Psyk0Sith Posted June 2, 2016 Posted June 2, 2016 As requested by @@Xesh Xesh was born a slave and, found at a young age to be Force sensitive, was trained as a Force Hound of the Infinite Empire. As a child, he would participate in gladiatorial-type matches against other Force Hounds on the planet Byss, honing his skills and climbing to the top of his ranks, becoming Predor Tul'kar's top enforcer and soldier. http://comicvine.gamespot.com/xesh/4005-82669/ Design is nothing spectacular but hopefully i can come up with something decent. No plans to add a face to it, at least not for now. McGroose, TheWhitePhoenix, Scerendo and 5 others like this
Bek Posted June 2, 2016 Posted June 2, 2016 Well there goes my future project idea. No plans to add a face to it, at least not for now.Don't worry that'll probably be done for you lol.
ZanderNao Posted June 3, 2016 Posted June 3, 2016 Ohhh, magnificent! Great idea, great start! Psyk0Sith likes this
Ruxith Posted June 3, 2016 Posted June 3, 2016 Awesome, can't wait to see what you come up with! Psyk0Sith likes this
Psyk0Sith Posted June 5, 2016 Author Posted June 5, 2016 Progress... Scerendo, ZanderNao, AshuraDX and 7 others like this
Psyk0Sith Posted June 11, 2016 Author Posted June 11, 2016 The upper body is pretty much done, needs pants, because no pants would be awkward. If anyone can get sounds for him that'd be helpful. Lancelot, Scerendo, Langerd and 6 others like this
JAWSFreelao Posted June 11, 2016 Posted June 11, 2016 The upper body is pretty much done, needs pants, because no pants would be awkward. If anyone can get sounds for him that'd be helpful. Awkward... Or fun.... Lmao in all seriousness wow.
AshuraDX Posted June 11, 2016 Posted June 11, 2016 Damn that scarf is looking sexy, did you use Marvelous Designer to create that? It looks so flawless Langerd likes this
Psyk0Sith Posted June 11, 2016 Author Posted June 11, 2016 Damn that scarf is looking sexy, did you use Marvelous Designer to create that? It looks so flawless Yes i did, had to do a lot of pinning to make it look better and tying the knot took forever...maybe it was a bad setting but that thing wouldnt cooperate at all.
AshuraDX Posted June 12, 2016 Posted June 12, 2016 Yes i did, had to do a lot of pinning to make it look better and tying the knot took forever...maybe it was a bad setting but that thing wouldnt cooperate at all.I see, I wanted to try Marvelous for a while - I think I may have to find a way to get my hands on it
Fender Posted June 13, 2016 Posted June 13, 2016 Very unique design, something really fresh Langerd likes this
Psyk0Sith Posted June 19, 2016 Author Posted June 19, 2016 Mad Max the road warrior meets Star Wars? AshuraDX, Teancum, minilogoguy18 and 6 others like this
AshuraDX Posted June 20, 2016 Posted June 20, 2016 @@Psyk0Sith I'd probably decrease the deformation on the lower cloth pieces and make them more flat, I doubt this will look good in JKA
The Punisher Posted June 20, 2016 Posted June 20, 2016 WOW!!! Looks amazing!!! Awesome job!!! I like how the body suit looks like, that is how the body suit for Starkiller Tie Pilot Outfit should have looked!
ShenLong Kazama Posted June 20, 2016 Posted June 20, 2016 Without OpenJK hipzsize error would probably knock on the door again lol.
minilogoguy18 Posted June 20, 2016 Posted June 20, 2016 Without OpenJK hipzsize error would probably knock on the door again lol.That's not the game mesh, it's a highpoly sculpt that he'll use to bake maps from for his textures.
ShenLong Kazama Posted June 20, 2016 Posted June 20, 2016 That's not the game mesh, it's a highpoly sculpt that he'll use to bake maps from for his textures. No playermodel then? Oooohhh man.
minilogoguy18 Posted June 20, 2016 Posted June 20, 2016 It will be, when he makes it. You seem to be a bit confused on how 3d game art is done these days. Torki likes this
ShenLong Kazama Posted June 20, 2016 Posted June 20, 2016 It will be, when he makes it. You seem to be a bit confused on how 3d game art is done these days. I have no idea, i tried it a few times but it always ended like this: TheWhitePhoenix likes this
Psyk0Sith Posted June 28, 2016 Author Posted June 28, 2016 Like minilogoguy said, this is the part where i make the game mesh. Archangel35757, Langerd, Bek and 2 others like this
Bek Posted June 28, 2016 Posted June 28, 2016 I think those bevels need to be touched up a bit. Unless you're trying to keep it very lowpoly.
Psyk0Sith Posted June 28, 2016 Author Posted June 28, 2016 Keeping it reasonably low poly, the flat ao version looks good to me, guess i'll have to wait and see what it looks like in the engine.
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