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Everything posted by Lancelot
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Lord Starkiller (Not the Sith Stalker)
Lancelot replied to Daedra's topic in WIPs, Teasers & Releases
@ Like minilogoguy18 said, this doesn't count as an upload. If you want to upload your file on this site, here's the link: http://jkhub.org/index.php?app=downloads&module=post§ion=submit&c= Once it's uploaded, it may take some time until the file is available because the staff members need to approve it first. -
I've put them in the following directories: "\Jedi Academy\GameData\base\music\songs". I even tried to load the music from custom maps (in this case, LivingDeadJedi's Cloud City), but it won't load either.
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Star Lord/Peter Quill from GotG model request
Lancelot replied to ensiform's topic in Mod Requests & Suggestions
Peter Quill is not enough. We need a Guardians of the Galaxy pack! -
@@RichW I could fix the missing texture issue by converting the textures into tga.-format. Unfortunately, only Sketchup recognises them. But now, the textures are not correctly adjusted. The textures are where they belong, but they are all displaced.
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RAIDEN'S HIGH FREQUENCY BLADE (METAL GEAR RISING)
Lancelot commented on AshuraDX's file in Lightsabers & Melee
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I was looking for some musical variety in the game, so I thought "Maybe I could put some of MY music into the game". There is a music changer out there, but it only works for MP and only supports the music found in the game. I tried to create a poor man's version out of it by using a combination of my music and bind commands. I put some songs and the specific directories into a seperate .pk3, started the game, and this showed up after I typed in the song I wanted to hear: Unable to find music „xyz.mp3“ as explicit track or dynamic music entry! I'm not a coder, but I've searched every single file in the hope that there may be a file I could modify without special coding skills. I found a file called "dms.DAT" in the ext_data folder, but I'm not sure if it's relevant.
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[Model Request] Angry Video Game Nerd
Lancelot replied to Lancelot's topic in Mod Requests & Suggestions
Not only that. The Super Scope (as seen in the picture) would be a perfect replacement for the rocket launcher. -
Okay, maybe it's a kinda weird request, but I thought it would be cool to have the Angry Video Game Nerd as a playable character in both SP and MP. And here's a 3D model a fan created. It is based on an outfit the AVGN wears in some episodes:
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[WIP] Jetstream Sam's Murasama HF Blade
Lancelot replied to AshuraDX's topic in WIPs, Teasers & Releases
You made THIS in 12 hours? Okay, it's "just" a sword (Hight Frequenzy Blade to be exact), but the details are just f***ing amazing. Are you planning to make more of these things, like the Fox Blade? -
There are many players out there, like me, who rather prefer playing without a HUD. It makes the game more immersive and gives it a "modern" look. Plus, it's way better to make screenshots, because there are no "obstacles" on the screen. But the problem is that, as soon as the HUD is deactivated, you don't have a clue how high or low your health/shield is. In modern games, there are two common methods (It's a little bit complicated to explain, but I hope you know what I mean): 1. The first one is damage animation. The movements are getting slower and inaccurate if the player reaches a certain amount of health. 2. The screen fades to gray (in some violent shooters, the screen is splattered with blood). As soon as the player replenishes his health, everything goes back to normal. A feature like this would give Jedi Academy a more modern look. It would be cool if someone could do that.
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Well, THAT is totally awesome !
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I must admit that Hapslash was my only hope concerning proper versions of Star Wars characters. He did an amazing job in everything he made. He worked on higher quality versions of Imperial Officers, Darth Vader, Luke in his Bespin Outfit, X-Wing Pilots and almost everything of the classic trilogy. But after Hapslash disappeared, I've never seen a modeler like him again. He was just fantastic.
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I have a feeling that most of the characters made for Jedi Academy are based on the prequel trilogy. I mean, what about the classic ones? Where are all the characters like Tarkin, Admiral Piett, General Veers (with armor), Biggs Darklighter, Jek Porkins, Crix Madine, Bib Fortuna, Jabba or Wedge Antilles? The classic trilogy has a lot of characters to offer. Don't get me wrong, I'm not furious at all and I don't want to force anyone to make those models. But I think there is so much about the Prequel era, it's kinda boring. You know, I grew up with the classic trilogy, long before the prequels came out, and I just hope I speak for everyone who are tired of the prequel stuff and really want more of the classic stuff.
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My ideas for proper animations are: - Make them move like the classic Stormtroopers, not like the Clones. - In my opinion, A New Hope is the best source to get a "feel" for the movements, especially in the opening sequence and the Death Star scenes. - The recoil/flinching animation of the Stormtroopers using the flechette launcher (and rocket launcher) needs to be toned down. It looks just awkward. - If I recall correctly, some Stormtroopers are jumping. Not like they should jump, they jump as if they don't wear any armor. As you can see, the Stormtroopers are needing a complete overhaul.
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What I really hate about Jedi Academy is the lack of animations. The majority of NPC's are using the same animations, which looks a little bit monotonous. I mean, it's looks weird when the Stormtroopers (and other NPC's) are running with a blaster rifle as if it was a blaster pistol. Concerning animations in general, this game needs to be enhanced. With some adjustments to the source code, everything is possible .
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You know, Noesis is actually a great tool, especially if I want to take a closer look at the models. It's not perfect, but it's still a great alternative to ModView. But after I export a model and want to open it in Sketchup or Blender, the textures are either missing (Blender) or totally messed up (Sketchup). So, my question is: Is there a way to solve that issue? Do I need a specific path or format to view the models properly?
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Facial animations are indeed a huge enhancement. It give the game more life. I mean, everyone in the game has just two expressions, and that's not enought.
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The Angry Video Game Nerd is just AWESOME! I've watched every episode, and they never get boring. Here are some of my favourite episodes: ]
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557 downloads
If you ever wanted the music for the SP Menu back in Jedi Academy, than this mod is for you. This small mod activates the menu music, the way it was in Jedi Outcast. This pack comes with two files. One contains the Jedi Outcast theme, the other one contains Xizor's Theme from Shadows of the Empire. Known Issues The music stops sometimes for a brief moment every time you go somewhere in the menu. I don't know how to fix that. Otherwise it works fine. -
@@Jolly I agree with you, the current Han Solo model is just ugly. It doesn't even resemble Harrison Ford at all. If someone could make a better, higher quality model of Han Solo, that would be awesome.
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Definitely Luke vs. Darth Vader (Episode V). I totally love it! But not only the duel, even the film itself is an epic masterpiece.