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Files posted by JKHub
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Siege Battle of Endor
Author: Monsoontide
This is a Work In Progress (WIP) of my Battle Of Endor SIEGE maps, which are currently upto version 5!!!
(I've been working on this for ages!)
There are three maps in total, all of which will link to one another depending on which team is victorious.
EG. If the Imperial forces win at the Imperial Bunker the Rebels will fall back to the Ewok Village map.
1,850 downloads
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Siege Destroyer + .map file
By JKHub in Official Releases
Looking for the .map file? See the bottom of this description.
As a special thanks to everyone in the community for making Star Wars: Jedi Knight - Jedi Academy such a success, the Jedi Academy team is happy to release a new Siege Vehicle Combat map and tutorials to show mod makers how to create their own Siege Maps and Vehicles.
Please note, this map and the accompanying tools are released "as is" and are unsupported by Raven Software, Activision or LucasArts.
Install Troubleshooting
Run the JASiegeDestroyer.exe and follow the on-screen instructions to install.
If you do not see the new map listed in-game, ensure that the file "siege_destroyer.pk3" is located in your installation's "GameData\base" folder. The default path is "C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base".
You will see other .pk3 files in the correct "base" folder.Simply drag and drop the "siege_destroyer.pk3" file into the correct "base" folder if it has been installed to the wrong location.
The Mission
The Millennium Falcon is being pulled in by an Imperial Star Destroyer's tractor beam; they want what's in that ship and will do anything to get it.
Equipped with X-Wing Starfighters and Z-95 Headhunters, the attacking Rebels must battle through the defending Imperials, who are equipped with TIE Fighters, TIE Bombers and turbolaser defenses on the surface of the Star Destroyer.
Rebel Mission Objectives
Defend your fellow Starfighters against Imperial attack
Destroy deflector shield generator domes
Destroy the solar ionization reactor
Destroy the communications array
Destroy turbolaser defenses
Destroy all exterior objectives to disable the hangar shields
Destroy the tractor beam
Imperial Mission Objectives
Destroy attacking Rebel ships
Defend your Star Destroyer until the Millennium Falcon is captured
Time Limits
20 Minute Initial Time Limit
If Rebel forces succeed before the time limit is reached, the teams switch sides (Rebels become Imperials and vice versa)
Once the new teams are formed, the new Rebel team must complete the same objectives in the same or less amount of time than the first Rebel team did.
Players
Recommended Maximum of 16 Players (8 per team)
Note: Game/Networking performance WILL DECREASE if you attempt to play with more than 16 players
Download .map file
3,977 downloads
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Sifo Dyas
Original Author: Rodry
Description:
This is Master Sifo Dyas skin, based on the Wookieepedia pictures.
The pk3 includes Sifo Dyas robed, unrobed, hooded and totally hooded models.
This skin can be selected in MP by typing in
/model sifodyas/default
/model sifodyas/defaultalt
/model sifodyas/robe
/model sifodyas/hood
/model sifodyas/hoodtotal (This was 100% XuaN's Idea)
This is my first skin. I've tried to make Master Sifo Dyas's skin based on the pictures on Wookieepedia (Sifo Dyas and Count Dooku Pictures).
I'd like to thank XuaN for his help.
I hope you enjoy it
Credits:
Model - XuaN
Torso and Robe Textures - HapSlash
Face & Head textures - Rodry
Torso, legs, arms and boots modifications - Rodry
Icons - Rodry
Sound files supplied by
Raven Software & Rodry
459 downloads
0 comments
Submitted
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Sirhc's Bowling
By JKHub in Free For All
Author: Christopher--Sirhc
A bowling alley with REAL BOWLING ACTION!!! Also includes a couple of mini-games and some fun areas for all gameplay.
159 downloads
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Sith Choas Dimention
By JKHub in Mixed Gametypes
Author;
This map was totally made by Desostros,who is a part of Digital Core.DC is a mapping team that consists of myself (Deso) and Stormkiller.
Description;
"Sith choas dimention." is a medium sized JKA map made for duel AND FFA purposes.Ideal for duels.This map is botrouted.
