-
Posts
2,046 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Everything posted by Langerd
-
The Force Awakens Conversion Mod for SP
Langerd replied to GPChannel's topic in WIPs, Teasers & Releases
i will put this coment here - Are You just ... editing existing level in gkradiant ? Can You add a Fog? It will rly make everything much cooler! Specially lightning. The fog also is cool thing because You can edit only the shader to change it's strength. You can PM for some small advices or help The coruscant looks rly cool and to be honest it is one of my favourite maps in jk3 ! -
I remember i gave the the same request on the hub Their head seems not to be hard to made. Maybe in the free time i will try but only heads.. I dont like them on the protocol droid body ... maybe impworker or tie pilot.. i will think about it
-
- 18 comments
-
- Star Wars Related
- Lightsaber Based Weapon
-
(and 1 more)
Tagged with:
-
@@Barricade24 Yes fliping the model flips normals and model is starting to look weird. I suggest to unmark : backface culling .It is in transform settings under the shading. That will remove the second side of the faces and that will help to fix the normals. Also i suggest to press the space button and write :make all normals consistent or just flip normals
-
The npcs in Your movie are acting like they are on Your playerteam... that is weird. It is like they are going after You and yell : I CANT SHOOT YOU! HELP MEEEE Maybe it is caused of the waypointing or scripts.. Check Your npcs in other maps..
-
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
The normal Bespin Cop model for me looks rly awful.. so i thought - i must change him. I hope You Will like that change -
The Force Awakens Conversion Mod for SP
Langerd replied to GPChannel's topic in WIPs, Teasers & Releases
This is original Coruscant ? I must say! You rly going there ! It looks rly nice and You caught the atmosphere. But i suggest to make some mini duel maps that are 100% your work first -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Many thanks for great words People! I Hope that All of You will download and play it with no issues. Lately i am a little busy but i rly want to end the part one and start planning part two! But first I will make a list of issues that You typed here. Some of them will have * which means i am not 100% able to fix it (also i will edit this post when someone will type a new one): -Too many files in the base folder causing npc limit error or just a lot of other issues* -Freezing the game (i am not sure why it happens...)* -Some lag - Fps issues -"that fucking faggot" line (thought i have removed it X) -sounds issues - bespin cops for example are yelling dont shoot we are on your side .. Vader should be confused and say : eeeeee.... Nope? *lighstaber slash* -For some of You thermals are annoying but @@Noodle for example found out that is making game harder - Will think about it -the objectives are wrong .. not sure why but the problem was i had to replace existing onces (hoth objectiove files i think) to make it work.. new files made by me were not working..* -Scripts not working.. i still think it is base full of mods issue..If clean jk3 worked correctly there is rly small possibility that it is nt working nice because of this* -The balcony tricky jump .. Maybe i will make it easier but with knowing technique You are able to do it -OpenJk - this is maybe the biggest problem because i think most of You are using this... I am using default jk3 If someone using openjk without any mods pls let me know if everything works corretly Also today i will upload screens of changed look of the bespin cops I think they look nicer now! Before making part two i will make one.. very important cutscene that will make us know what is story about. Not sure about making voice lines... I will try acting my best but these amateur voice would be funny or cringy XD -
-
-
STAR WARS: Movie Duels (Remaster of Movie Duels II)
Langerd replied to General Howard's topic in WIPs, Teasers & Releases
Well maybe i will sound like a complete prick but ... remove or change the attack with the lightsaber animations.. many of them are very weak and they annoyed me as hell... when normally i would kill everyone with fast, medium strong styles here even normal w + M1 was made poorly in the strong style... Maybe it is just me.. They made amazing work on this mod! And i am about that thread animations of stances were cool though but... attack animations were very annoing many ..my opinion XP -
Well for mine blender on the newest computer i cant weight half of the cube... in the more complex models, weapons or player models it just paints randomly... I am doing things on the second older (but not the oldest) computer and everything works fine... maybe older versions of blender dont work well on newest computers or there are some graphics drivers issue.. i dont know :/
-
One question - Have You try other npcs?
-
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Well i read one comment about removing the thermal detonators dudes. I think i will remove this weapon from their hands ... it is annoying and stupid. Also i want to ask @@Psyk0Sith about making som variations of Lobot.. seems that many of You like his character You dont want to kill him... i think i will just edit the model and make cyborgs instead(only with permission) I dont want to make Vader talking too much... but now there are not many of those . I am not fan of new battlefront game and to be honest i dont like how vader talks a lot ... if someone on Hub knows english well and can type some amazing lines i can ask for help! I will type a situation and other side will give me a written scene. I would make ... something cringy which i dont want to happen -
Guessing like that will lead us nowhere i think... Show us the NPC file
-
**OFFICIAL** Dark Forces Mod revival topic
Langerd replied to Teancum's topic in WIPs, Teasers & Releases
When i played this mod - Dark Forces mod from 2008 i loved many things... but i rly loved that You are using guns only... Most of Sp modifications focus on the characters with the lightsaber.. i think making some blaster action and overall guns mechanics in Jedi Academy are... very .. well made o.o I mean we have rly great variation of weapons .. -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
@ i found your comment in the download section. To remove this problem You need put rar files that have npc files in the other folder than base ... for the time You want to play my mod. It happens because Jk has a npc limit... And i believe You have some other files and mods in the base folder. -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Yes!!! Maybe i am prick but i wanted to make it very hard to finish >:3 Maybe i will make one but it can rly destroy challenge for some people -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
That saber bug is sometimes fixed after weapon changing. Try to change the weapons only for a second. I think there is MD3 model.. i must check The npc bug i understand but missing shaders and sometimes not working scripts bugs me because i dont know if i am able to fix them :S some one should rly make batch file or other exe file that loads only the base files from base folder... it would help other sp modders in the future as well -
- 4 comments
-
- NPC Support
- Jedi
-
(and 2 more)
Tagged with:
-
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
How exactly?? Well as i understand for now... without clean base folder the mod starts to bugging a lot :/ -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Well.. sadly that is the end.. I hope i will manage to do something soon.. i just wanted to share with You all with my work -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
@@Username OMG XD I just... omg that line ... i put this one sound as a joke to show my brother how can i change the game... I didnt know i left this sound in the pk3 ! -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Shiet.. i am sorry about that.. i had a big problem with instaling Openjk for some reason in the past... How exactly it freezes?.. I have no problems with the mod... damn :/ -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Damn :S That is why i was afraid.. I have 5-6 folders of Jedi Academy which one is for checking the modifications and i made it clean... there are some mods but they are not messing up the game.. I Know You are using Openjk but.. Is it possible for You to check how it goes with normal Jk3 version? The script should remove that vader...