Jump to content

dark_apprentice

Members
  • Posts

    1,169
  • Joined

Everything posted by dark_apprentice

  1. So thanks to Javitolo98 who provided the TFU Wii version over Facepunch, I decided to give a try on Kenobi, surprisingly the head original mesh is around 600 verts and I was amazed how close it is to the head made years ago from HapSlash in some ways (or at least in ModView), so I tried to improve the textures a little bit, by adding some sharpen and shadows to reflect few details more or less on the head. The Jedi torso is provided by @@The Punisher
  2. Starting really good and even though the bugs you've mentioned for a first full map that comes from your newly made plugin and something else made outside from GTK, it looks very promising to be honest o.O I can already see something coming in the way of sounds on it, but gotta think a bit more SW-ish if I want to make a song on it. Btw do you think to make the map for vanilla JKA or it will require something like OpenJK or Warzone?
  3. Already was made by me and upgraded by Punisher
  4. Please tell me, that you will put the bacta with Vader on that map
  5. Wouldn't be easier to use a lower quality star destroyer and make it the same way as both missions from (JKA Base: Merchant rescue - Blenjeel) and the unfinished TFU JKA map with the shuttle? Or you speak about a really good quality map, because I think if we limit the original idea it would be easier to work inside JKA, but if you want to make it the size of T2_Trip, so that you can both fight on ground with weapons/sabers and fly around that would be harder to make indeed. Any ideas of simplifying the concept? Also I know that over Warzone's topic, they have a similar Scarif-ish/Vengeance-ish map, but that mod seems to require a better card that my Nvidia as it can't run
  6. Yes, I can confirm that since I also play it on PC, using Dolphin emulator (version 5), there's a forum with HD textures pack and if you manage to tweak a little bit the graphics it will run smooth. Sadly it wont run if you have anything below Intel i3 4XXX or i7 4XXX, even I have some issues with the FPS/VPS in the game, as I am having: Nvidia GeForce 840M // Intel i7-4510 CPU at 2.00 GHz on 8GB RAM, but I bet that if you have at least 3GHz and 8/16GB of RAM should run smoother, also it's good to use the Dolphin's inside over clock to increase the VPS (at least 50-60) in game and reduce the FPS (at least 45-50 to run smooth) Also you go to make your graphic card to use all 3D options for Dolphin and change the texture's by default they might be 600 x 400 but if you change them to similar of your monitor it can work (even on 4K if you'd like/can).
  7. Not sure how many of you may have experienced the old Rogue Squadron trilogy games from Factor 5, but as I recently started playing Rogue Squadron 2: Rogue Leader with Dolphin emulator on HD textures pack, I think we would need and love to have a map based on mission 6 "Vengeance on Kothlis". I understand that we can't have the exact 1:1 experience, but my point would be: * Having a map with this kind of atmosphere from Vengeance on Kothlis mission. * Good combination of what we are all familiar now from the new SW cannon as "Maz's castle & Scarif", I think this is the best combination for all kind of fans. * Somewhere near the middle or the near the beach coast, on the sea/ocean, we have some ruins from a star destroyer (non usable as vehicle) that has been shot down. * Instead of real working AT-AT's we might use 1 or 2 map objects of destroyed AT-AT's on the map. That would be a good battleground to shoot some stormtroopers or just lightsaber duels. Reference Video: https://www.youtube.com/watch?v=KkDupZfUT3I
  8. Thankfully there are no 3D models available of Snoke to be ported, so I give a vote for a new model from scratch.
  9. I believe, it's finally time to have Snoke for JKA, as now thanks to his bigger role in the upcoming Episode 8 The Last Jedi we have better reference images of him. Speaking of that I just found there's already a latex mask for adults of him:
  10. I do, but last 2 weeks are like hell to me at work, as I am now dealing to provide documentations to those above me and am responsible for a small team of new colleagues. But hopefully will have the time soon to share some of them, finish or at least bring them to a good version 1 or beta's.
  11. Damn this head looks shockingly familiar from a movie I can't even remember... and yet it fits well in SW universe.
  12. ^ I can't agree more. Also bear in mind guys, that even if you have the best skills to port an original asset from someone else into older game such as JKA, most modern games such as EA Battlefront 2015 and 2017 editions are very high poly models (by very I mean just a single eye can be up to 800 verts and the full head model about 12K verts). That's why I personally prefer lower quality / poly models with a great realism, such as those guys that develop the models for Force Arena (mobile game), yes they are mobile game characters and look how good they end up inside JKA with parts from other base JKA models. It doesn't mean that a high poly and detailed model can end up as good and bright in JKA as it looks inside the original game. That is why Ashura and Kualan are 100% right