Other info;
This PK3 file contains some new textures and new shaders.
235 downloads
- Botroute Support
- Water
- (and 2 more)
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Sith Lord from TOR
AUTHOR: Orignbatukap
The Sith Lord from the " Star Wars The Old Republic " game, which is senn in the Trailers too.
676 downloads
0 comments
Updated
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Sith Lords Clan Coliseum
Author: RevanSL
This is the Coliseum part of what will be a large clan map for the Sith Lords Clan. It is a rather basic FFA map because I just started to map about 4 days ago. There is a skin(RevanSL_v3) included in this map file because there is an NPC spawner that points to that npc and I didn't want anyone lagging off any servers because they didn't have that model. As far as textures go I used all in game textures mainly Korriban, there are a few custom textures. I must give credit to Octavious for making the banners.
499 downloads
0 comments
Submitted
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Sith Master Lightsaber Hilt
By JKHub in Lightsabers & Melee
Sith Master Hilt
Author- broken_hope
This is my final hilt for JA because there really isnt much left to do & i dont have the time to put into the models as you can tell in my last couple of releases. This was made for my Sith character its a variation of the Jedi Master hilt & like before as ive said i make these hilts for myself & i stick to a more practical design for realism. Hope you guys like it as it is my last release, I wish i could have spent more time on it, the black actually has a grain in it, I dont if it shows up on others cpu's.
Installation- Put pk3 in your Jedi Academy/gamedata/base folder
Credit to Alaris for the housing part. Update by Circa for adding an optional pk3 that does not overwrite the Arbiter hilt like the original pk3 did. /saber smaster
5 downloads
0 comments
Submitted
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Sith Speeder MST
Author: Monsoontide
This is a vehicle model like the swoop. it can be either spawned by players in game or placed by a mapper in his map. the vehicle works in single and multiplyer.
If you want to use this vehicle in your new map, you are very welcome - BUT give us credit for the vehicle please!
If you wish to re-skin the model, I've included a blank template to work from.
373 downloads
0 comments
Submitted
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Sith Stalker Lightsaber
By JKHub in Lightsabers & Melee
AUTHOR: unleashed_dark_force
As we all know Star Wars TFU and USE
This is my own version of Starkiller's Lightsaber for SP
I think that it will be better with a different emiter ending than the
AshuraDX's version.
339 downloads
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Sith Terminator From Duality
Created by Gregory A. Birmingham (Manquesa)
Description: This is a flyable vehicle model of the Sith Terminator ship as seen in the move "Duality"
Load up any map in cheat mode (type "devmap *mapname*" into the console
Once the map is loaded, type "/npc spawn vehicle duality_st" into the console
Or, since this doesn't auto respawn, type "bind z npc spawn vehicle duality_st" into the console
step back and you'll see the vehicle appear where you were standing
press the USE key to get in, then pres JUMP to take off, enjoy!
credits: RaSiN_HeCk -- created the shield display design and the reticle design
Andy867 -- he introduced me to the Duality movie and was the first to ask me to make the model
Desostros -- inspired me to finish it (for his project)
Duncan_10158 -- couldn't have completed this without his vehicle tutorial
anyone else who helped me
Special thanks to the makers of the Duality movie, check it out at www.crewoftwo.com
171 downloads
0 comments
Submitted
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Slave 1 Vehicle
Created by Gregory A. Birmingham (Manquesa)
This is the Slave 1 as used by both Boba and Jango Fett.
Model: Manquesa
Skin Base: Awiro
Skin Final: Manquesa and Angelis
Animations and Effects: Manquesa and Angelis
This is still a work in progress. I made an exception this time due to many
people both patiently and impatiently waiting for it's release.
I've released it.
Thanks.
454 downloads
0 comments
Submitted
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Snow & Ice Duel
By JKHub in Multiple Gamemodes
Author: Darth Arth
It's medium sized duel-map, up to 3vs3 team-ffa match.
