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The Punisher

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  1. Thanks! Seems I messed up with the screenshots. The 3rd screenshot was supposed to be the hooded version.
  2. This one was approved. https://jkhub.org/files/file/3220-jedi-master-kit-fisto/
  3. Thanks. Need to work on the eyes and nose.
  4. Maybe in the future. For now I just want to finish the Yavin of Luke (almost done, need to do some cleanup), this and another one I am working on before trying again to port "Hoth Luke". Not sure how will that go, my first attempt was a disaster.
  5. Version 1.1

    2,289 downloads

    File Name : zzz_Master_Kit_Fisto.pk3 Version : 1.1 File Size : 2.5 MB Re-textured and modified for JKA by The Punisher Description and Installation: ---------------------------------------------------------------------- This is a player model (with NPC support) of the Jedi Master Kit Fisto. To install the model, simply extract the zzz_Master_Kit_Fisto.pk3 to the gamedata/base folder of your Jedi Academy directory. Model is available from the SP character Selection menu or via console using NPC support. NPC Support: playermodel master_fisto - Default Tunic without robes playermodel master_fisto_hooddown - Robes, hood down playermodel master_fisto_hoodup - Robes, Hood up As an allied NPC: npc spawn master_fisto npc spawn master_fisto_hooddown npc spawnmaster_fisto_hoodup
  6. I removed all my NPCs (I keep a separate file with the NPCs so I can remove them for testing without having to remove the models) and still got the same error.
  7. I have too many issues to play plain JA but I tried anyway and......
  8. Thanks a lot Langerd. I like challenges, but you should take into consideration a balance based on who you are playing as. For example, Vader wouldn't go around jumping every where when he could use the force to bring things to him (mostly because of his powers but also because his arrogance). One thing I noticed, in the beginning there is also another Vader just standing in front of his Tie. not sure if this is intentional or if another mod might be causing that. Also, if I drop the saber, it shows the default SP saber (saber1) on the floor. Once it return to my hand, it turns into Vader's saber again. No big deal, just a few things I found so far....might be able to provide more feedback once I make the jump (don't like using cheats). Btw, I am using openjk....
  9. As for Luke, I am testing a new blaster (mesh)
  10. Didn't liked the tunic textures so I played with Obi-Wan's textures until I got an proximate color. Still don't like the "hooded" version.
  11. I didn't included any saber via NPC so you can keep which ever saber you prefer. You can also set up your saber via console. Use "saber saber_name" (without the quotes).
  12. Been there, done that. Always fall a hair short....
  13. Tried the default and tried setting it up to 3 but no luck.
  14. There are far better Sidius models here at The Hub
  15. Congratulations! Hope is approved soon. Can't wait to try it.
  16. WT.......I really hope you get to finish it!!!!!
  17. Hi Barricade.....I have the same problem. Might be a little bit of both. When I recolored the head, the to turned out a little bit lighter and I think the effect is amplified by the game lighting.
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