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dark_apprentice

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Everything posted by dark_apprentice

  1. The first one above is my concept version 2 of Darth Vader based on Rogue One / A New Hope (you should have used version 3) it looks better. And the below from your final post is the EA Battlefront 2015 if I am not wrong by Backflip
  2. That female mandalorian with her Gothic styled leather fetish lol
  3. Actually Jeff was having an issue with the Falcon so I released it to see if others have the same problem, but if it works I'm glad that Jeff helped out. Thank you man for the time and effort on that. Let me know if you still face issues with it.
  4. Welcome back brother! Sadly I can agree that EA Battlefront versions of Hoth Luke and Han (that I recently tried to do) are too damn high for the game, but there always other combos left, to make those possible Who knows the time will show.
  5. Well was stuck on his arm/leg weights and didn't have the alpha channels, but all thanks to @@The Punisher that could be an update of the base Chewie model. Credits to the artists at Force Arena.
  6. I think Peneke already added sound pack for him in the Movie Battles 2 pack
  7. Believe me it was the hardest to "force" him close his mouth, instead of having him "screaming like someone kicked his b***s" But I hear you we finally have a funny Tarkin over here (brace yourself for memes and leave slow-lo to take a rest).
  8. @ and All. I don't mind the open discussion going on here, because I see many of us were keeping it inside and we had to get it out to all of us and state our own personal points of view (as Old Ben Kenobi would say). It's time to finally understand that big problem, tell all our ups and downs and who have problems with what so we can figure out how to improve ourself and the community, it takes more than 5 people to have the best community of fans in one (if not the) best franchise saga ever made (no matter if you love all of the movies or just fan of OT / PT / ST or only here for the anthologies). It's time for us to stand together as one and respect what those Artists can do here for us, but in the mean time if there is no update on older model or just they don't have the time doing it for their own reasons, we still have to provide joy for others. Personally I don't mind having both, maybe in separated sections or even separate download lists or mixed [?] but having the chance to see other people get inspired by you (even if it's only a port) and try to become better than you in many way or maybe make their own artwork/models, why not .... Or at least to see how others like, love and enjoy what others couldn't do but just the idea of having it inside the community for this game in particular. Of course, we again have to ask for permissions of those who at least spend their own time/effort and skills to port something or frankenstein it instead of building it and claiming ownership, but just a little "thank you for making this EFX/Model/Animation/Weapon etc." would be more than enough or at least that's how I see it.
  9. Update on the Falcon(s), hope it works this time better, shouldn't have any bugs/issues, but if there are I can't figure any further progress on them. Also as I personally think Rival's version of Tarkin is better, I've managed finally to fix his deformed "opened" mouth.
  10. You should buy a ticket and go live in Russia, they are very open for this things
  11. Guys, my point is you can check the Tutorial section on Jkhub, or any other you may find on YouTube. Instead of firing or asking to post, just search it. And yes I can agree with the fact, that after you learn the basics of Blender you can spend 15 minutes to change a head of your own taste. The thing is that when you state it like that people that spend bigger amount of time and skills, will be offended, there is a way to request such things delicately maybe? Personally for me Tompa, you are good person as far as I can tell only knowing you over here and not in personal. Once again, I'm not trying to be rude with you, but those things you can learn on your own. I don't want to bring how much I'm busy with other stuff but sometimes like the past two weeks I'm on holiday and this is how I relax from work. Yes I have posted a port of EA's Han and so did others with Luke, but that is because we don't have modern updated versions of what Toshi made with his version and the model of Han that was hanging since File Front in here. I did it because I personally find those better but I spend time to learn this myself. If any one else have released Luke and Han as new versions from scratch, that are better looking than the previous models I wouldn't have bothered to do so or maybe keep it only for personal use and that's all.