178 downloads
0 comments
Updated
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Snow Kyle
Author: Forogorn
There are 3 skins included, 1 blue, 1 green, and 1 red. I'll admit that they aren't very good skins since I am a beginner at skinning. I just made them for fun. These skins are Christmas skins, or that's what it suppose to be... Anyways enjoy the skins!
40 downloads
- npc support
- team support
- (and 1 more)
0 comments
Submitted
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Snow Mandalorian
Author: Forogorn
There are 2 skins included, 1 with jetpack and 1 without jetpack. These are my first skins by the way. Sorry that the size of the skins are a bit big.
183 downloads
0 comments
Submitted
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Snowball Mod
By JKHub in Guns & Explosives
Author: zag and =Someone=
Changes the model, skin, effects and sound of the thermal detonator to resemble a snowball.
Completion Date: 11/12/2005
Credits:
Model/Skin/String files - =Someone=
Effects/Sound - zag
Installation Instructions:
Place snow_balls.pk3 in Gamedata/base folder.
Notes:
This is the third version of my snowball mod, the first of which was made for jk2 and bundled with my first released map.
Unfortunately this mod is not compatible with the MovieBattles mod, maybe in the future someone will make a version compatible with it but it wont be me as this is my last submission to the JKA modding community before i move on to greener pastures.
Thanks to =Someone= for helping me perfect this mod, ive finally got it exactly how i imagined it should be all those years ago.
To check out more of my (mapping) and =Someones= work visit www.moviebattles.com
188 downloads
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Soulless Jawa
Original Author: Killjoy
Description:
An evil soulless jawa. He/she () is consumed by pure darkness, which is the reason they have no eyesight.
115 downloads
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Space FFA
By JKHub in Mixed Gametypes
Author: smc762
Gametypes: Free For All / Duel
Bot Routing: Yes
New Textures: No
New Sounds: No
New Music: No
A platform floating in space. There are three levels and jump-pads you can use to quickly get around the map. I started working on this map a long time ago, but I never finished it. I thought I lost it when my computer died, but I found a backup. It's not perfect, but I thought it would be better to fix it up and release it instead of just letting it sit on my hard drive.
206 downloads
0 comments
Submitted
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Spanki's Aviar Lord
Author: Spanki
Here comes the second version of my RPG charakter Aviar Lord. This is a reskin of Haps Hs_anakin model like the previous version has been. Its been a long time now since the release of the first version. Meanwhile I changed many things to the previous version. Aviar comes with shaved hair and some deleted scars. Besides I created a new mask for the skin that bases on the Mask of Victor van Doom, that I originally created for the past heroes & villian contest in April/May 2007. But realizing that I couldnt make it in time for the contest I borrowed the mask to the Aviar v2 skin.
This mask-head is also one of about 50 heads of the JEDI_Costumization_PLUS I created, that you can see at the latest version of Moviebattles II(B19), so you maybe have seen this one before.
This version comes with a lot of new clothing. There are brown outfits for the different skins you can select at the MP menu. One without armor, one with a new dark armor completing the new mask and a battleworn armor suit completing the battleworn mask. Never the less there are two skins where the front plate of the mask is missing, again a normal and a battleworn version. Besides there are 2 sith versions you can select at the MP menu. One of them comes with a broken and slightly damaged mask, what looks very scary in my eyes. At all you can select between 11 default, team color, and a hologram skin at the MP menu.
For the hologram version I created a "new" shader. I dont know if anyone used this kind of shader before, in game it seems as there are some interferences at the hologram skin, its hard to describe, just have a look at it.
Next to the default skins there are 2 costumization screens where you can choose between 3200 possibilities
for each screen to change Aviars outfit.
The first costumization screen deals with the 10 unmask heads of Aviar. Included are the shaved variations of V2 and the unshaved variations of V1; each in scarred and unscarred versions. You can combine it with 32 different torsos that start with the new torsos of V2 and finish with the old torsos of V1. Besides there are kashyyyk and battleworn versions.
The most torso variations are either selectable with the original and with an alternative robe. Its the same with the 10 pair of boots ; there are new ones and old ones.
