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dark_apprentice

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Everything posted by dark_apprentice

  1. Wow. Did test it couple of times on different PCs and nothing like your problem happens. So I am not sure how to help you. Are you sure it's not from something else or maybe you have some other mods that are causing this result, or too much .pk3's in your base folder?! Try clean install and than put just this one with no other mods idk. :-/
  2. I have already made re-texture of the Lord Stalker model from TFU, here is a picture I have published here 1 month ago, it's opened in ModView, so it has no shader like if you use it inside the game. CLICK HERE
  3. Are we gonna see this model EVER working with no bugs??? Hopefully in this universe and life time?
  4. Yes, it has bones mismatch! The model has 72 bones and the _humanoid from JKA has 53 bones, this model probably needs recompiling --> ModView Also you need to make new textures, because the one that you are using now, they are too dark and you can't see anything from the skin inside the game.
  5. It is interesting how picture №3 shows one amazing Vader, with shaders and good textures, while the model in game is far from anything like this. Also I noticed you just use an already existing Vader and made the textures other color and sorry to be rude, but this Vader is even worse than the first 2 models of him in JKA. After Toshi's Darth Vader I couldn't see anything newer and better than his Vader model.
  6. I can't imagine something so "dark" with some dubstep hahahah I can make some sounding on this model and i prefer something into the horror scene and/or movie soundtracks. I guess it can be made from Darth Malak's head (just the mouth part) + Sith Stalker and perhaps General Grievous ^^
  7. Well anyone to make the Sith Stalker un-masked cyborg version? Where he has just the upper jaw, the red cylinder-heart and is heavily damaged? *EDIT* talking about this cybernetic reconstruction of Sith Stalker
  8. DAMN you JEFF, DAMN YOUU !!! If I was a woman, I would totally wanna bang your brain out just for this junk archive you've shared! But happily I ain't I'm feeling like a little kiddo with a lolly pop right now, thanks to you
  9. Did tried to make custom one, but perhaps something's missing on the way, cuz when I just made the first test on the wings (with Rebel's TIE), it turns out, that both wings went at the same texture xD.
  10. Well, that's what I have tried at first, when I was working on the episode 7 tie-fighter re-skin, and wanted to change it like "tie_ep7" and when i changed everything and wanted to spawn in game "npc spawn vehicle tie_ep7" nothing happened. Also i wanted to try making the Rebels TIE fighter skin, without affecting the other TIE Fighter models, but it's not quite possible with the basic vehicle of TIE Fighter, because the Rebel's tie got one "normal/basic" wing and the other is colored in the orange-yellow stylized design.
  11. Never thought of this, but I want to request a new TIE Fighter vehicle model for JKA. The thing is, that if you want to make a change for example with the textures of the basic TIE Fighter in the game, it will change all the models of the TIE Fighters and sometimes you will want to have both the old (basic) TIE's and your own modified one. Also on the other hand the TIE doesn't seem so good at all plus the fact, that now we have much better ways to make models/vehicles for JKA and the code of both MP/SP games. I have noticed long time ago, that there is another TIE Fighter in progress from @@ChalklYne 's mod "Unleahed 1.5". I am not willing for a TFU based model, just a new model of the TIE Fighter vehicle, that is easy to spawn and control during flight and if someone wants to make texture changes it will affect only on it and the rest of the basic TIE fighters would stay as they are. So any ideas, views and suggestions would be nice.
  12. Well not much, but made for my own self a little re-skin to a more realistic textures
  13. Hologram is Blue, not Cyan. Hologram have lines and noise on it. This one does not have. Yes the Force Ghosts in Star Wars classic trilogy Movies do have a blue glow around them, but as I have mentioned in the description (Read Me.txt) I have inspired my idea from the game "The Force Unleashed: Ultimate Sith Edition". Please read the description till the end.
  14. 811 downloads

