Should add /storecvarlist to the cvars, to make it create a txt file with a list of all the cvars and a brief description of their use to the users profile. As well as a /printcvarlist (believe there is something similar), to view it immediately in game.
So what are the advantages of say breaking the map into different sections separated by structural brushes, versus one big structural box surrounding everything?
For those of you also looking this is probably what you want: http://jkhub.org/files/file/1571-3ds-max-2010-32-bit-dotxsi-exporter/ If not its probably in this list: http://jkhub.org/files/category/1-utilities/
Well the good news is, you know you'll always be good at making models for Halloween mods. In more seriousness though, keep trying, don't get depressed when I poke a bit of fun at your models - you have made something I never could.