The second costumization screen deals with the 10 mask heads of Aviar. Included are either the new dark masks and the old mask of the V1 of aviar. For each of the masks there is a light version completing the light armor of the V1 of aviar. You can combine them again with 32 different torsos and 10 pair of boots.
There are at all 6400 possibilities to change Aviar.
The sith faces are not costumizable.
The battleworn torsos with armor are not costumizable.
I have been to lazy to make own taunts, so I took some of the basic kyle and jaden sounds, cut em and slowed em down or whatever, with some effects and so on . . . .
Again the Facts :
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- 6 old heads
- 17 new heads
- 2 old outfits
- 7 new outfits
- hologram version
- lot of new detailed icons
- npc support for the 10 of the default skins
- bot support
- team color skins
- siege skin
- 3 wallpaper included
- "new" sounds
- 2 costumization screens with 6400 possibilities
- singleplayer support
These skins can be selected in MP by typing following :
-------------------------------------------------------
model aviar_lord/default
aviar_lord/default
aviar_lord/default_unrobed
aviar_lord/default_hood
aviar_lord/default_zopen
aviar_lord/default_zopenbw
aviar_lord/default_zopenbwhood
aviar_lord/blue
aviar_evil/red
aviar_evil/default_redbroken
aviar_evil/default_sith
aviar_mask/default_mask
aviar_mask/default_zbattleworn
aviar_mask/default_zbattlewornhood
aviar_holo/default
For the skins that are not selectable at the MP menu :
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aviar_lord/hood
aviar_lord/hood_scarface
aviar_lord/hood_shaved
aviar_lord/robed
aviar_lord/scarface
aviar_lord/shaved
aviar_lord/unrobed
aviar_lord/unrobed_scarface
aviar_lord/unrobed_shaved
aviar_lord/siege
aviar_mask/hood_mask
aviar_mask/unrobed_mask
Credits:
Model - HapSlash
Textures - Spanki
Mesh Optimization, Weighting & Conversion,- Infinity Blade
677 downloads
- Team Support
- Menu Support
- (and 6 more)
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Spanki's Jedi Customization
Author: Spanki
This is a Jedi Costumization based on the HS_Anakin model of Hapslash.
You can choose between 49 heads ( ok, there are really 49 different heads but
in some cases I just changed hair and skin color and some little detail like a beard )
most of them with 3 or 4 different hairstyles and hooded versions,
21 different torsos in unrobed, robed, hooded and alternate robed and hooded versions.
Besides you can choose between 21 different pair of boots.
Some face textures are more unique then others, but all detailed.
For example on the one hand you can choose compatible face textures of hm_jedi, chiss , jeditrainer from the original JKA game
and on the other hand there are many unique face textures I made for this costumization based on some RPG chars I created for friends
but never released before.
Never the less there are textures like the beautiful hs_dooku face that I made compatible to hs_anakin, or a new Mace Windu-like face
I created. There are also two very unique textures I created. One for a Victor van Doom skin I am working on.
And the other for a RPG char named Goldmember - yeah. . . its the golden one -
Its the same with the torsos, some are very unique and some are well known textures like the hs_rots_kenobi or the hs_anakin torso.
Many of the torsos are done by other authors, I just made them compatible to this model and added armors in some cases.
again the facts :
- 49 heads with different hairstyles
- 192 icons for the head selection
- 21 different pair of boots
- 21 different torsos ; unrobed, 2x robed , 2x hooded versions
- 96 icons for the torso selection
- all seperated in 18 species
- 129024 possibilities to create your jedi
SP compatible
There are 18 random default skins - one of each species - that are selectable at the MP icon screen.
