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dark_apprentice

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Everything posted by dark_apprentice

  1. EA Battlefront II (2017) Han Solo head // Free Radical Battlefront III Han's hair mouth/eyes (canceled game) // Seven's EA Battlefront 2015 Han body parts, torso/blaster and icons provided by the Punisher and assets from SW Rivals (mobile game). Model does not have shader file. Bug: I have moved one mesh of the hair out of his right ear and didn't noticed it's causing a clipping/transparent bug. Will be fixed in later update. Download
  2. First good looking Snoke for decades wow. Great job guys, just as a friendly advise for upcoming update(s) if you are planning to do try to fix the levels of his eyes/nose. Otherwise he's great. p.s. Before I saw the description I thought you made him in either CrazyTalk 8 or iClone
  3. Any progress on Pillo map or Vader's R1 castle or chance to release them as stand alone?
  4. Not sure if this model is the one from Facepunch, because if yes it is too high detailed to be ported to JKA. Already checked the Facepunch model from EA BF 2017
  5. Eewwhhh....No that will cause me millions of nightmares.
  6. Special thanks and credits to @@The Punisher , @@DT85 and @@Scerendo
  7. There is nothing I can do to fix that at this moment. It is stated in the B-U-G(s) section, below the download link just don't push the boost speed when flying around and do not move too fast your mouse, so it won't trigger this issue, if anyone here knows how to fix the bug feel free to release update, cheers!
  8. Happy New Year and may the Force be with all of us! Download Millennium Falcon [credits to Free3D for the model] *BUGs*: Download Kylo Ren's Upsilon Shuttle [all credits go to Plasma for the model, if you use/modify please ask for permission]. *BUGs*: Download TIE Advanced V1 Prototype [inquisitor, Rebels] Images:
  9. So I am working on a CFG file, that when the user/player bind a key to execute it should happen the following: What I can't figure out is why it doesn't work when I use the assigned key (in my case: bind "F" exec ForceFreeze). Also is there a cheat code that can cause the playermodel to perform a simple force push on the opponent (I know there were some commands like +attack / - attack ; +forward / -forward etc., but couldn't find anything how to set the character to use that push power). Also still can't figure out, if it's possible to make simple visual animation, when I use force push to see a red circle engaging the enemies causing them to freeze (* set force push & direct hit the bound key to exec ForceFreeze if the push can't be triggered with a cheat code inside the .cfg file).
  10. Thanks to @@Plasma for letting me use his amazing work, we have finally Kylo Ren's Upsilon class Shuttle as vehicle. Only problem is that, I couldn't manage to figure out how to make the wings move down, when you fly it, but I assume somewhere in near future if I can handle to make V.2 and if my theory of weighting the same bones/weights as those of the old imperial Lambda shuttle inside JKA, might work otherwise I don't now what else might be done.
  11. Yes Neomarz have extracted both the falcon(vm) and Vader's Tie Advanced from the base game as vehicles you can spawn, because they were only added in the base JKA without any option to use them as vehicles.
  12. That is because I have applied over the original textures all the specs and normal maps in one place.
  13. New Falcon for JKA, dunno why but it is even more sensitive compared to the old one which was extracted by NeoMarz1 long time ago. Credits for the new model goes to former "Tf3dm" (now Free3D) site and SW Pinball FX2 VG
  14. It would be nice, if you at least provide proper credits, when you use or change something. That new hud is my TFU-2 based hud.
  15. I was wondering, how would it be possible to make a certain character (playermodel) have an effect, while using a force (push). For example: playermodel is using push, but when he does the wave goes around through the opponent character, as a circled wave. The wave is visible for the person who uses the playermodel as just an effect of big circle shape which then causes the opponent (npc) to be set freezed with a simple activation from a .cfg file (bind "keyname" to exec ".cfg" file > triggers the opponent to freeze).
  16. Very personal one, that I made as a present for a close friend of mine as he really loves this old timers. I was desperate to find any good models that are not high detailed, thankfully I managed to find one site for royalty free models that provided two versions, I managed to get the first one working and it still needs a lot of work and dunno why most textures were messed up (some are still messed up). I will need to fix somehow the textures of the windows, so that I can add a good shader file in the end and make them invisible. It is based on this model, so don't wonder why it levitates, also the model have custom sounds.
  17. Looking forward to see Solo movie, even that I am not that hyped, but I am starting to get interested to see it at least once and give it a chance. About the actor, I'd prefer the best combo to be from Jamie Costa (a smuggler's trade, fan story) as Han Solo & for Lando I'd love to see Billy Dee William's own son (Corey Dee).
  18. Alright, so we all (most of us I assume), already saw second chapter of the sequel trilogy, Episode 8 "The Last Jedi" which I personally find very great movie with new perspectives and something original. Beside the next months still arguing fans weather it's a good movie or not, we finally have some more update in regards to coming Episode IX currently directed by J.J. Abrams. There are already couple of speculations and theory videos on the net, but what we know for sure is, that working title of the movie is set as "Black Diamond" (many speculate it's about Snoke's ring), also Abrams already pitched his story idea from his script (which he had to completely overwrite, after Disney/Lucasfilm fired Colin from the director's post), to Disney's CEO. Early filming is set to start in June 2018 at Pinewood studios, UK.
  19. Where? There's only one dead mod with that ship over moddb for years.
  20. It was already made somewhere in Movie Battles mod I think also there was a Galaxy Of Heroes version of shoretrooper
  21. Thanks, but they are not that accurate, I might do it again with the hilt from Force Arena as the one I used was SW Pinball
  22. Check my WIP page. Model comes from The Punisher from SW Pinball TFA game, legs, torso, head, hair are from mobile game SW Force Arena. Cape is from new EA Battlefront II (2017). Hilt is from Pinball TFA I just tried to remove the crossguards and reskin it. It's not that great but it works. Saber can be downloaded here, but I only released a previous version of the model for certain reasons.
  23. Until we get further confirmation on colors. Hilt is from either SW Pinball TFA or Force Arena "Kylo Ren" modified to look like Ben Solo's saber from the flash back scene in TLJ.
  24. When you finally get your SW OT VHS to a good DVD copy without damned CGI. Let the holidays begin!

    1. Circa

      Circa

      I have the last DVDs to be printed with the theatrical versions! Never letting those go. I'm hoping for a 4k bluray release of those versions soon. They'd make so much money from it.

    2. dark_apprentice

      dark_apprentice

      I never had the chance before, but thanks to a friend of my father, who managed to copy my original VHS movies to a DVD I'm happy as a child. Would love if those come back as 4K (despecialized) :D

       

    3. Circa

      Circa

      Very nice. Yeah. No SW movies are in 4k yet, so I have a feeling when that happens, they'll have those original versions. Hopefully in 2018!

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