  12. Well, there is nothing on this world that can stop you to learn finally on your own how to port model and how to weight them. I don't want to be rude or anything, but mostly you and many others around you, are just asking for the same old song and don't spend time to learn something useful in Blender....even if it will be just a simple non creative process, such as porting other content in this game. Do you think that most of us here are born modelers or have some super powers? Yes I also had my time to waist on requests, but now I am requesting only what I am really not capable myself to do. There are many ways to make an excuse not to do it yourself, but guess what I started doing those ports and kitbashed stuff, only because there was no one else to do it from scratch and because I wanted to learn something, instead of wasting time. Sure you are making a good remastered version of a mod, but how much of it is your own personal contribution to it, besides asking for permissions and using other people's work (no matter if it's ported or not). We're living in a damn modern world, where almost every answer is reachable via Internet, it's all about searching it there, tutorials and most of all: trails, fails and finding the success on your own. It took me years to learn myself how to port something, without asking others for help and just recently started to learn how to weight those things in order to use them in my favorite game. I am not trying to keep those models for myself, but to make you think and use your own brain/skills to do so I can't even claim them as own models, because they are n-o-t. If you are willing to spam all over my topic, I am not going to answer any of your comments anymore. Many people already told thing that should have been cleared from the beginning. Still I can't put myself in the same position as much more experienced modelers in here, that can create real art and own content, but I am getting really tired and frustrated when I see such requests and people pushing others around. You've got your own w.i.p. page as far as I am familiar, so go learn some skills in Blender (or any other program you'd prefer), port whatever you want no matter if it's EA's Rey, FA's Rey or anything else, if it is that hard for you to model it from scratch I hear you it's not for everyone. Not everyone of us is a modeler nor artist, but having so much tutorials, topics covered from other users here in the forum and many other forums around the internet and just constantly requesting something that people are not going to do for their own respective reasons is just very low and even disrespectful. I understand your own point of view in particular for those models you are requesting, but can you make anything better on your own?! Would it be better if those people just go around the forums, check random topic and see how others don't give a damn about their own effort of putting so much hours of providing such models to this community and fan base? Do you ask yourself, [?w.h.y.?] other modelers are not making any new content for the past couple of years and if they do they either keep in in secret or show just a small previews that don't release only because others are porting millions of stuff or just billions of request from people that even don't support their own art. I am not forcing you to like what he or anyone else is creating, you are free of your own opinion. But man up enough to start searching for all those tutorials and do it on your own instead of requesting something, even when other people tell you they will not do it. I am sorry if I may sound rude and harsh to most of you guys, don't even care if I get blocked, but there are things that someone have to get straight finally.
  13. Fan made poster for fun
  14. LEGO have released some images of the upcoming Solo: A Star Wars story 5 sets so far. Looks like we'll get some new vehicles including Han's landspeer that Ron Howard was teasing us with. Also some new creatures and stormtroopers? And the original Millennium Falcon, when Lando was the owner
  15. Because Scerendo made amazing update, it would be disrespectful plus I don't think she's bad in fact his latest update on her face makes her much better.
  16. No, but might share this one (maybe).
  17. Well that was a fun one to do, I couldn't resist seeing the model in EA BF 2017 So here it is. Better head from @@The Punisher @@Kualan for most of the FO Imperial parts and DT's Stormtrooper vest. In game shots:
  18. There is one more version of that character, which is on Facepunch coming from another game (not Force Arena!!) and it has 40K Verts so both this and EA BF 2017 version are not going to JKA.
  19. EA Battlefront II (2017) Han Solo head // Free Radical Battlefront III Han's hair mouth/eyes (canceled game) // Seven's EA Battlefront 2015 Han body parts, torso/blaster and icons provided by the Punisher and assets from SW Rivals (mobile game). Model does not have shader file. Bug: I have moved one mesh of the hair out of his right ear and didn't noticed it's causing a clipping/transparent bug. Will be fixed in later update. Download
  20. First good looking Snoke for decades wow. Great job guys, just as a friendly advise for upcoming update(s) if you are planning to do try to fix the levels of his eyes/nose. Otherwise he's great. p.s. Before I saw the description I thought you made him in either CrazyTalk 8 or iClone
  21. Any progress on Pillo map or Vader's R1 castle or chance to release them as stand alone?
  22. Not sure if this model is the one from Facepunch, because if yes it is too high detailed to be ported to JKA. Already checked the Facepunch model from EA BF 2017
  23. Eewwhhh....No that will cause me millions of nightmares.
  24. Special thanks and credits to @@The Punisher , @@DT85 and @@Scerendo
  25. There is nothing I can do to fix that at this moment. It is stated in the B-U-G(s) section, below the download link just don't push the boost speed when flying around and do not move too fast your mouse, so it won't trigger this issue, if anyone here knows how to fix the bug feel free to release update, cheers!
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