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MUG

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Everything posted by MUG

  1. *twists arm* I can confirm this man's work is good =P
  2. why are you not on this list sir *evil eyes*
  3. Personally, I suspect I will be most helpful on rough area brushwork, to get the basis of a room or two down rather than focusing on details, but I could potentially also add a few details here and there too. As for when, i think basically any time after the first week of February will work for me. Also: Everyone involved can just follow the thread. You get an alert whenever there is a post in it.
  4. So yeah: http://www.youtube.com/watch?v=t9HcH16rnQ4 I even did some awkward drums for this one xD
  5. No really, these people make me feel insecure about my mapping skill levels xD Theme wise, A Yavin/academy map is always easy, but done to death these days so probably one to steer clear of. London streets/cathedral stuff sounds interesting if tricky to make. As for a SW location, I honestly can't think of anything less interesting to make xD. I think whatever we go with, it should be completely original, to leave room for people to use their imagination.
  6. I may be a little late to the party, but I could potentially help out with some of the mapping. I'm no where near as good as most of the other mappers in this thread, but i could most likely contribute something or other.
  7. .

    1. therfiles

      therfiles

      It does look pretty sick.

    2. afi

      afi

      Cheap copy

    3. Mog

      Mog

      It is awesome...isn't it?

  8. that's just their loss, as noone will read it.
  9. Hey ho. Welcome to the hub, hope to see your mod show up in downloads soon =P
  10. I think It'd be neat, however, that sounds like it would overlap with the current tutorials section. If you do decide to do it, you should either move tutorials over to the wiki (I'm assuming you are intending a media wiki?) or just add more page types like the tutorials to the existing system. also: When you have a wiki, you can basically allow a page for anything even nearly relevant, regardless of importance.
  11. As I can read Caelum's thoughts, allow me to answer for him xD (I reserve the right to be completely wrong) Suggestion 1 - Won't be possible due to limitations of the forum software back-end, and isn't all that nescecary. If you want to have a different rating for a good map and an almost perfect map, use 3 and 4 stars. that leaves 1 and 2 stars for "bad", and "meh". Suggestion 2 - Again, software back-end will make this extremely difficult or impossible. Even then, the reviews aren't just for the benefit of the modder, they are mainly for the people downloading it so they can judge if they want to download it or not. As such, allowing the modder to disallow reviews means that people wont be able to see what is good/bad about the file which would make the downloads section generally less useful.
  12. .

    1. Show previous comments  2 more
    2. CaptainChar
    3. CaptainChar

      CaptainChar

      as long as they dont eat bedrock you should be good, if not, they would make an interesting boss, kill the "world eaters"

    4. MUG
  13. If you finish this you should get in touch with razor and try and get it built in to ja++ =P That would be incredibly awesome.
  14. .

    1. CaptainChar

      CaptainChar

      laws of physcis, pssh, those dont exist :P

  15. What a lot of people don't realise is that a lot of the mapping work in jka was subcontracted out to another company, most notably, nearly all the MP maps. I think that's a big part of the reason that the mapping in jka is poor.
  16. I played it aeons ago and only did the first few levels and even I know this =P
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