TheWhitePhoenix Posted January 10, 2014 Posted January 10, 2014 @ The horns are a separate mesh. So that's a yes. HELL YEAH! Omicron likes this
Tempust85 Posted January 11, 2014 Author Posted January 11, 2014 Update: negru_tudor, katanamaru, TheWhitePhoenix and 3 others like this
minilogoguy18 Posted January 11, 2014 Posted January 11, 2014 I really need to get zBrush, not really liking Mudbox despite it's simpler interface, pixols offer so much more flexibility over polygons.
ChalklYne Posted January 11, 2014 Posted January 11, 2014 Amazing 0__0 negru_tudor and Tempust85 like this
Tempust85 Posted January 11, 2014 Author Posted January 11, 2014 Amazing 0__0 Thanks, still getting used to Zbrush though. Going to be fun when it's painting time. ChalklYne likes this
ChalklYne Posted January 11, 2014 Posted January 11, 2014 Are you going to load up a Maul pic into zbrush and use the eyedropper to select accurate colors or just kinda eyeball it?
Tempust85 Posted January 11, 2014 Author Posted January 11, 2014 Eyeball it most likely, I can always tweak the diffuse later on. ChalklYne likes this
Bane_Ross Posted January 11, 2014 Posted January 11, 2014 It looks great! Although, it kind of looks like the tip of the nose is angled up a bit too much. It bugs me. A while ago I found an image of a sculpture of Maul's head that someone was making, and it's incredibly accurate. Maybe it'll help? Bek and Tempust85 like this
Tempust85 Posted January 11, 2014 Author Posted January 11, 2014 Oh awesome, thanks. Bane_Ross likes this
minilogoguy18 Posted January 11, 2014 Posted January 11, 2014 That would make for a really good rotoscope pic.
Tempust85 Posted January 11, 2014 Author Posted January 11, 2014 Update: Bek, Bane_Ross, Circa and 4 others like this
Circa Posted January 11, 2014 Posted January 11, 2014 Holy crap man. Amazing work. Tempust85 and negru_tudor like this
Tempust85 Posted January 11, 2014 Author Posted January 11, 2014 Lol @@Circa & @@Agent_Ross thanks. I won't go into super fine details such as skin pores as it won't be seen in JKA even with normal maps. Speaking of which, I'll be making two versions: one with normal maps (rend2) and one without (vanilla). Guess which one will look the best. negru_tudor, Bane_Ross, Circa and 1 other like this
Psyk0Sith Posted January 11, 2014 Posted January 11, 2014 Soften the corners of the mouth, the mouth is an O shape folded on itself, so no triangle shapes!. negru_tudor likes this
Tempust85 Posted January 11, 2014 Author Posted January 11, 2014 It was made with no triangles, must have been squished a bit when sculpting and didn't realise lol. Thanks for pointing it out. Side note: Why does everyone find these cool pics of Ray Park/Maul when I hunted google and found 1 or 2..... *sucks at google negru_tudor and Bane_Ross like this
Bane_Ross Posted January 11, 2014 Posted January 11, 2014 Why does everyone find these cool pics of Ray Park/Maul when I hunted google and found 1 or 2..... No idea. .... I may or may not have been obsessed with Ray Park a few years ago... katanamaru, Kreed Antilles Ordo, Tempust85 and 2 others like this
AshuraDX Posted January 13, 2014 Posted January 13, 2014 probably helpful for you Bek, Tempust85, negru_tudor and 3 others like this
negru_tudor Posted January 27, 2014 Posted January 27, 2014 Hey DT85,Anymore screenshots for your loyal subjects following this?
Tempust85 Posted January 27, 2014 Author Posted January 27, 2014 Haven't been back to this project yet, been busy with DF2 Mod & doing some animation stuff for JK2 HD.
negru_tudor Posted January 27, 2014 Posted January 27, 2014 Haven't been back to this project yet, been busy with DF2 Mod & doing some animation stuff for JK2 HD. Thx man take your time I know this will be good when it's done!
AshuraDX Posted January 27, 2014 Posted January 27, 2014 just started compairng this to your front shotand I'd say you should bring the ears in a little negru_tudor and Bane_Ross like this
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