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ensiform

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Posts posted by ensiform

  1. Pretty sure it works in MP as its designed to give items on spawn.  The error suggests that the item being linked to it is simply either not really an item or is something strange happening because SP is weird with item loading.  Its possible the items are loaded from items.dat later on thus bg_numItems is either uninitialized or is 0?  Which would be a code issue!

    eezstreet likes this
  2. Navigation mesh is what xycaleth showed yes. I would say it's more optimal than waypoints because it's not as rigid. Plus if you think it's unnecessary why it basically the standard of most major engines? Ue3 and 4 use a form of navigation meshes. As does newer versions of source for l4d, cs bots and tf2 bots. Other engines use it too I'm sure. The point is, you can have it be done in a simple command and it wouldn't necessarily be manually placed. Fine tuning will always be something you may have to do it just depends.

    The A* path system can be used with waypoints and navigation meshes. It's just an algorithm to find the fastest route.

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