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Everything posted by Tempust85
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@@Xycaleth The black bits goes away if I turn off normal mapping.
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Maybe it's my card or something that rend2 doesn't like. Anyways, I've been trying out cubemaps and I get this error when r_cubemapping is enabled. From first glance, it seems like it doesn't like platform toolset 120: var_PrimaryLightDir.xyz; // enable when point lights are supported as primary lights //sqrLightDist = dot(L2, L2); //L2 /= sqrt(sqrLightDist); NL2 = clamp(dot(N, L2), 0.0, 1.0); H2 = normalize(L2 + E); EH2 = clamp(dot(E, H2), 0.0, 1.0); NH2 = clamp(dot(N, H2), 0.0, 1.0); reflectance = diffuse.rgb; reflectance += CalcSpecular(specular.rgb, NH2, NL2, NE, EH2, gloss, shininess); lightColor = u_PrimaryLightColor * var_Color.rgb; // enable when point lights are supported as primary lights //lightColor *= CalcLightAttenuation(float(u_PrimaryLightDir.w > 0.0), u_PrimaryLightDir.w / sqrLightDist); #if defined(USE_SHADOWMAP) lightColor *= shadowValue; #endif // enable when point lights are supported as primary lights //lightColor *= CalcLightAttenuation(float(u_PrimaryLightDir.w > 0.0), u_PrimaryLightDir.w / sqrLightDist); gl_FragColor.rgb += lightColor * reflectance * NL2; #endif #else lightColor = var_Color.rgb; #if defined(USE_LIGHTMAP) lightColor *= lightmapColor.rgb; #endif gl_FragColor.rgb = diffuse.rgb * lightColor; #endif gl_FragColor.a = diffuse.a * var_Color.a; #if defined(USE_GLOW_BUFFER) out_Glow = gl_FragColor; #else out_Glow = vec4(0.0); #endif } compile log: 0(345) : error C7533: global function textureCubeLod is deprecated after version 120 recursive error after: Couldn't compile shader
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Also, the model's face mesh disappears randomly. Not sure if these two issues are connected, or whether it's just faces or random parts of the model:
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Works now. It seems now though, I get weird black bits on any ghoul2 model that has "rgbGen lightingdiffuseEntity" in the .shader or .mtr. Models that don't use a shader have no issues.
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For MP, yes but rend2 is far from complete. There is no dedicated programmer, so there's no prediction on rend2's completion.
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Mod to get rid of Invulnerability Bubble
Tempust85 replied to Iffo's topic in Mod Requests & Suggestions
Alternatively, you could add a blank PNG and re-write the shader. -
I can no longer run rend2:
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Star Wars Episode VII Discussion
Tempust85 replied to Circa's topic in Star Wars Franchise Discussions
Warwick Davis + these images = ewoks -
Ingame, no normal maps ( obviously ): Haven't started animating yet, and the gun position can be altered.
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Star Wars Episode VII Discussion
Tempust85 replied to Circa's topic in Star Wars Franchise Discussions
He's supposed to have some heavy cybernetics. -
Star Wars Episode VII Discussion
Tempust85 replied to Circa's topic in Star Wars Franchise Discussions
Top looks like Daisy Ridley's character's home from the description I've read. Bottom one holds up with my theory of Vader cultists. -
Yeah, deleted scene from the spark of rebellion.
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Star Wars Episode VII Discussion
Tempust85 replied to Circa's topic in Star Wars Franchise Discussions
I hope it's the Remnant, would totally set things up for 3 Kyle Katarn movies. -
Star Wars Episode VII Discussion
Tempust85 replied to Circa's topic in Star Wars Franchise Discussions
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https://twitter.com/isDARTHVADER/status/522646495242121216/photo/1
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UNLIMITED SHHHHHEEEEEEVVVVV!!!!!!
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- 27 comments
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- Celebrity Skin or Model
- Team Support
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I'll be donating my $20 regardless if the target is met, just for that little extra. Buy the server a red sticker cuz red means fast.
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Star Wars Episode VII Discussion
Tempust85 replied to Circa's topic in Star Wars Franchise Discussions
Here's a theory: Luke is cloned, most likely from his hand that was cut off. Clone Luke is the leader of Vader Cultists, who idolise the fallen sith lord and want to wreak havoc across the galaxy in his name. Luke is being blamed for things that clone Luke has done. Luke confronts & battles clone Luke, but is defeated and loses his lightsaber. Due to everyone thinking he did all the terrible things clone Luke has done, Luke has goes into exile. 10 years pass. Daisy Ridley & John Boyega's characters find Luke's lost lightsaber by chance whil scavenging and seek out an old man (a tech dealer) who recognises that it's a working lightsaber (and no one has ever brought him an intact lightsaber before) then sends them to Chewie. Chewie takes them to Han & Leia, who recognise that it's Luke's lightsaber and they decide they must find Luke and finally put an end to clone Luke and his following of Vader Cultists. I'm by no means a writer, but I like this story hehe. -
- 27 comments
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- Celebrity Skin or Model
- Team Support
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Maybe take Infinity Blade's Dark Forces Kyle head, that would work nicely.
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Take a look at Clone Wars Obi-wan (realistic) for ideas on the amount of armor. My suggestion is to use my Stormtrooper & dump the bodysuit entirely and just use the armor on top of Kyle's body while removing what can't be seen.
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Star Wars Episode VII Discussion
Tempust85 replied to Circa's topic in Star Wars Franchise Discussions
I'm getting a feeling of vader cultists & a Jedi academy. -
Now a proud father of 3, my wife gave birth to our third child yesterday. 2 girls & 1 boy now.
- Show previous comments 16 more
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Thanks guys. I meant to say it's a baby girl whose name is Emilia (after Emilia Clarke due to Terminator Genisys). My 2 yr old son is called Lucas, which works as Lucas & Luke :D
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bones problem assimilate - clone trooper
Tempust85 replied to itachisen's topic in Modding Assistance
Those bones are not present in the GLA, so delete them from the skin modifier(s).