  13. @@ChalklYne Yes indeed, you are right and I think I already mentioned on the small description before the images, that helmet is combining two parts – the front half is from SW Pinball Force Awakens model, while the back side (which was missing as the model is only with hood on) is from Lervish/Plasma personal Kylo Ren they created a while ago for MB2. Even, that I am not capable of to create something wonderful (even a piece of s***t) from scratch over Blender, I would still like on time to time to improve my personal knowledge with this software and of course there are many other people way more advanced simply because this is what they do all the time or it's their job (creating 3D models etc.) So yes I will spend time to polish it. @@AshuraDX I do agree with you on both the texture's work and the shader and at this stage, the textures are the original one without applying any specs or diffuse on them just wanted to quick test the model and capture him in game for better reference than inside ModView. The shader is completely wrong as of now I just wanted to use shader to fix the hair in game, but I've messed it up with different effect ending up with "shiny pig face". About the eyes I am also not that happy even when he close his eyes while moving his head, but the head overall is a Beta version from EA Battlefront 2 so I wouldn't expect much from unfinished mesh that was extracted into facepunch forums. I like the good and smooth effect on the texture you provided as quick test and hope I can reach at least this end result.
  14. I've decided to upgrade Kylo Ren from The Last Jedi using combinations as follow (credits to all respective authors//teams//developers): * main model is by Lervish and Plasma. * Re-textures done by me. * Cape is from Force Arena's Vader model * Helmet is combination from Pinball Force Awakens (Front) & Lervis/Plasma (back side). * The Punisher for providing Pinball's helmet. * Kylo Ren's head unmasked - EA Battlefront 2 Beta (facepunch forums don't remember who extracted the asset). ** Note, the head from EA BF-2 is very small and in fact I've had to resize it 5 time bigger than base JKA human male head in order to look a bit more normal compared to the body, however that caused some issues with facial animations as the bones are not matching exact spots of eyes/mouth. ** Helmet needs a little more tweaking as it's not perfectly polished now.
  15. So the time is passing and many things changed in the saga. What we know for sure is that now we have about 90 days left until Star Wars Episode VIII: The Last Jedi hits the theaters (15-December 2017) Of course the new topic that gets more light with the time is the following Episode IX. So far we don't have any clue about working or official titles, but one thing is 100% and that is that former Disney pickup for the writer/director post Colin Trevorrow is no longer considered for this matter, however after a couple of days speculating from the fans we finally got official confirmation from LucasFilm and Disney that Episode IX will have returning write/director in the face of J.J. Abrams (or as many would call him Jar Jar Abrams for good reasons). Now let us focus on something as I saw couple of opinions over YouTube from many fans and articles on the internet. * First fact is that for 1 full year, we had to see how LucasFilm / Disney fired 3 people from their directing positions. Two of them were in the not so expected still untitled anthology of Han Solo (coming around May 2018) and now with Episode 9 and pushing it's date for December 2019. * Perhaps the most likely scenario for all this as one youtuber mentioned, Disney/LucasFilm are very picky right now with the opportunity to continue the saga and not dealing with tons of angry fans, so maybe that is the reason they want to stick with someone who is with good name and reputation in the movie industry, but it's opening a new question for people like me: – Why J.J. Abrams for Episode IX and why not some one else, for sure we have a lot of good writers/directors to finish this saga or why not even the Maker himself - George Lucas to finish the 9-th movie even that he is officially "off" with the saga and doesn't want to be involved in the new sequel trilogy (personally I'd like to see Lucas taking on IX compared to J.J. Abrams even that both have a lot of negative feedback from fans). * Or simply LucasFilm is no longer what it once was for the saga and the fans around the world and people such as president of LucasFilm, Kathleen Kennedy want to avenge her father in her own way or just wanting to s***t off on the movies wherever and however she can. After all Disney provides the money, directors just follow their duties but K.Kennedy wants to "upgrade" the world of Lucas and s***t around. <--- Yes this is a rude way to see the perspective, but after all it's all about the certain point of view for the fans. What else do you think, is it really good to have J.J. Abrams back as writer & director for Episode IX or is it that bad at all would you prefer anyone else but him to write/direct the last movie. Why do you think so and how would you feel about the completely new story for Episode 9 that will be written by him, based on his carrier as writer/director so far from his very first movie ever made until the last movies he worked on including Episode 7?
  16. I believe, you should try to copy/paste the _humanoid folder inside of her pk3 file into your model's folder/pk.3 file in order to have them work, but am not sure about this.
