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Circa

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Everything posted by Circa

  1. Either they aren't in the base folder, or are being loaded before the assets PK3's. It loads alphabetically, so if a file is named with a number or symbol, or starts with AR, it'll need to be renamed to come after assets.
  2. In some ways I want to get rid of the guns, because 1. it's impossible to carry all that equipment at once, and 2. you play as a Jedi, which if we go by canon, avoid anything but a saber. I'd be okay with keeping the blaster pistol and maybe the ability to pickup an E-11, if you're really wanting the Jedi to have guns. But I think there should be a limit on the amount of weapons to be carried at once. I'm probably alone here though.
  3. Fully detailed would be awesome, but not necessary. You'll probably run into issues with having that many high-poly models, though I'm not expert at all. Perhaps @@AshuraDX and @@DT85 could chime in with more insight here.
  4. If you aren't, then why did you post this? Especially in the WIP section?
  5. I can probably help you out. What kind of logo? Give me the deets.
  6. Welcome back @@Mog! Perhaps you'll warm up to the idea of the blog again eventually if time and patience permits.
  7. Why exclude those that are on public networks? That's a huge downside in my opinion. An alternative isn't really necessary though, if you're using a service that works worldwide, one link would suffice.
  8. That would be one painful scepter to hold then.
  9. Corey Vidal is awesome. He's actually working with Star Wars closely with his latest Star Wars themed videos. I knew of him before this video, when ApprenticeA was just starting.
  10. The model itself or the in-game vehicle? If the latter, it's just a matter of changing (or adding) the scale number to a lower one in the .veh file. I'm not sure how experienced you are with modding so I can continue if need be.
  11. Wouldn't that require his files to be in a certain folder on his specific hard drive though? Torrent protocols are also blocked on most public networks anyway.
  12. I'm fairly certain that the Sith Sword is supposed to "fit in" the scepter. The scepter is hollow and acts as sheath for the sword. Looks like your sword is much wider than the scepter. How does that work?
  13. The Dark Knight Trilogy will forever be one of my favorite trilogies.
  14. You might as well post them in the relevant thread. So post your robe concepts in the models thread we already have going. @@Rooxon posts his concept drawings in his thread, which I'm tempted to move into our forum anyway.
  15. I'm still upset that Christian Bale isn't continuing.
  16. Circa

    Kaus

    Welcome to JKHub!
  17. None of those are in Episode 5.
  18. Sure, it would be useful for the JKA side of this, since we want to include more species to choose from. But right now, I think eez just wants to start small. Also, "Malastarians" don't exist. You're thinking of the Gran.
  19. Circa

    MBII

    Well there we have it folks. Let's try not to attack others with slight remarks. The MBII team is no different than any other modding team. They work on it when they can. They have lives too. No need to view them as incompetent people of any sort.
  20. Perhaps someone should use @@DT85's improved DF2 Kyle model and finish it up for this? Since it's already nearly finished.
  21. Totally forgot about this. Sorry about that. Should be fixed now.
  22. Sorry. Changing things behind the scenes. And I'm still investigating why this happens so often, only to the fixed width theme.
  23. Perhaps on this page, but that's completely false for the previous page. I also voted for ESB anyway.
  24. And JKA models. I came across like 6 or 7 within the first 3 pages.
  25. Circa

    MBII

    @@eezstreet was in recent talks with them about this very thing I believe.
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