Lamented Posted December 21, 2013 Posted December 21, 2013 Could you guys be a bit more respectful of what I choose to enjoy and admire? I don't cather whether the rest of you like it or not, but I'm feeling cornered and angered that all of you are acting this way about one of my favorite SW chronology implements and calling it gay. Seriously, I have limits to what I tolerate, and I find this disrespectful, so please keep a cap on it.
Bane_Ross Posted December 21, 2013 Posted December 21, 2013 Could you guys be a bit more respectful of what I choose to enjoy and admire? I don't cather whether the rest of you like it or not, but I'm feeling cornered and angered that all of you are acting this way about one of my favorite SW chronology implements and calling it gay. Seriously, I have limits to what I tolerate, and I find this disrespectful, so please keep a cap on it. I'm sorry you think we are attacking your personal tastes. I certainly wasn't. But everyone should be allowed to voice their own opinions. I've never seen the show, but that's just because I like only the live-action movies and some of the video games best. I have nothing against you liking the show. And honestly, the reason I'm excited for DT85's new model is that it looks like the actor, Ray Park. He really made Maul what he is, after all. All the previous models just really didn't capture him, in my opinion. So @, please try not to get upset. I had no intention of angering you. And @@DT85, keep up the good work. It really looks great so far, and you're already one of my favorite modellers (the stormtrooper model is fabulous!). Omicron, Tempust85, eezstreet and 1 other like this
Lamented Posted December 21, 2013 Posted December 21, 2013 I'm sorry you think we are attacking your personal tastes. I certainly wasn't. But everyone should be allowed to voice their own opinions. I've never seen the show, but that's just because I like only the live-action movies and some of the video games best. I have nothing against you liking the show. And honestly, the reason I'm excited for DT85's new model is that it looks like the actor, Ray Park. He really made Maul what he is, after all. All the previous models just really didn't capture him, in my opinion. So @, please try not to get upset. I had no intention of angering you. I was just saying there should be a Ray Park version of Clone Wars Maul. Also, thanks. I didn't mean to seem like a prick for a second earlier, so I'm sorry too. Omicron and Bane_Ross like this
Tempust85 Posted December 22, 2013 Author Posted December 22, 2013 Small update to show it's still being worked on. Nothing you see is considered finished: Still getting used to Zbrush, it's been a long time since I've used it. therfiles, eezstreet, ChalklYne and 6 others like this
negru_tudor Posted December 22, 2013 Posted December 22, 2013 Darn it DT85 You'll make Ray Park join JKHub when this is out ) Excellent this is. Yes, yes. Bane_Ross likes this
Tempust85 Posted December 23, 2013 Author Posted December 23, 2013 Thanks, but I didn't like that base model (except the head, gloves, belt and boots) so I've made a better one and starting again. Will look more epic than that sorry PoS render above hehe negru_tudor likes this
lervish Posted December 23, 2013 Posted December 23, 2013 Really nice DT, can't wait to see it fully textured. B) Tempust85 and negru_tudor like this
katanamaru Posted December 23, 2013 Posted December 23, 2013 so I've made a better one and starting again. Will look more epic than that sorry PoS render above hehe If that is PoS... negru_tudor likes this
Tempust85 Posted December 23, 2013 Author Posted December 23, 2013 I've been hunting the net for refs and also looked at 501st to see how everything is put together. That fabric that goes around the neck is actually a tabbard, and I didn't correctly set it up. I also cleaned up the skirt area considerably. negru_tudor likes this
Circa Posted December 23, 2013 Posted December 23, 2013 I've been hunting the net for refs and also looked at 501st to see how everything is put together. That fabric that goes around the neck is actually a tabbard, and I didn't correctly set it up. I also cleaned up the skirt area considerably. Let me know if you need HQ reference shots from the movie. Tempust85 and negru_tudor like this
ChalklYne Posted December 23, 2013 Posted December 23, 2013 so @@DT85... those belts.. did you use radial symmetry? or crop them?or were they already modeled like that in the low poly version?
Tempust85 Posted December 23, 2013 Author Posted December 23, 2013 I'm not comfortable enough in Zbrush to sculpt hard edges like the belt, so I made it in Max. I could have used creasing by polygroups, but they don't always transfer properly for me. ChalklYne likes this
Almightygir Posted December 31, 2013 Posted December 31, 2013 make sure the belts have a nice fat bevel on them for the hard edges, if you bake them down now you'll get really pixilated, possibly broken lines. Tempust85 likes this
Almightygir Posted January 1, 2014 Posted January 1, 2014 To expand on my previous post, because i'm nice (and yes i know DT you probably already know this stuff) and feel like educating the masses today... On the right - Evenly spaced geometry in the low poly, trying to ensure that the high poly edges aren't too tight. you can see the even spacing in the high poly, on a basic cylinder it's not so important, it's just "good practice" to do it. when it comes to more complex shapes you want the geometry as even as possible. notice in the bakes below how the lines are nice and smooth, there's enough of an edge to define itself, but it still allows for a really nice curve in the shading. On the left - worlds tightest edges! uneven geometry will lead to problems in more complex shapes later on, and in this particular example, you can see in the bakes below that the tightness of the edges has caused the bakes to come out with razor thin shading that would be problematic if it weren't on a straight line. In fact you can see this quite clearly at the top in the middle. negru_tudor, ChalklYne, Bek and 3 others like this
Circa Posted January 1, 2014 Posted January 1, 2014 The Gir hath spoken. ChalklYne and negru_tudor like this
AshuraDX Posted January 7, 2014 Posted January 7, 2014 When will you release this Darth Maul?when it's done Bek, Jeff, ChalklYne and 4 others like this
Tempust85 Posted January 10, 2014 Author Posted January 10, 2014 Head is in Zbrush: Still WIP. Psyk0Sith, Bane_Ross, hhunter6 and 2 others like this
negru_tudor Posted January 10, 2014 Posted January 10, 2014 looking good very much looking forward to this one
TheWhitePhoenix Posted January 10, 2014 Posted January 10, 2014 Hmm...DT, I have an idea. Would you allow the horns to be surfed on and off, so people can possibly make "human-like" reskins of this? It would actually make an interesting feature for the model.
ChalklYne Posted January 10, 2014 Posted January 10, 2014 So what about the gap between his nose and his lips? and doesnt his chin seem a bit wide?
negru_tudor Posted January 10, 2014 Posted January 10, 2014 So what about the gap between his nose and his lips? and doesnt his chin seem a bit wide? hmm..might be but it looks very close to the guy who played Maul http://www.celebritiesfans.com/media/pictures/ray_park.jpg I'm sure once this gets textured, it's gonna be pretty much close to da muvi
ChalklYne Posted January 10, 2014 Posted January 10, 2014 Yeah chin seems ok, but the gap between the nose and lips is pretty noticeable. Could be the gap, or something with his lip divot right there in the middle whatever you call it. regardless, something in that area just seems to jump out at me? I would just say take a look at it because when it comes to proportions, I don't know my ass from my elbow. negru_tudor likes this
Tempust85 Posted January 10, 2014 Author Posted January 10, 2014 @ The horns are a separate mesh. Omicron and TheWhitePhoenix like this
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