each of this 18 default skins are BOT and NPC supported :
BOT list : NPC list :
Random Jedi I model/jedi_spanki
Random Jedi II model/jedi_spanki1a
Random Jedi III model/jedi_spanki1b
Random Jedi IV model/jedi_spanki2
Random Jedi V model/jedi_spanki2a
Random Jedi VI model/jedi_spanki2b
Random Jedi VII model/jedi_spanki3
Random Jedi VIII model/jedi_spanki3a
Random Jedi IX model/jedi_spanki3b
Random Jedi X model/jedi_spanki4
Random Jedi XI model/jedi_spanki4a
Random Jedi XII model/jedi_spanki4b
Random Jedi XIII model/jedi_spanki5
Random Jedi XIV model/jedi_spanki5a
Random Jedi XV model/jedi_spanki5b
Random Jedi XVI model/jedi_spanki6
Random Jedi XVII model/jedi_spanki6a
Random Jedi XVIII model/jedi_spanki6b
Regarding to the MP icons and Shaders :
OK, this is just a little hint. Some of my beta testers didnt like the icons - and the shaders - of the MP screen
(maybe cause they didnt have the 18 icons in three lines, so the effect is not working well)
In this case just delete the file out of the original pk3.
There are three shader files "shaders/jedi_spanki" -> for the torso,boots ... etc.
"shaders/head_shader" -> for - you can guess - heads
and "shaders/icon_shader" -> for the MP icons
If you dont like the MP screen icons, delete -> icon_shader -> and save the pk3 new ( the icons will still be there but without the effect )
If you dont like the head cloaks, delete -> head_shader -> and save the pk3 new
46,102 downloads
- Team Support
- Menu Support
- (and 3 more)
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Spanki's Mace Windu
Author: Spanki
This is a reskin of HapSlash's Anakin model.
When I was looking at the textures of the SP_MaceWindu_v2 skin, it forced me thinking more and more about it. Finally I replaced almost everything with new textures, and the skin is more looking like the movie, now.
There is a default, an unrobed, a hooded, and a completely new sith windu . . . and of course team colour and siege skins. And as some bonus material for everyone who needs a hologram of Mace Windu, there is one included.
Thats not all. Have you ever imagined how Mace could have looked like when he was younger and a padawan. So there is a default skin of the young Windu how I imagined it . . . and damn . . I cant let it go out without a senior version. (young windu face texture of the JEDI_Costumization_PLUS I did before, the rest is totally new)
Besides there is an armored version of Master Windu with armored torso, boots and arms.
Within this zip-file there is the mace windu saber of the SW saberpack by Trauma Sensei
Credits:
Model - HapSlash
Textures - Spanki
Mesh Optimization, Weighting & Conversion - Infinity Blade
Hilt - Trauma Sensei
3,560 downloads
- Team Support
- NPC Support
- (and 5 more)
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Spanki's Sith Customization
Author: Spanki
This is a Sith Customization based on the HS_anakin model of Hapslash. You will find 27 new customization screens after having this modification installed, so its impossible to have both, Jedi and Sith Customization installed at the same time with having all its possibilities (I noticed that the limitation of customization screens is 32 when I had the mod already done). So you gotta decide, what you prefer. In the first time I made this modification for Sith based clans around the world but decided later to include some RPG chars coming along with it. These RPG chars are the main difference between Jedi and Sith Customization, even to light side RPG chars are included here. These Chars all have unique robes that are not customizable and of course unique faces that are not customizable either. Another difference regarding to the Jedi customization is the fact that I worked with alot of glowing effects this time, you are able to costumize every torso with red and blue glowing lights. By the way, there are 2 unique robes at the end of every of the 9 different torso menus. The RPG character are all selectable at the MP icon screen (22 icons, 2 for each character). Altough I decided neither to do NPC nor Bot support with this Mod. It seems many people cant handle that big amount of NPCs , or they arent aware of how to delete them. Therefore is coming a NPC list for spawning within this zip file and an NPC folder, just copy the NPC you want to add and paste it in "ext_data / npcs" folder of the mod.
. . . the only Bot you can choose to fight is my beloved Exar Khun . . .
Maybe some people remember the Jedi_Customization_Plus, there were just Humans, Chiss , a Rodian and some Cyborg species included. This time I decided to do more species variants . . . of course the main Heads still have a human topic but there is a Kelifarian, a Rodian, some Cyborgs, a Lizard like dude, a Frog guy ;D , a big selection of different Heads form the Ratatakki species (Ratatakki is the species of Asajj Ventraa, and they look very sithish in my eyes) and finally some heads that are so bizarr that you cant say what species they are . . .
