

     

    This is the most useful of all the features included in the mod. The user just needs to pause the game, select the ingame serverlist option, and presto! Instant server switching. This saves a lot of time for the user. Before the user had to quit the current session to locate a desired server. But now it can be done with ease!

     

    Demo loader

     

    The mod also includes an ingame demo loader. This lets the player watch scenes they previously recorded. I didn't have a demo laying around, but I know it works because I simply tried pressing "load demo" without a demo selected, and it gave me a "demo not found" error, which it should.

     

    Game/Server creator

     

    This part of the mod is very useful. It lets the player create and host a server from an ingame session. This could be very useful if you wanted to host a quick game or wanted to test out a couple maps you downloaded. Good work here!

     

    In conclusion, this is a very useful and handy little file. I would advise keeping it in your base folder for a long time. Something I would like to see however would be some gfx changes. Right now, there is no background behind the new options, making them just "float". I'd love to a modification of the existing blue strip that is used to hold the other options to include the new options, even if it means just simply extending it. That would really add to this mod. You may have to remove any other mod that adds a new menu to your game. Two new menu mods cannot coexist, but if only the gfx is changed, it should be OK. (This problem happened to me). Some of the new options also clash with the other menus (the new options are on top of the spawning bot menu). May wanna try to fix this. But, nevertheless, this mod is great and is a nice fix to an old problem! Good job!

     

    New Menus: Yes

    New GFX: No

    New Options: Yes

     

     

     

    -therfiles

    eezstreet, afi and Sentra like this

    Katrya, Cathar Jedi

       376    3

    Here is my review:

     

    Creativity: 10/10

    Execution: 9/10

    Appearance: 9/10

    Overall: 9/10

     

    First of all I want to say this: I love this character's back story. It's really cool to see a character from a fan-made Star Wars story brought to life via playermodel. Thanks for giving us a glimpse into your SW story, Turquoise! Now on to the nitty gritty stuff. This skin was very well done. The author includes three different versions for us to enjoy, so lets take a look at each:

     

    Light Side

     

    This is by far my favorite of the pack. All the skins have nice shaders that give the character a nice, realistic sheen to the clothing of the character. The eyes of the model were a piercing green, which I liked. Many authors just use default eyes for their model. I also liked how the author transformed the face of the model to look more cat-like. Good job! I really like the way the author approached the skin of the model. The skin was not simply desaturated. It literally looked like fur, making it a good representation of a Cathar Jedi. http://starwars.wikia.com/wiki/Cathar

     

    Dark Side

     

    Not much changes visibly in this version. The clothing of the playermodel turns a distinctive dark Sith color. It would have been nice to see some dark side corruption to the face, or just yellow eyes. But overall, still very good.

     

    Shadow

     

    This was the version I was most skeptical of. When I saw the screenshot, It looked like the author had simply desaturated the face of the model, and upped the contrast. Not so. This model screams evil. The model has glowing red eyes which are quite terrifying, so I loved them. The torso, again, was just a recolor, but that is OK. This time, the author clothes the Jedi with a green tunic. This was very well done.

     

    This skin also has some more surprises for us. It has team support, and bot support. The bot support was superb! The author had written entirely new bot information, giving the bot new things to say. The team support, however, was not so good. As you can see from the screenshots, only the torso color was changed. This really looks weird, especially on the shadow skin. I would have loved to have seen some more creativity here, It looked like they were just simply recolored to me. But still, kudos for even adding team support. I would have loved to see some new sounds for this model, but the Jedi female sounds that were used weren't so bad, so I'm not terribly disappointed. I also like the fact that this has full customization support via the custom character screen. Play with it in the SP campaign or simply add a little dash of color to your Jedi. Good work here. One last thing that I want to touch on. The icons. They were pretty awful. They were all distorted and the pose used was the default root animation which doesn't look right. Love to see some more work in this area.

     

    Overall this is a great model and is worth keeping in your base folder for some time. Thanks for the hard and long work that it took to bring this to us!

     

    New Sounds: No

    Team Support: Yes

    Bot Support: Yes

     

     

     

    -therfiles

    Base Customisation Complete

       9,045    15

    Creativity: 10/10

    Execution: 9/10

    Options: 10/10

    Overall: 9.5/10

     

    Wow. Only word can describe Mug's new Base customization pack. I've dabbled with making SP species and I know it is simply a ton of work! Basically every model is available to tweak and customize! The blood, sweat, and tears that must have gone into this really overwhelms me. Good job Mug! I think there are very few improvements to be made, but there are some.

     

    The author did a great job trying to make every model as customizable as possible. He made it so you could even turn off the life support tubes for the Tie Pilot model. I really liked that. The shoulder pad for Kyle, the Jetpack and 'cape' Boba was easily toggled. There was so many options, there is no way you can't be impressed with this. You can get some really neat combos with this. I think the author included two new torso textures, they were just regular shirts but they were so cool looking on every model.

     

    Now here is what I would like to see change. Most every SP species mod forgets to add this. The author did not modify the species title, you know "Human Female", "Rodian Male". This would have really helped the user navigate through all the options. All the user sees is a blank text field that glows. Not bad, but could be fixed. PM me if you need help with this.

     

    Overall, totally superb. This is a welcome addition to anyone's base folder. I love this. Keep up the good work Mug!

     

    New Species: Yes

    New Textures: Yes

    Unique Icons: Yes

     

     

    -therfiles

    MUG likes this

    Altaïr Ibn-La'Ahad

       1,061    12

    Here is my review:

     

    Creativity: 10/10

    Execution: 8/10

    Likeness: 9/10

    Overall: 8.5/10

     

    I really liked this model. While I have never personally played any of the Assassin Creed games, I know that they are quite popular. This model was pretty well made, the attention to detail was astounding, but the overall feel of the model was missing something.

     

    First of all, lets go with what I liked. I loved the little details: the little knives, the sword attached to his back, and the model looked very similar to the original Assassin's Creed character. The little knives attached to the belt where placed well and made the model look much better. All the weaponry attached to the model made the model so much better. Good job!

     

    However there are a few things I feel could be improved. The clothe parts of the model didn't really look real and jutted out in strange edges. I know cloth is difficult but it really detracted from the flow of the model. It also seemed like there was a bunch of holes in the playermodel's body. When I swung my saber, it seemed to expose all types of little holes and gaps. Just something to fix. It also seeded like the arm claws were not properly attached. But the weighing of the model was fine. All the animations fit nicely to the model's bones.

     

    While there are a couple of things to fix, this model was very well made. Great job! I would love to see some custom sounds and bot and team support for the next version (?) but over than that It was very good. Congradulations on a superb model!

     

    New Sounds: No

    Team Support: No

    New Model: Yes

     

     

     

    -therfiles

    CrimsonStrife likes this

    JK2:Uncut

       884    5

    Hmmmm....It crashes instantly for me...says

     

    LoadLibrary("C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData/jagamex86.dll") failed

    ...reason: 'This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.

     

    '

    ----- CL_Shutdown -----

    Shutting down OpenGL subsystem

    ...wglMakeCurrent( NULL, NULL ): success

    ...deleting GL context: success

    ...releasing DC: success

    ...destroying window

    ...resetting display

    ...shutting down QGL

    ...unloading OpenGL DLL

    -----------------------

    Shutting down cmShaderTable .....

    Couldn't load game

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