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Tempust85

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Everything posted by Tempust85

  1. 15/1,082 animations done. I'm not doing character specific animations (Kyle, Tavion, etc) so that cut it down a lot as it was over 1,100.
  2. Major changes?
  3. SmileTheory has been updating ioq3's rend2 recently: https://github.com/SmileTheory?tab=activity
  4. I honestly didn't feel like spending a long time on the model when I could use that time elsewhere. I know it's hella odd looking but it serves it's purpose.
  5. Speaking of which:
  6. I've only done 5 animations out of like 1,082 so it will be a while.
  7. I liked the recent one, though I wonder why all Stormtroopers are so stupid if they go through such training....
  8. Cape, hips cloth, lekku all have their own bones and are animated.
  9. Run1: Just to clarify - This will work in MP & SP but only models that are rigged to this GLA can use this GLA without code modification.
  10. Yeah I'll give it a go as well.
  11. I was more referring to Jeff's post which is hilarious. There's no need to get all defensive though, seriously. If you have a problem with me, please feel free to PM me so we can work it out.
  12. I would say keep on topic, but some of these replies are hilarious.
  13. All one model & one GLA. It's all hand-animated (walk cycle is Raven's), no cloth sim. It takes me about the same amount of time to do each method, but it's easier to loop without using cloth sim.
  14. So I suddenly felt like doing this today: Walk1 cycle. Lekku, cape & hips cloth all have their own bones.
  15. I never said it would be "fine", I'm just saying that everyone needs to quit bitching about the game as we haven't seen any gameplay yet to determine if it's good or bad. Automatically saying things like "OMG EA/DICE are doing a crap job with Battlefront" without any proof is just plain stupid. However, IF there was gameplay vids out and it was crap then I'd support this. I'm no EA/DICE fanboy, I actually don't think I've played a DICE game before. Also, I don't "fall" for scams so I have no idea what you're talking about.
  16. Lack of gameplay updates doesn't mean people should be all like "OMG no gameplay updates! Let's kill 'em!". Everyone needs to just freaking wait and stop being so damn impatient. Why there is such a rush to know everything about everything is beyond me. Did it ever occur to anyone that Battlefront isn't in a showable state gameplay-wise? Nope. No one wants to see crappy, unfinished gameplay.
  17. Pretty sure he at least started it before the movie release.
  18. Wait and see. If it's crap when it's out, then bag all you want but I'm not a fan of people bagging out things before the release of something substantial to warrant it.
  19. Umm, what exactly is DICE doing wrong? All I've seen is impressive quality.
  20. @@Xycaleth Hmm, either I'm not doing this properly or cube mapping is now broken. I get this whether r_cubemapping is 0 or 1: Here's my misc_cubemap ents in radiant: My sphere shader: textures/cubemaptest/cubemaptest { qer_editorimage textures/cubemaptest/cubemaptest { map $lightmap } { stage diffuseMap map textures/cubemaptest/cubemaptest blendFunc GL_DST_COLOR GL_ZERO } { stage specularmap map textures/cubemaptest/cubemaptest specularReflectance 0.25 specularExponent 8192 } }
  21. Head's crap, we all know it. Needs moar rend2.
  22. Stalled like Maul was. DF2 Mod & life happened, I hope to get back to him at some point.
  23. Tempust85

    Donate to JKHub

    Ok, it's been taken out of my account so it's on its way. $20 USD
  24. Tempust85

    Donate to JKHub

    Just donated my $20, but I did it from my bank account by accident so it will take a few days I think. If it doesn't go through, I'll redo it.
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