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Everything posted by Langerd
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Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
I used the Byss shield shader for that! i made 3x3 patch plane and i put it on the forcefield generators. The patches are great because they are one side only and i found out that we can shoot throught them if we are standing on the side without the texture. It is cool thing because we can use it in the lot scenarios and situations. The texture can be invisible as well and it would create weird effect when enemy can shoot You but Your blaster bolts are exploding in the air For sentry droids i want to make them annoying as hell. It will be hard because of the fact that Javis can knockback us. Droids will deal extra damage to You if You will not get up quickly because blocking from laying on the ground is not working Of course there will elite besping guards to kick our asses and i want to add rebel soldiers to the mix. We will fight : bespin cops, elite bespin cops , cyborgs (Lobot like) , ugnaughts, ugnaughts droids (these are WIP because i made one project but it was not near in the atmosphere to the cloud city so i want to make new one from scratch) , Rebel soldiers , maybe wookies, i am also thinking about making bothans and of course Jedi Bosses. but i have a problem - their lasers are invisible.. had this bug before but can someone tell me how to fix this? -
How do I overwrite models/map_objects textures?
Langerd replied to MusicForThePiano's topic in Modding Assistance
That is weird - You cant change the texture by changing the paths AFTER baking the map BUT You can change the shader and it will work.. the same goes making this textures glow or be transparent... what the hell?? ...as long i remember You can do that. Changing baked texture into the shader is somehow ... editable? -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Well i will add his name only Some bounty hunters dont want to show their names but their nicknames Now i am about to Show You the Second Boss Fight ! It is Javis behind the shield barrier shooting Vader from the top. Important thing (i want to make script like this) - Javis can shoot us from this barrier but we.. cant. He is using the concussion rifle (Dlt20a - Pulse Cannon in my mod) and i want to scrpit him to be using normal and alt firing (mostly the Altternative) I will not tell You want You need to do here! It will be for You to guess I hope for near future AND One very important thing: You think that these towers will make everything much easier right ? Well... This Dude want You dead.. I Forgot!! I am makingg new sentry seeker model ^^ These will be annoying as hell in this duel. -
Toshiro Mifune as Obi-Wan Kenobi and Darth Vader
Langerd replied to KyleKatarn1995's topic in Mod Requests & Suggestions
Holy Shit! XD I would take someone with more bass voice tho -
Toshiro Mifune as Obi-Wan Kenobi and Darth Vader
Langerd replied to KyleKatarn1995's topic in Mod Requests & Suggestions
To be honest.. I always thought that it would be cool that Anakin was Asian Guy.. (correct me pls if i sounded rude.. i am not racist) Vader is my Favourite character .. His very powerful well constructed sentences are very like Samurai or just Guy Who is not stupid but rather very powerful wise warrior. That Topic here is something i always thought about. That is Why i always Loved Vader from Episode V .. He is so amazing character.. mysterious wise but also very powerful and fearsome. Making him talking Hard sound Japanese WOULD BE AMAZING! -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
I dont know :S I dont know.. I dont like it like that. i thought that there are a lot of models made like You saw on the pic. I wanted to make big glassy helmet that is in some way out of proportion (that may look like mistake but i made it that way on purporse) and it Gives him a little mystery. Today i will try to upload something for You Guys I made a Arena (big Hall) with him as a BOSS!!! That is right. I added some func_breakables around Have on mind that he is using the Battlefront like Pulse Cannon sooo.. i made that weapon (him) powerful . In my story this DLT20a that he is using is modified. Dlt20a - not modified is disruptor Dlt20a - modified is concussion rifle. But i will try to give You some screens soon ^^. I am rly proud that You like his look! I tried to make him memorable character. -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
He would have neck snapped i believe -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
I named him Javis .. but maybe You Guys will find better name for him -
I need a clip like shader - transparent but it will block fire and enemy will shoot at me even if it will block his fire. Is there any chance to do it?
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What would the JA Engine say for more advance dismemberment ?
Langerd replied to k4far's topic in Mod Requests & Suggestions
Well i found something like this : https://www.reddit.com/r/gamedev/comments/49vqt5/game_mechanic_dynamic_mesh_cutting_metal_gear/ An object can be cut anywhere, as specific as the player likes. The engine dynamically generates inside-faces for where geometry has been cut, and applies an appropriate texture to it. The objects can be cut multiple times, at as many different angles, and re-cut any of the cut-off pieces into smaller chunks. I mean imagine Jk3 lightsaber combat with this .. cutting someone with the strong m1+w attack in the half -
What would the JA Engine say for more advance dismemberment ?
