In-game cinematics would definitely be the most preferable way to go but, as I understand it, it takes a fair while to learn how to write the scripts for them. That said, I've seen an increasing number of people discussing making cinematics recently so maybe someone would be willing to write up a beginner's guider? Ha, I forgot about this guy. Might have to put him on the list... Various games and sources - most I modify further in Blender and they end up largely unrecognisable from their original source. Since the change in EULA allowing the free use of assets from pre-Disney Star Wars games, it's given me a lot more freedom to pick and choose parts too.