Yeah its ded. You might see me occasionally doing stuff with it, but it is mostly for my own benefit/experimentation. Thing is though, that was never what most of us wanted. We like FPS gameplay for a reason...we just wanted more than just starwars counterstrike (leveling, quests, object persistence, etc), but unfortunately trying to make such a thing without a team of 50-75 full time paid organized developers with years of experience is impossible and unrealistic. I'm not as bitter about it, if anyone is wondering, I think trying to make it taught me a lot and gave me a lot of experience I wouldn't have had otherwise. Also I got to meet some pretty cool people like eezstreet, Pande, Stoiss, Xycaleth and the rest. But yeah