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ChalklYne

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Everything posted by ChalklYne

  1. I dont always get a zbrush crash... but when I do... its catastrophic

    1. Bek

      Bek

      Chalk's all about that high-poly life.

    2. AshuraDX

      AshuraDX

      ctrl+s is your best friend mate

    3. Bek

      Bek

      And if that doesn't work, alt-tab will always be there.

  2. No. Im saying pack a pk3 with the .skin file, the textures, the shaders, and anything else YOUVE added as its own add on. then upload it and mention that the authors model is a required file. Would work til you can contact him
  3. Just touching base. Ive finally actually started packing the final pk3. Its bare as hell right now... but i was excited. Ive spent maybe 10 hours a day the past entire week on the TIE Facility, it is being assembled for the final time before I send it to a mapper. Should be at least a month though, its pretty meticulous. The only hang up with characters is rigging, otherwise im cranking them out. I think I counted 30 or so characters will be in this pack last I checked. All have been started and are being optimized because my skills now surpass what they were when I started. A lot of clean up. Ive got a bunch of effect files done lately. I almost have Felucia ready to paint and assemble. I reeeeally like how its turning out. Im more focused on the TF right now than anything.
  4. Oh. I didnt know that skins werent in their own pk3s, just needing to be added to the original. If you cant find him, go for that maybe
  5. Looks like you did a good job with what you had to work with for sure. Im not sure you need permission to upload just a skin?
  6. I dont know what md2 is. Did you skin this? Are there any other examples of reskins of yours youd like to share here? I ask because I have characters and map models and stuff thats textured but could use some reskin love if youre interested in TFU material
  7. What a confusing thread XD I appreciate that more accurate skin, not sure why its here... did you need it critiqued? From the back? Lol Ill try His neck looks like Apocolypse from the new Xmen movie. Hair looks a bit dark. Hell idunno Heres the thing with me and why I wont accept anyone elses rendition of SK... It dont look right. I like his straps... and his scars... and his cloth folds... ill need stuff to be painfully accurate to personally enjoy it
  8. @@eezstreet Nah, I agree it would be a headache to separate it all. I trust u mods to run the site, it shouldnt be much of a democracy anyway, we're irrational lol
  9. @@eezstreet Im glad YOU'VE come to an agreement lol Im just bustin your balls. Port your hearts out then. I just wont consider your material worth viewing, or you an artist, or continue this charade that "hard work" goes into them, and I feel it degrades the site. Im over it lets move on.
  10. *For future reference* When you do a pic overlay like this and try to match up a picture to the texture, you will always get wonky distortion like this. A couple ways around it are to 1. Adjust your UV mp on the head to have more of a planar subprojection like the pic is. 2. Use transparency on its own layer in photoshop and use it as a guide to paint the underground layer yourself. Try to keep in mind, that the texture and UV are meant to be wrapping around, and the pic youre using is from only one angle. 3. You can get a profile pic as well and blend the profile and the front view so you have a wrapped around texture. 4. Clone stamp tool. Paint her face with the basic skin tones, and just clone stamp her eyebrows, sockets, and lips. Youll find its easier to just paint it yourself than it is to overlay a pic and get it to look right. Keep in mind shadows on the sides of the nose and under the eyebrow which will really pop her features out. Liking your idea
  11. @@Jeff Nah its no one in particular. I just need to acclimate to the new terms and butt out of other peoples threads. Ill focus more on my own stuff and stop bothering people now lol
  12. @@Kualan You pretty much hit it right on the head. Like I said though, its not a point of view you can grasp if you havent been there I guess
  13. I just figured because it has the free mod tool version. Yeah, let em learn blender then. I was unaware that the site had changed its terms in such a manner. I look at a playermodel download that requires five or six different permissions on it as just kind of goofy with all the resources around you. I appreciate anyones effort spent regardless so Ill just shush about it.
  14. I think I would like to be a bigger part of the solution. Im debating starting a completely jka based video modeling tutorial for Softimage. Id like to combine it with a .zip that has a base male and female mesh to start from. Maybe team it with minis skeleton and animation rig, and just have it be almost easier to create your own, than refit stuff and not feel accomplished
  15. I am literally ONLY concerned with models ripped from another game and brought into jka. i dont consider what youre talking about as porting, but more like frankensteining, which is wayyy cooler.
  16. Im not 100% sure which part is the worst tbh. Im just going to trust in the Hub and consider my point of view documented.
