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ChalklYne

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  • Gender
    Male
  • Location
    Danville, AR
  • Modding Interests
    Jack of all Trades
  • Gaming Specialty
    Singleplayer

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  1. What if I included a higher res GLM for all of my models along with displacement and normal maps? Would there ever be an implementation of supporting higher tri counts? Say 6-8000?

    1. minilogoguy18

      minilogoguy18

      What's the point of upping the tri count when you can just make a good normal map, cavity map and AO map?

    2. ChalklYne

      ChalklYne

      I wasnt sure about how shadows would look on the model and better clipping and I wasn't sure if it was something that had already been worked out in OpenJK or something

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