Jump to content

Futuza

Members
  • Posts

    1,891
  • Joined

  • Last visited

Everything posted by Futuza

  1. This is pretty cool I got to say. Though, just saying it might be far easier to just make source code changes directly (though they'd be more permanent). If the original source code is giving you nasty errors just use open jk.
  2. Futuza

    Expedition

    I would love to see this map with a shader/texture remake.
  3. Well the Galak_mech doesn't work in multiplayer I know for sure. Well actually that's partially a lie. It does work, but it has invisible textures and the ai is derped up. Not sure about regular old Galak though.
  4. @@Botdra if there is a night time version I'd probably be scared of finding a slenderman in there somewhere. Looks great so far though, looking forward to seeing this map progress.
  5. I remember you wailing on the jkg irc channel for hours about that... I will add this folk: if you truly desire better maps you should just find a better engine, its already written in, and there's a lot less work involved than trying to remake this poor old engine into a new one. That being said, we at JKG are kind of hypocrits.
  6. Oops. Perhaps I should have you be my post editor? My brain does funny things sometimes.
  7. NameOfClass object; There ya go.
  8. Futuza

    Road Map

    Can't you do something like a check to see if it is already locked before attempting access though? At least make the error smarter. eg: "You are already running an instance of jamp.exe, please end the process before attempting to open another."
  9. Bump. Updates please Szico? I'm eager to see this map progress.
  10. In otherwords it should be perfectly compatible with all your mods. Also if you are using firefox going to this will open up irc in mibbit: irc://irc.arloria.net/#JACoders
  11. The ascii artscene logo is highly unlikely to be the cause of the security hole. That's likely just their little tag they're sticking on their 'hack'. I would try to check with Razor via pm or by jumping in onto the irc for jacoders if this is an urgent issue.
  12. Can you give us a better idea of the cvar's used in the attack?
  13. Are you going to replace some textures, it looks a little base jka-ish?
  14. Awww... I love Ctf, one of the best fps ideas ever.
  15. Futuza

    Road Map

    Most of the errors you've probably just got so used to. There's a few new 'featury' things that I'd like added. For instance, when you scan a server list have it auto reload the server list instead of making you push on the refresh button. Also getting rid of vm_create failed issues completely would be nice, especially when its caused by two jamp.exe's running.
  16. Doesn't it apply multithreading too @@Xycaleth and take advantage of multiple processors?
  17. Oh yes and if someone takes it up, you should totally let JKG use it. Hoping someone takes this offer up, I'd love to see this made.
  18. You realize you posted the google image search image right? Also...Assassins Creed?
×
×
  • Create New...