But the facts now:
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- 27 customization screens
- 96 customizable heads ( + 11 unique heads of RPG chars )
- 288 customizable torsos ( + 11 unique torsos of RPG chars )
- 20 customizable boots
- red and blue glowing lights variations
- 552.960 possibilities at all
- 11 RPG chars
Exar Khun
Darth Bane
Darth Krayt
A´shared Hett
Darth Kruhl
Ulic Qel Droma
Kyp Durron
Cade Skywalker
Aviar
Jagged Fel
Nomi Sunrider ( I wanted to include something for the ladies )
Credits:
Model - HapSlash
Textures - Spanki
Mesh Optimization, Weighting & Conversion - Infinity Blade
28,208 downloads
- Team Support
- NPC Support
- (and 5 more)
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Speeder Bike MST
Author: Monsoontide
This is a vehicle model like the swoop bike. it can be either spawned by players in game or placed by a mapper in his map. the vehicle is designed for multiplyer.
If you want to use this vehicle in your new map, you are very welcome - BUT give us credit for the vehicle please!
The Default skin is by Monsoontide.
If you wish to re-skin the model, I've included a blank template to work from.
This vehicle will become part of the Open Jedi Project - so if you feel inclines to improve it look for it there.
The speeder bike is equipped with a small laser cannon.
567 downloads
0 comments
Submitted
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Spiderman
Author: Elandain
Submitted by: swagmaster
This is another mod from jk3files I had. This is the Spiderman Skin by Elandain. Also, don't worry that the description says to install to the Jedi Outcast Directory, it says Jedi Knight 3 Modification in the readme.
I've seen a whole lot of crappy Spider-Man skins out there, so this is my gift to the Jedi Knight community. This is a reskin of ksk_h2O's Gray Fox model. I hope you enjoy it!
Bot support: yes
Team support: yes
Custom sounds: no
Comments : This is my Spider-Man skin, based on how his appearance in the movies. I really enjoyed making this skin, but it took me upwards of six months to finish. At first I tried cutting and pasting actual pics and screenshots onto the skin, but that didn't work at all. In the end, I had to create my own textures from scratch. Considering, I think it turned out pretty well.
This was my first attempt at skinning, so if you have any problems with it, email me. Sorry, no custom sounds or taunts yet. I'm working on that at the moment, so maybe I'll have an update later on. All brand new textures, made in Paint Shop Pro.
Programs used : Jasc Paint Shop Pro 7, Modview 2.1, Botmaker 1.2, Notepad, Pakscape.
Additional Credits : Marvel Comics, ksk_h2O
Unzip the file "Spider-Man_JA.pk3" into the GameData/Base directory of wherever you installed Jedi Outcast.
Then go into the game and select the skin from the Player Setup Menu.
Feel free to distribute this skin in any format, but you MUST include this file. If you wish to include it in a skinpack or a level, contact me first & let me know where it's being hosted.
998 downloads
- Bot Support
- Team Support
- (and 2 more)
0 comments
Updated
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SpongeBob Squarepants
By JKHub in Player Models
Author: unknown (if you are the author or know who the author is, please let staff know)
This is a very old model of Spongebob that has circulated among the JKA community for decades but as far as we know, was never publicly released on JK3Files or JKHub. It's possible it was from pcgamemods. The author is unknown, so if you are the author, please reach out to JKHub staff to give you credit.
It now has bot, team, and NPC support. There are 2 NPCs, one good and one bad, depending on if you want to fight him or alongside him.
/npc spawn spongebob
/npc spawn spongebob_bad
-===================-
-!|!- CREDITS -!|!-
-===================-
@Circa for NPC support, bot edits, team support and sound fix
@disneyaintcanon13 for bot support and upload
-========================-
-!|!- INSTALLATION -!|!-
-========================-
Put the pk3 in the base folder of your Jedi Academy GameData directory (Jedi Academy/Gamedata/base)
182 downloads