Jump to content

CansecoDev

Members
  • Posts

    99
  • Joined

  • Last visited

Profile Information

  • Gender
    Male
  • Location
    Everywhere
  • Modding Interests
    Coder
    Mapper
  • Gaming Specialty
    Dueling
    FFA
    Full Force
    Singleplayer
    Defrag
  • Operating System
    Windows

Contact Methods

Recent Profile Visitors

14,870 profile views

CansecoDev's Achievements

Collaborator

Collaborator (3/10)

Single Status Update

See all updates by CansecoDev

  1. This is a proof of concept I'm working on, this map was done on 6 hours, It's been almost 10 years since I map seriously so I had to rust of the tools.

    The concept is, with a minimum of 3 players, you get a point every second while you are standing on a pillar, and an extra 3 points every time you jump to another pillar, if you touch the floor, your points are reset to zero, wins the first to reach 300 points.

    https://i.imgur.com/b3Ukx2t.png

    Any suggestions?

    1. Show previous comments  4 more
    2. CansecoDev

      CansecoDev

      I am a complete noob with ICARUS, I should start learning that for some things. From what I can understand, I could use ICARUS to have up to eight internal values for every entity, that includes the players.

      I'll take a look into that.

    3. NAB622

      NAB622

      I can help with ICARUS if you need it. Unfortunately there are several bugs and limitations that will make things increasingly tricky the further you get into it, especially regarding spawn and score systems. But there is potential.

       

      With any luck, ICARUS can manually set a player's score..... But i don't think it can.

    4. NAB622

      NAB622

      Random thought - if you use ICARUS, you could also script events into the pillars - for instance, making some of them randomly move or fall over. That could get quite interesting.

×
×
  • Create New...