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Everything posted by Circa
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Removed off topic posts. Stay on topic guys. Posting multiple times about how upset you are is not necessary at all.
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You're right. Just did. I gave @@Szico VII a hard time about initially putting it in Jedi Knight Discussion. I probably just ran out of his forgiveness.
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I've never heard of any of those new people. Which makes me glad. No expectations.
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That has nothing to do with that link I just posted. It also has nothing to do with "new staff", those are the rules. We can't host a file unless we have permission from the original author. We do, however, allow users to submit those files if the authors can't be contacted. But there must be proof of contact before we accept them.
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That's what this thread is for.
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Yep. Here.
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Going in a more cinematic direction for the polls this time. Which movie is your favorite? Explain why.
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Looking for tips regarding custom NPCs
Circa replied to ShenLong Kazama's topic in Modding Assistance
I compared to the default rancor file. Looks like the scale, height, and width are identical to the mutant rancor. Odd that it still doesn't work. What model are you using? Do the animations play correctly? -
We can discuss this more when @@redsaurus gets back to working on it.
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Perhaps @@Rooxon can work with you on that, since he's making the new sabers. I may need to talk with you on Steam about the Gold Pack and how your mod will fit in.
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Possibly, yes! Though this is not very code-based like yours is, but it could be.
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Use this thread for general discussion and questions regarding the mod.
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Looking for tips regarding custom NPCs
Circa replied to ShenLong Kazama's topic in Modding Assistance
Post the .npc files content here and perhaps we can help you further. -
Oh nice! I look forward to this being finished. I love new mission mods.
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Well I'd love to see this mod finished nonetheless. Or at least get that DF2 Kyle finished and rigged separately.
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It's because IP.Downloads supports multiple featured downloads and switches between them like in the above video, but JKH's skin doesn't really handle it very well, hence our limit of one. I think having one is better anyway.
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I'm curious why you would need more than 999, considering you could just have unlimited. To answer your question though, I believe that may require code editing.
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I recommend buying the game.
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You may want to post in their forum. They probably could help you more than any of us could. There are only a few MBII players here that I know of. http://community.moviebattles.com The site is down right now, but I know they are trying to get it back up soon.