    Ben Kenobi - (GHOST) <<SINGLE PLAYER SUPPORT>> ======================================================================= *Model name: Old Ben Kenobi (Ghost) *File name: ben_ghost.pk3 *Re-skin Author: Dark_Apprentice *Original Author: DT85 (model) and Plasma (for original textures) *Permission: from DT85 *Idea Design: inspired from Zappa_0 and his work on the Hologram Skins ======================================================================= I have noticed, that there are actually 2 models in JKA universe of the Old Ben Kenobi from original SW trilogy, played in the movies by Sir Alec Guinness. The one that I really like the most is what I have saw from Movie Battles 2, that was actually made by DT85 and textures from Plasma. My full respect to both of them for their amazing masterpiece work! So I have decided to make a re-skin of this model as Ben Kenobi "one with the Force" (a.k.a. Ben's ghost). The ghost we know from Episode 5, when he appear to Luke during his mission on HOTH and also my inspiration was more or less from the Ben Kenobi's ghost from the bonus mission from "The Force Unleashed: Ultimate Sith Edition", when Sith Stalker dressed as a Tusken confronted with Ben Kenobi and after he killed him, had to fight with the Ghost. Inspiration for the textures came from the work of Zappa_0 and his work on the Hologram skins. Thought you might like to play around as one with the Force with Old Ben's spirit. So have fun !!! INSTALLATION !!! Put the file "ben_ghost.pk3" inside your "GameData/BASE" folder. The model have a SINGLE PLAYER SUPPORT, so you can choose it from the manue and use as Jaden Korr in the game story. DOES NOT HAVE BEN'S LIGHTSABER FROM EPISODE 4, SO YOU HAVE TO DOWNLOAD IT FOR YOUR OWN. SPAWN IN GAME: NPC SPAWN BEN_G <<The spawned Ben Kenobi's ghost will appear with a basic reborn single saber, IF YOU DO NOT HAVE THE LIGHTSABER OF OLD BEN IN YOUR BASE!>>
  15. Seems that everyone can see what they personally wanna see and I can't sit all day making all versions to satisfy anyone, you know. So why don't we just WAIT to see more NEW and good photos from the movie, when the time comes and than we'll know if it's really metallic black with reflecting from the sand and white wings OR chromed with white OR black with transparent white wings. After that I can make the final version and release it
  16. I am not sure, that you will get a brilliant result of what you want, just by using the Crapacity. I might take a shot and see what I can do as soon as possible
  17. Ben Kenobi would be nice to see as both a hologram and a ghost ^^
  18. It is actually transparent look here: https://www.dropbox.com/s/senswnn7w1nz8te/TIEs_7.jpg?dl=0 and this is my very FIRST W.I.P. with a bit of serious work. I will try my best to make the Rebel's TIE you want, but I can't promise you anything yet.
  19. Sorry but I am using Toshi's model of Darth Vader and asked Jeff to make it with the sith hood instead of the mask. I don't like your version of the head and it doesn't fit right on the nose of Toshi's model in ModView, so i had to make a new one and I am not sharing the Vader model, but the TIE Fighter vehicle re-skin
  20. It's here! The new TIE FIGHTER Design from Star Wars Episode 7 - The Force Awakens. As my first serious work, I am really glad to share it with all of you. As some may notice, the wings are transparent because that is part of the new design, according to the 2 promo trailers of the movie. LINK HERE: http://jkhub.org/files/file/2328-tie-fighter-episode-7-re-skin-by-dark-apprentice/

    1. Syko

      Syko

      Not bad. Is this the first completed Episode 7 mod?

    2. dark_apprentice

      dark_apprentice

      It is my first serious work as a re-skin. Yes for now it is, until I manage to make a better version of it. Thanks!

  21. Yes, in fact they are actually transparent, that was one of the main ideas with creating this skin. I have put one big picture inside the file and also you can see it here on the screenshots (the last one) I have used some pictures from both trailers as this is the only thing you can find right now, to compare with the vehicle in game
  22. What do you mean by floating when viewed from an angle? I have tested the vehicle both in MP and SP, didn't noticed anything O.o
  23. Version Release Candidate (RC)

    291 downloads

    =============================================================== STAR WARS: EPISODE 7 - THE FORCE AWAKENS (TIE FIGHTER RE-SKIN) =============================================================== FILE NAME: TIE FIGHTER--Episode 7 by Dark_Apprentice.pk3 Autor of the re-skin: Dark_Apprentice CREDITS: - LucasArts, Raven, Disney (for the original TIE Fighter vehicle in Jedi Academy, Idea & Design) - NumberWan (some tips for Photoshop) - Zappa_0 (for his version of the TIE Fighter model, that I use to put the new textures I've made) - AshuraDX (for helping me out with the shaders) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ !!! BUGS !!! I have no idea why, but even after I have edit the shader file few times and made tones of testing, the shadows of TIE fighter's wings is missing. None other, that are familiar to me, if you find any, please comment. Tested the model both for JKA Single Player & Multi Player, works good. -- Somehow in Multi Player game play, when you load the TIE Fighter it doesn't show you the transparant wing textures so much as in SP (but they are still transparant, just not so much as in SP FEEL FREE TO MAKE ANY CHANGES ON THIS MODIFICATION TEXTURE OF TIE FIGHTER, BUT PLEASE CREDIT ME IN YOUR WORK. THIS TEXTURE IS BASED ON THE FIRST 2 PROMO TRAILERS FROM THE NEW UPCOMING SAGA: "STAR WARS - THE FORCE AWAKENS (EPISODE 7)"" ******************************READ THIS BEFORE PLAYING*************************************** Instructions: In order to spawn the craft you need to acivate cheats heres how you do it. Singleplayer- Load a level, I suggest the "Trip" level, once your in the game make sure you move your character to an area big enough to spawn the craft. * Hit "shift and tild (~)" to activate the console. * Next type "devmapall"...hit enter (cheats are now on)... * Next type "npc spawn vehicle (vehicle's name)" --> Example: npc spawn vehicle tie-fighter ______________________________________________________________________________________ This mod just changes the basic TIE-Fighter textures from JKA, to look more like the new desing from the trailers of STAR WARS: THE FORCE AWAKENS (Episode 7) ______________________________________________________________________________________ WARNING!!! – Close the console by hitting the tild (~) again. – Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly! **Now read this part carefully** ...or you'll end up crashing into everything before you know it: - To lift off you push down the space bar, but dont hold it down too long or you will activate the turbo thrust (this will cause a crash almost always) just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet. Multiplayer- To activate cheats, you do thing a little different. ***Activate the console by hitting: shift+tild(~) ***Next type: /devmapall "mapname". (Example: /devmapall kotor_flight_school) = The map will load with cheats activated. Now join the game and find a large area to spawn the craft. ***Open the console again and type: /npc spawn vehicle "vehicle name". (Example: /npc spawn vehicle tie-fighter). Notice that Multi Player you have to put the "/" slash before the command.
  24. I think that is what it is right now. Yes I know it misses the shadows of the wings, yes i know it's not perfect, but I think to release it later today as a V-1 or just a Release Candidate version.
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