Langerd replied to k4far's topic in Mod Requests & Suggestions
Yeah .. Dismemberment like in Metal Gear Rising Revengence .. I was always curious how did they make it?? Sometimes models are cut in the places where polys are not stick together ... How?? Is it like we were cutting the edges of the model.. this would generate new polys or something i dont know.. I always wanted for Jk3 an SP mod when we can simply dismember enemies with the blasters. It would be cool to shoot someone with the flechette and completely destroy guy into pieces. -
Manual Blocking that ISN'T an addon
Langerd replied to Pickles256's topic in Mod Requests & Suggestions
If You want If You have any problems share with Us on the forum -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Well he is kinda finished ^^ i took the backpack model from snowtrooper and change it a little. But i rly enjoy this model ! I Hope You will like him too Also I am thinking about bonus mission - the same mission but with many things diffrent and also fightning imperials as the Javis. -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
like that? -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
I Rly Like Your mixed opinions About the helmet - i rly wanted it to be this big. The body is for the test but i will make a little changes to it. Now i was checking some colors. First version was from Cloud City pallete. Now i made 3 new ones. 1.White variant 2.Carbon variant 3.Magenta variant 4.Rust/dirt variant -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Well i am happy about that reaction in some way XD -
He rly take me back to my older models.. I am talking about First Morin model for example (my own guy made for the modification) . When You are making a character from book or game It is very important to feel this original character . As the Rooxon said His mask is defenitly too big and i think his Eyes were yellow/orange. Also the body build is more like that - arms are set wide and his body is more slim.. Even if someone is muscular it doesnt mean he is bulky and seems like that person is fat or something. But anyway very good start and i hope too see more stuff soon Of course We all should take on note that this character is kinda cartoonish looking so his proportions are changed.
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Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Yes ! I am going to change him a little and give him something unique . To be honest i was always thinking the same way.. is like with knights -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
The Bounty Hunter - One of the best snipers in the Galaxy - Javis (this is still WIP) He will be a mini Boss.. annoying as hell Dude. He has amazing reflexes - he can hit me while i am using force speed jumping.. so fighting him You should rly use some cover. I hope You will like him ^^ The design is made by me. I will not make 100% the same version as the concept art. I will change things because i dont like whole armor. [Edited model from @@Barricade24 's gunner model] -
Yep ! I changed Vader footsteps to use sounds of the Galak_mech foosteps. It works.
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Using old game files as a model base?
Langerd replied to k4far's topic in General Modding Discussions
The internet is so .. big thing.. NOBODY has 100% control about it.. Nobody has 100% to control like You said - that model will be used in trailer or in the game as the modification or someone will 3D print it and make cosplay or something... but to be honest many moves like this are not only promoting the original thing but also it is kinda tribute by the person who is doing this... Someone dont know how to model in 3D but know how to make cool cosplay. They print 3D models as armor parts and use them to make the costume... and what now? Now that person should be called pirate asshole that completely shit on the source that he made costume of? NO .. He would be asshole if he would make that costume - from 3D parts of the model from Battlefront for example. Said that he made 100% of it and made it only for sale - money purpose. Or there were many games that took other models from other games - sometimes even map files.. Stealing assholing ... my god. This is very important thing - taking thing and saying MINE MINE is bad.. but taking things and saying : I LOVE STAR WARS !! I MADE IT FROM THE GAME BUT MANY TIME SPENT TO MAKE THAT COSTUME!! Is tribute. Fans are always want to promote and show how THEY LOVE content and history etc. .. They do not steal. This is my opinion .. Of course in some point doing this in a lot amount.. is starting to look bad as well.... ekhm.. lately porting madness on the Hub -
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
In my opinion it is great idea to do that.. maybe not 1/100 but small enough to make it fun! I checked it in the Openjk .. and i am starting to ...think i should cooperetive with Someone to put this mod into this. I checked modifications made by Noodle - defenitely makes everything much cleaner easier and better. .. without oaying attention on the base folder and other pk3 files... i should go on with the modding i am a little kinda like "standing in one place" -
I will try today with one of my models. In the SP but still.
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with default _humanoid i think... when i was making WALL-E the sound of the tracks was in the animevent i believe. It is because all player models skins are using - _humanoid. If change that in the glm - If You will make _humanoid_robo with its own animevents - it should work ... buuuuuuuut low chances that it will work in MP .... eeehhhh
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I think making model with that method should end with many color and lightning fixes. Only his face has light on the surface - most of his bold head doesnt which looks kinda weird.