  17. I am interested to learn what is the actual way of finding out what are the exact measurements for a particular part of an object, or the full object inside of Blender. As I have a good friend of mine who just started in the business of crafting custom build lightsabers and he is willing to use 3D printed parts, such as for the chassis that can be noticed on few more advanced lightsaber props, having the crystal inside of them. He already bought a 3D printer for this purpose and have plenty of models ready to be printed in both .STL and .OBJ files but before that (as he never did this before), he needs to know what are the exact measurements in MM or CM (not inches!) I tried searching couple of tutorials over YouTube and Bing to check for something useful, but so far I only managed to figure out how to show all of measurements for every single triangle of the object and it was hard to understand, as the numbers are covering each others. Any support / suggestions, experience or links for tutorials on this matter are welcome. Cheers
  18. I like the Ahch-To map, but I am not 100% sure if Peneke or MB2 team have permissions to use TFA Han Solo with his Rivals head from @@The Punisher if they do I am sorry
  19. Emmm, does this map require to have installed the Warzone mod before using it or it can work without it with the same high quality as on the screen shots?
  20. Take a look at this old attempt here by using the iClone5 and this update from same company that made also CrazyTalk 8
  21. If Goerge Lucas wanted to achieve a hamburger shape for a space ship (the Falcon), he should have used the White Rhino instead :D
  22. I've been considering to do this fan art finally as a alternate character for JKA, maybe from someone else EU of the SW universe. This is my personal interpretation based and inspired from a fan art, that I really liked. Head and robes are from Free Radical Battlefront, arms, legs, hands from HapSlash, hood, scarf and accessories from unknown authors from a russian 3D models website.
  23. I take it as a misunderstanding, I have also dealing with a person who was pretending to be me on ModDb where I also don't have account until nowadays and still don't think to make one. My point was clear, if there are contributors for one model, they should also ask for their permissions, (no matter if it's kitbash, frankenstein, full port, half port, made from scratch).
  24. I'm talking about this. Because it's not the first time one of your team causing such misunderstandings.When I do remember not that long ago when you asked me on PM that you want to use my Rogue Vader model for your movie duels mod, so I am just asking did you manage to port it on your own? I don't know which one of you 3 guys are doing this, either you Tech Shaman or Darth Malgas, but most of the times you are making a big misunderstanding. For a fresh example I'll give you the situation couple of day ago, when Tech Shaman asked me for permission to use my first full port of GOH Ahsoka, I said it's ok as long as he ask one other member for his permission as well, since he was the one who helped me fix the weight issues so I can update the model and was also very kind to provide her with backhand animations and port her lightsaber as a usable weapon for Jedi Academy. Few days after his request I noticed, he wrote on Movie Battles 2 that all of the credit was mine (?) When I simply asked him in public over my own WIP thread why and to provide me with reasonable answer, he ignored it but after the other contributor of GOH Ahsoka mentioned the same over Movie Battles 2 forum, he finally changed the credits adding his user name too. I am not trying to charge anyone with guilt and what not I am not complaining about credits or ports, and I am not trying to act like a whiny little kiddo. But when there is a question for permission request and the author/member who is giving the request is asking you to contact the others that might have contributed in one way or another, I think it's good to ask them too. In this case I was searching over his topic to see if he changed the proper credits for Ahsoka, while I managed to see this from the screen shot below "Force Arena helmet by Tompa9". I hardly believe that you have ported it on your own, since I have provided you with the full ported helmet and mask for another mod "MovieDuels". And since this topic is going on for a long time in the outside of JKHub and seems like no one else is willing to take his steps and say the problem as it is, than I will do it and I don't really care if this will cause someone to ban me from JKHub. There is a big inconvenience going on here at JKHub for really long time and it is causing many great people (not only modelers) to avoid any requests or to release anything new. This is also causing a bit of "rust" effect on the forum, because it was a place of joy and creativeness of people managing to develop their ideas and fan passion into both Star Wars and JKA worlds. That is why many people are complaining for lack of credits or proper ones, leaving the community or don't really bother to share new material in here, that's why it has become more of a "port-o-model" community, because others that are trying to also bring new content and simply can't create or are not advanced with programs such as 3Ds Max, Maya and so on can't create a model from scratch. I personally don't mind and I am not against any kitbashes, full ports, frankensteins but even they are needed to have credits. I may not be the very bright example for this, but at least I am trying my best to get them when possible or at least I'm trying to give credit to the original authors/developers who provided us lately with tones of good new stuff such as the Galaxy of Heroes and Force Arena teams. At the end.... I may be wrong for all mentioned above and if so I am not the one to give the final judgment for myself, so I am not even going to be mad if anyone ban/block my account. If I am wrong, I would be glad to hear it. But if I am not, than I would like to see a brighter day for JKHub and JKA.
×
×
  • Create New...