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Langerd

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Everything posted by Langerd

  1. Yep ! I changed Vader footsteps to use sounds of the Galak_mech foosteps. It works.
  2. The internet is so .. big thing.. NOBODY has 100% control about it.. Nobody has 100% to control like You said - that model will be used in trailer or in the game as the modification or someone will 3D print it and make cosplay or something... but to be honest many moves like this are not only promoting the original thing but also it is kinda tribute by the person who is doing this... Someone dont know how to model in 3D but know how to make cool cosplay. They print 3D models as armor parts and use them to make the costume... and what now? Now that person should be called pirate asshole that completely shit on the source that he made costume of? NO .. He would be asshole if he would make that costume - from 3D parts of the model from Battlefront for example. Said that he made 100% of it and made it only for sale - money purpose. Or there were many games that took other models from other games - sometimes even map files.. Stealing assholing ... my god. This is very important thing - taking thing and saying MINE MINE is bad.. but taking things and saying : I LOVE STAR WARS !! I MADE IT FROM THE GAME BUT MANY TIME SPENT TO MAKE THAT COSTUME!! Is tribute. Fans are always want to promote and show how THEY LOVE content and history etc. .. They do not steal. This is my opinion .. Of course in some point doing this in a lot amount.. is starting to look bad as well.... ekhm.. lately porting madness on the Hub
  3. In my opinion it is great idea to do that.. maybe not 1/100 but small enough to make it fun! I checked it in the Openjk .. and i am starting to ...think i should cooperetive with Someone to put this mod into this. I checked modifications made by Noodle - defenitely makes everything much cleaner easier and better. .. without oaying attention on the base folder and other pk3 files... i should go on with the modding i am a little kinda like "standing in one place"
  4. I will try today with one of my models. In the SP but still.
  5. with default _humanoid i think... when i was making WALL-E the sound of the tracks was in the animevent i believe. It is because all player models skins are using - _humanoid. If change that in the glm - If You will make _humanoid_robo with its own animevents - it should work ... buuuuuuuut low chances that it will work in MP .... eeehhhh
  6. I think making model with that method should end with many color and lightning fixes. Only his face has light on the surface - most of his bold head doesnt which looks kinda weird.
  7. But entire animation issue or only the motion bone?
  8. I always thought that modding for MP is so limited... to change anything is like 100% code work, with models there are a lot of problems , animations are stiff and very low fps in my opinion and most important... scripts... most of them dont work... at all.
  9. Well as i typed later - i think that You need to change frames in the cfg file..Just check exactly number of keyframes , count them and check if the animations that You want to replace use exactly that frame of the animation.
  10. Hmm... This doesnt work with the _humanoid right?? What would happend if we would make new _humanoid_robo for example with the sounds in the animevents?
  11. Have You moved bone called : motion ? Sometimes bugs appears when You do something with it. To be honest - dont do anything with it. Not sure what exactly it is for but it made my animations looking very weird sometimes. Also when looking at this .. I think You must do some changes in the cfg file.If You made both animations - the game reads animations from the wrong frame. Check exactly which frame it should start.
  12. Check in the modview. I think all of blocking animations are right next to each other.
  13. http://en.gameslol.net/ultimate-mortal-kombat-3-996.html Here you go! And pls stop spam.. these threads are getting ridicilous .. https://youtu.be/eKIwjCAy08s?t=292
  14. I have an error - File written by newer Blender binary: 270.6, expect loss of data! which version of Blender You use? With blender it is also important to set the refrence of the original _humanoid.. from the manual: GLM les reference the GLA they're for (for Jedi Academy'splayermodels that's \models/players/ humanoid/ humanoid.gla") and the im-porter loads the skeleton as well. Here you can set a dierent GLA to useinstead, using Jedi Academy's base-relative notation (e.g.\models/players/ humanoid kor1/ humanoid kor1.gla"). This will only work ifthe number of bones matches.
  15. Well i am aware that it is easier said than done ^^ But coders who might be intrested in some of those ideas would try to make them , take them as some kind of challange or maybe even for fun. These would be only the ideas But i dont exaclty know in which thread i should put something like this - in modding suggestion or coding and scripting thread/
  16. The map is definitely hard.. The only thing that is a little annoying for me is that blaster seems like ball gun... tennis ball gun. That is why i made it in the Canny Silverino mod (i changed it to the blaster .. bowcaster is too strong for tennis balls) . Enemies should go after 1-2 shots max. Maybe add some stormtrooper officers or commanders. For me this map is a little too hard.
  17. Annoying...as...bantha shiet on the boot. Yep ! Defienetly. I think @@Lancelot we should make post with many ideas that Coders would note and think about.
  18. well i know that comment is not file related but .. for me Chosen One is still Anakin
  19. You Have them in the modview in the middle - under the mindtrick and melee animations. ctrl+f and type this :both_p1_s1_bl all animations to the : both_p1_s1_T_ for the single saber. Trust me i was chaning some animations for Vader Sometimes it happens when You spam post button. Everytime You post something just copy whole (ctrl+a and ctrl+c to not lose Your comment) wait. When i refresh the site the comment is there
  20. Well so i think it is in some way legal now. .. as far as i know the license can die or it could be bought by someone else. In my country if You want to set something that is Yours overall if You want to patent it - You must pay for it i think every 10 years. If You will stop pay Your conent is not defended by a copyrights.. There is a diffrence in the copyrights and the feeling , thinking that something is Yours.. dont know how exactly it works and i might be wrong
  21. i dont like mouse wheel so i will not using it. Yeah sure ^^ no problem to use it. Just change the "alt" key for something Your taste.
  22. Well it is like being fair to the orignal author of these models then i am not sure about lincense of these models.. They are not making any money out of it it is true .. but in some way porting is still seeing as the illegal move...
  23. There are a lot (i will not say what exactly ) like those here .. On Your own and this site risk.
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