  17. @@Ruxith I can totally see your point of views, but I think they are disinclined to learn the harder stuff if they can just copy it over. It is disrespectful. Thats the hardest part to relate to if you dont do it yourself. I spent a whole weekend in the crotch of a wookie learning to rig fake cloth! Its disrespectful to see someone just snatching somebodys weekend and not even asking. These game artists are contactable. I took a full day of contemplating my view before I really started this, and I realized from the start that my point of view would be an unpopular one. Maybe its like calling a judge "sir"... its like, no, i spent years as a sir now im your honor. Would you expect that judge to sit in a room full of regular citizens all calling themselves your honor? No, he'd burn the f*ckin place to the ground. No worries gentlemen, ive spoken my peace abd will quietly tolerate now
  18. Fine. Ill tolerate it with a resentful meh. Just know all you little porters... I used to have your level of skills. Then I took my skirt off and manned up. Thanks for explaining it @@Circa, I withdraw my Walmart comparison. Im just going to throw it out there that I took this subject personally lol Driving wrecklessly and what not. Discombobulated
  19. And as you can clearly see by the polls... jkhub is drastically split down the middle over the subject. Civil war.
  20. Ok Ill contact you with specific links and hopefully if we catch it now, future ported submissions can follow the same format. That would solve that portion of the porting problem. Any way we can have a tag like the "Pinned" one that flags the tgread as having ported material? Something. Id prefer it to be in its own section so I can avoid it. If I block specific people, do I still see thier threads? See, its almost as if I should be separated instead. Maybe Ive lost vision as to what this site offers and stands for. If its just a file sharing site then I understand and for modeling specific stuff, I can venture elsewhere to give and receive criticism and just come here to host the mod? Either way, at first I was urked about it... but it has slowly grown into an overall disappointment that these issues werent addressed in my absence lol. "Chalks gone, port everythings!!1! Then I show back up and it went from the Home Depot of modding, to kinda Walmart tbh
  21. Aaaand... ill be honest so its all out there... I complaining about ported material on a game I bootlegged originally lol. So yeah, theres that. If that makes my point any less valid, so be it. I honeztly feels as if you should get manny llamas' email address and asked him permission to port your stuff, in which case he will ask you to refer to your EULA lol. Why port it anyway?? This engine just doesnt do well with high polygonal stuff. It needs to be recreated to function properly. You can use ripped models as reference and remesh it to your liking, fitting the jka skeleton on the joints correctly. You can then also refine textures, add packs and helmets and stuff. Heres my problems with ports aside from the creativity aspect. If you combine the ported material with the rest, youre combining high poly and low poly and people unfamiliar with the site might have online issues with stuff like that, not only ruining thier experience, but also whoever is on the sercer thats lagging out over all these 12000 polygon models. We almost have an entire archive of original, properly functioning, less graphics expensive material... why throw it in with all the mangled stuff? If you separate them, and we have an issue over copyright stuff, or something crazy lik that, we have an easily collapsable section we can just quarantine or shut down if it gets lawyer crazy. If you combine them, it is too difficult for experienced modelers who just check in with the site to help, to locate criticism they can give without reading through an entire thread and realising its ported. The porting system is already being handled terribly, as I see the stuff that is ported doesnt mention that its ported anywhere noticeable, and the whole comments section is flooded with people giving praise for how accurate your model is. Maybe they upload it somewhere else and put you as the creator? Thats bs and im already seeing it happen.
  22. I blame it all on blender. Softimage ftw

    1. Ramikad

      Ramikad

      I like blenders. :)

  23. Well, I am referring to ported as in ripped from a licensed game from an artist we cant contact. I agree on your terms completely!
  24. I have been trying for days to word this correctly. Ported content ruins my experience here. I wouldnt have learned to model had it not been for our rules on porting. There is a lot of very talented people here who deserve thier praise for thier work and can sometimes benefit from good criticism. Its a huge headache to put a ported head of Luke next to a thread of someon trying to model Luke?? It's disrespectful, and Im not sure if we all voted on receiving ported content or what, but it really is just a different site with all of that chaos mixed in with original art. Post your answer or whatever, I tried to shut up about it, but its just making my login lackluster. Please no offense to the porters... I just think we need to be separated.
  25. Just got TFA on bluray =)

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